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Great Game for Single-Player Beginners
on January 21, 2013
We're probably one of the few families left that haven't purchased a game console, but we finally broke down and purchased a WII for Christmas. I am aware of Nintendo's long history of Mario games, and thought SMG might be a fun introduction. While I thought it would be a fun game for our seven-year-old, unless your kids are hard-core gamers (and mine certainly are not), they'll probably find this game to be a challenge to play, and perhaps too frustrating. Probably better for someone older, perhaps a middle-schooler around 13 years of age. It's clearly a one-person game. I would think another gamer would only get in the way.
Since this was my first introduction to Mario games, I would have to say that so far, I've been gaining a lot of enjoyment from the game. There have been times that it's been frustrating, but that should be expected with any video game. The graphics are beautiful, the game play challenging (certainly for someone new like me that has no real sense of what a WII game can do), and the urge to play more is also certainly there. So I think as a game, it meets the bill for being really enjoyable, at least for a beginner like me.
I rated it one star short of five for one reason. There are a few spots in the game where it's very difficult to determine how you progress forward in the game. For example, I got to the five-pointed star part of the game and was totally stumped as to what to do next. I collected all five star pieces, but there was no clue whatsoever as to how I was supposed to progress from there. I finally broke down and went upstairs to the computer and posted the question in Google. This took me to a gaming forum populated by a bunch of elitest gamers (kids probably only a few years older than mine) who lambasted a poor poster who was trying to figure the game out like myself. After the gamers had slathered on the usual, boring hype about the poster being a "newb", not trying hard enough, clueless, etc. (I suppose that made them all feel very surpeior somehow), someone finally partially answered the question. You must place the star pointer over one star, then once Mario has been lifted to that star, point to the next, and then, when he's midway between the two, select a third star across the way to float him over the middle where the launch star was. A rather complex move, and certainly more the so since this is a new "move" introduced with absolutely no explanation about what to do. I was really stumped. I could get Mario to float up to the first floater star, but had no idea what to do next. I was also surprised at how harsh these little gamers are on these gaming boards. I've been a gamer since there WERE electronic games (anyone remember PONG?), perhaps they would like to discuss the finer points of the popular PC game Wolfstein? OHHH, wait! You guys weren't born then, were you?
Be that as it may, if you're new to WII and want to gain a sense of what this gaming system does, SMG is certainly a worthy entry in the world of Mario. It may not be the best. It may not be the end-all Mario game, but I'm sure you find it engaging and interesting.