CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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- Complete game – playable out of the box
- 3 to 6 players
- 1-2 hours to play
- 10 and up
- Deluxe set includes standies and a gameboard
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Includes 168 cards, 6 standies, 6 player cards, gameboard, rules, and die. What makes this edition "deluxe"? It's got a big gameboard to keep your cards in place, and six colored standies that you move on the gameboard as you level up. Plus a card to go with each standie, to make it easy to remember who’s what color and who’s what gender. Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it.
From the Manufacturer
Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. Be sure to don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . and it's illustrated by John Kovalic. Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.
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|Item Dimensions||10.5 x 10.5 x 2 in||3.62 x 5.5 x 0.75 in||3.62 x 5.5 x 0.75 in||10.5 x 2 x 10.5 in||6.25 x 1.75 x 9.25 in||10.5 x 2.12 x 10.5 in|
Top customer reviews
The steps are simple. 1. You kick down the door. 2. You fight the monster. 3. You grab the treasure. 4. You try and reach level ten.
This game is for 3 to six players and can take a very little or a very long time. It really just depends on how lucky you are. I also like how you can combine it with all the other munchkin games out there to have loads of different cards, monsters, and just enhanced gameplay. Overall this game is awesome and easy to learn so I highly recommend it for anyone who enjoys a good game.
It can sound tricky at first, but everyone I've played with has picked it up quickly and has a great time. Cards are awesome and hilarious. Seriously, check this out, you won't regret it!
*edit* I have finally been able to introduce this game more to our game nights and it has become a hit. And I just ordered an expansion and will be ordering zombies. This game gets more and more fun each time.
Product Look, Quality and Durability:
The board and figures are of a pretty standard game board quality. The cards aren't particularly durable, but they'll hold their own. The artwork looks nice and is pretty similar to the artwork of other Steve Jackson games like Chez Geek.
General Rules and Gameplay:
The game is very easy to learn and a lot of fun to play. One game will generally take around 30 - 45 minutes, making it a really good introductory game for game nights, or a good game to play at the end of the night, when everyone's minds have been exhausted from playing a really strategy heavy game.
Luck vs. Strategy:
As far as luck is concerned, there will probably be at least one person per game that gets absolutely hosed by the deck, whether they draw big monsters early or very little helpful equipment to their hand. A few turns will make it pretty obvious who pulled the short end of the stick.
The strategy stems from being able to negotiate deals, holding back useful cards to surprise opponents, and quite possibly massaging the numbers in your favor when no one's paying attention. Munchkin encourages all of these strategies.
I would say that Munchkin favors luck over strategy.
A player that falls behind early can catch up. Catching up to the higher level players is just generally pretty difficult to do so without some charity from other players. The charity mechanic can give those lower level players the boost they need to catch up to the leader.
I've also generally found that the second player to attempt to reach level 10 will be the most likely to win the game. The first player that reaches level 9 will most likely face the concerted efforts of every other player in the game to make the last monster they have to fight as powerful as possible in order to prevent the level 9 player from winning the game. As a result, the group will generally have no cards to use against the second player that tries to reach level 10. This isn't always the case; some players can win the game outright or the underdog can find a way to slip past the other players.
I'd say the game is fairly balanced.
Overall, I'd rate the game about 3.5 stars. I'm favoring three stars because I don't think Munchkin is a necessary game to have. If you are looking to add a fun game with light strategy to your collection, I'd recommend purchasing this game. If you are favoring this game, I would definitely recommend the Deluxe version.