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About Stephen Spanoudis
Labeled a “Web-naut” by Wired Magazine in 1996, engineer/photographer/editor/author Stephen Spanoudis has been editing and publishing on theotherpages.org since the earliest days of the Web. Starting in 2014, he began creating The Republic of Dreams - a cycle of books and shorter works that chronicle the lives of the Metro family, and the ways in which they influence the events of the 22nd century - a time when oceans have risen ten meters above 20th century levels and made the world a more dangerous place.
Wanderers, revolves around young Exander Metro, who is a magnet (his older sister says metaphor) for trouble, and his mother Admete, a woman with a hidden past who will do whatever it takes to protect her family as she deals with chemical and biological nightmares left behind by prior centuries. Be forewarned, if you have phobias, you may have a few nightmares of your own.
The newest book, Final Orbit, jumps a century back into our future history to tell the entwined stories of Mario Ng, an astronaut, and Ana Silva, an artist and musician. Sea level rise has accelerated dramatically and disruptors (terrorists) wreak havoc on a horrific scale. This book is an emotional roller-coaster that may require a box of tissues nearby, but it is definitely worth the ride.
Excerpts from his books, other writing, and photography can be found on Tumblr (theotherpages.tumblr.com) and on Facebook (facebook.com/theotherpages and facebook.com/therepublicofdreams). Additional efforts dating back to the early days of the internet can be found on the Web (theotherpages.org).
Titles By Stephen Spanoudis
Welcome to The Republic of Dreams, where unseen combatants wage a proxy war in a world that is equal parts science, history, metaphor and mystery. The proxy war is now out in the open, and the casualties mount rapidly as the encounters with unreality escalate in violence and heart-wrenching consequences until the conflict becomes global in scale and life itself hangs desperately in the balance.
Will Ariadne, the global artificial intelligence, be the key to survival? The members of the Metro family? Zara Gee and the Alliance fleet? One of the Gods Who Remain? Or will it be Sinar and her fellow autons? Not even Ion himself can see where the future will lead them as they search desperately for a way to stave off the End.
Join Meryre, Hiron, Nuya, and the rest of the crew as they venture ever farther from home, and are drawn into conflicts both achingly human and incomprehensibly surreal, with revelations that will have future consequences in The Republic of Dreams.
When fledgeling efforts to mine the Bones of Afi for precious ores yield a mysterious metal ring, Uira, the Republic of Dreams’ aged Keeper of Legends, insists that they summon Exander Metro. She believes it is an ancient Object of Power, intended for him alone.
His return to the Republic puts him on a collision course with Lanh Vuong and a group of pirates seeking to take over the Republic, and with Alai, a banished tribesman who once tried to kill him. Ariadne, the Global Artificial Intelligence, may be unable to help him, but perhaps Exander’s own young son can - Ion, who sees the world as an interplay of the battling shadows of Life and Death.
Set in the latter part of the 22nd Century, when rising seas have changed the face of the planet forever, Defender, Book IV in the series, brings us back to the Republic four years after the conclusion of Mettle, and re-introduces us to its rich ensemble of characters and strikingly beautiful landscape, the result of Afi’s massive impact in the western Pacific.
Defender is Book IV in The Republic of Dreams series, where unseen combatants wage a proxy war in a world that is equal parts science, history, metaphor and mystery.
Welcome to the Republic of Dreams, where unseen combatants wage a proxy war in a world that is equal parts science, history, metaphor and mystery. Set in the second half of the 22nd century, Explorers, book two in the series, takes us to Greece to meet the extended Metro family, and then to California to meet Meredith Enarson, who, like Exander himself, may be an echo of something from the past, and may have a unique role to play in the Game - if she lives long enough.
Exander Metro is a young sea-energy farmer whose dangerous past is written in the scars that cover his skin. Angela Gill is a brilliant but reclusive software architect who has conceived a truly novel artificial intelligence. When Angela’s creation chooses Exander as the human she will model herself after, what follows is an adventure whose outcome will have life and death consequences on a global scale.
Set in the second half of the 22nd Century, in a world where oceans have risen ten meters and changed the face of the planet, Mettle, Book I of The Republic of Dreams, introduces us to the Metro Family, SEAPAC - the world’s largest corporation, and the Forgotten Ones, a tribe of outcasts whose Keeper of Legends, a mysterious old woman named Uira, wonders if Exander will be the key to their salvation, or the cause of their destruction.
Welcome to the Republic of Dreams, where unseen combatants wage a proxy war in a world that is equal parts science, history, metaphor and mystery - an epic seven-volume series with a strong ensemble cast that will draw you in and keep you turning pages long after bedtime.