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Fell A Bit Short, But Still Fun
on September 21, 2014
This one is decent, but it doesn't hold a candle to the first Galaxy. Granted, the first Galaxy was such a rich game that I didn't really expect the sequel to be as good but, all the same, they didn't have to revert to the classic formula of working one's way blindly toward the princess with no side-plots, no characters to speak of, or any other additional content.
They've also rolled back the expected level of comprehension to the point where it verges on insulting. Game instructions continue to repeat themselves throughout, including the exact same dialogue with Luigi every freaking time you encounter him.
Yes, I understand how to use Luigi. I got it the first time, really.
It reached the point where I stopped using Luigi just so that I wouldn't have to read the instructions again.
They've even got a character whose sole purpose is to stand near your spaceship's helm and tell you to stop playing and take a break. I suppose this is for legal reasons and you don't have to talk to him, but it's pretty annoying and I can't help but be slightly affronted by its implications.
The controls aren't as smooth as in previous 3D Mario games (just try to do a reverse or triple jump, good grief) and I do believe that this is the first Mario game in which the power-ups were a hindrance rather than a help. Even Yoshi was pretty clunky; I often found it less frustrating to just avoid using him wherever possible.
Having now thoroughly bashed it and acknowledging that I could go on, I stand by my initial statement; it's a decent game. I personally found it disappointing and felt that it was a step backward for the Mario franchise but, in spite of my cynicism, there's lots of fun to be had here and most of the levels provide a very decent challenge. So I'm just going to go Reading Rainbow on this one and tell you "but don't take MY word for it!" Give this one a shot, enjoy.