Customer Reviews: Street Fighter X Tekken Signature Series Guide (Bradygames Signature Guide)
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on March 15, 2012
If you're at all familiar with Brady Games' MvC3 and UMvC3 guides, you should have a pretty good idea of what to expect in their offering for SFxT. Joe Epstein, Daniel Maniago (Clockw0rk), Logan Sharp and Josh Richardson all return after collaborating on the aforementioned UMvC3 guide, and again offer an in-depth introduction to the game that no beginner, intermediate or tournament player should miss out on. Character-by-character walkthroughs featuring informative "battle plan" sections and most notably frame data steal the show, and the mechanics section is loaded with interesting tidbits that really aren't explained in the game (for example, that the "cross cancel" (aka alpha counter) move cannot KO an opponent). For beginners, the glossary section should be really helpful in explaining the terminology that litters some of the more technical talk.

I like this guide; I admire the work that Epstein and co. are doing for the community and I think that having such good quality guides are invaluable to players and the FGC as a whole. With that said, I must address a gripe that keeps me from ranking the SFxT guide as highly as the UMvC3 guide. It seems to me that in terms of raw content, the improvements that the UMvC3 guide made over the vanilla MvC3 guide seem to have been forgotten sometime during the production of the SFxT guide. UMvC3 got rid of all the worthless sections like title unlocks and achievements - things that don't really matter in the long run and it still boasted a nearly 600 page count. SFxT brings back the achievements section as well 10 useless pages at the end of the book dedicated entirely to concept art. Now, realistically I don't care whether or not this kind of stuff is added or not, so long as the character walkthroughs - the real meat of this book - aren't shortchanged. Here's where it gets ugly.

Brady Games' SFxT guide does not feature any character walkthroughs for the upcoming 12 DLC characters. I am assuming this is a PR issue - after all, UMvC3's costume DLC was leaked by early copies of Brady's guide breaking street dates. It also does not feature any of the PS3 exclusives, namely Cole and the cats. Nor does it feature the timed exclusives, Pacman and Mega Man. I fully understand that these omissions are likely not Brady Games' or Epstein & co.'s fault, but the absence of these 17 characters is very jarring. Especially considering that both Shuma Gorath and Jill Valentine were featured in the vanilla MvC3 guide. It's a bit difficult to fully back this book when so much content from the game is missing. Say what you will about patches and the availability of information on the internet, but the UMvC3 guide is STILL the best source of information for that game - and I truly wish that in a half year when the DLC characters drop I could say that Epstein's SFxT book is also the best source of information for SFxT. Sadly, I can't imagine that will be the case.

With all that said, I still encourage you to buy this guide. There is a ton of solid, extremely helpful information available here that will almost certainly still be relevant well through 2012 (and hopefully onward) - and Amazon is selling this book dirt-cheap. I hope that the omission of DLC characters doesn't discourage fans of fighting games from supporting good information and frame data in our strategy guides. I hope too, however, that these complaints will reach the team at Brady and they understand that glaring exclusions such as these undermine the hard (and good!) work of their team.
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on July 30, 2012
Lots to learn about this game and this guide is VERY specific, I been playing for months and I have learned a lot just reading it the last 20 minutes, lots of text, lots of pics, ALL THE DATA, jump frames, recovery, backdash, forward dash, walkspeeds, health ratings, this thing is stuffed with it all. WELL WORTH the bargain price it is now.
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Well its a strategy guide, it is what it is. It came quickly from seller and it came it pretty good condition. The guide is helpful, it gives plenty of helpful information regarding everything you could possibly think of and then more. I would recommend to friends and family.
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on October 23, 2012
This book helps explain the science of the game in a way you've likely never fully understood which made me immediately change my playing style. Also, the character guides help you to get the most out of your favorite characters. Timing and hit boxes and why some moves take precedence over others are explained in clear detail. Get this book and study and whip your friend's tail the next time he challenges you!
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on July 25, 2012
Great pics, combos and frame data. My only complaint is that Toro, Kuro, Cole, Pacman and Megaman are not in this guide.
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on April 5, 2013
nice artwork

the characters look nice, the guide is cool,
on nice paper, print is cool
I don't know what else to say, it helped me up my game.

a good buy
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on April 27, 2012
Another high-quality game guide by Bradygames. Has every bit of useful information you can ask for for SFxT. It's well organized, and the character artwork is also put to good use.
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on March 30, 2014
It's an average game, and I only bought it because it has my beloved Street Fighter characters in it. How could I not? But some of the graphics are pretty kick-ass and I enjoy that the game even exists. Overall, I give it a B-(minus)...but I still enjoy it once in a blue moon. :)
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on August 7, 2014
Full color, stats, moves and character background.
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on October 16, 2014
Awesome book for its price. Got it for about $4 new! Good for fans who want to collect this sort of stuff. In regards for content; possibly outdated and does not include the dlc characters in regards to the many many patches it gone through. Worth a buy for fighting game
Collectors to add to their library.
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