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Super Paper Mario (Nintendo Selects)

4.1 out of 5 stars 218 customer reviews
| 9 answered questions
Rated: Everyone
$ 41 75
$ 29 99
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Platform: Nintendo Wii
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About the Product

  • Run through vibrant 2-D worlds, stomping on enemies and breaking blocks
  • Hold the Wii Remote sideways and control the game in classic Super Mario Bros style!

Frequently Bought Together

  • Super Paper Mario (Nintendo Selects)
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  • Super Mario Galaxy (Nintendo Selects)
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Total price: $85.56
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Product Description

The newest chapter of the Paper Mario story isn't just out of this worl it's out of this dimension! What at first glance appears to be a 2-D sidescroller ripped straight from the stylized pages of the Paper Mario universe soon turns into a hilarious dimension-shifting platformer possible only on Wii! 2-D AND 3-D! Run through vibrant 2-D worlds, stomping on enemies and breaking blocks then, with the press of a button, flip into 3-D! In the 3rd dimension, you'll find hidden paths, battle foes, and uncover secrets as you explore the previously invisible depth of the 2-D landscapes! Unique Wii controls! Hold the Wii Remote sideways and control the game in classic Super Mario Bros style! You can shake the Wii Remote to pull off stylish moves and break out of frigid ice and even point directly at the screen to get helpful hints from your sidekick. Not only that, but you'll also play as Peach and Bowser, both with their own sets of essential skills. Hilarious adventure! When a mysterious villain kidnaps Peach and Bowser and forces them to get married, their union creates a rift of dark energy that threatens to tear the universe apart! Hilarious characters, laugh-out-loud plot twists, and unforgettable dimensions await as Mario makes his way through eight worlds, each more memorable than the last!

Product Information

ASIN B005EHQJ2C
Release date August 28, 2011
Customer Reviews
4.1 out of 5 stars 218 customer reviews

4.1 out of 5 stars
Best Sellers Rank #3,497 in videogames
#106 in Video Games > Wii > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.4 x 7.5 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Format: Video Game
I have always been a fan of the "Paper Mario" franchise. They all feature a very unique direction for a beloved character, consistently delivering the same miraculous top-tier quality as the rest of Mario's mainstay adventures. In some ways, Super Paper Mario continues in the unique vein of the first two Paper Mario titles (and even , Super Mario RPG: Legend of the Seven Stars on the SNES, which was a clear inspiration for the whole Paper Mario series in general) while injecting some radical new directions of its own, branching off quite a bit in the process.

First of all, this is the least RPG game in the whole Paper Mario series. The one thing you must know going into Super Paper Mario is that this is a platformer, first and foremost. Gone are the dynamic, theater turn-based battles of Paper Mario: The Thousand-Year Door, and in are the jump-on-an-enemy-and-watch-him-go-poof of the classic Super Mario Bros. games. Heck, gone are most RPG elements period! The only RPG anything in this game are items, and the fact that after a certain amount of "XP" points, your characters level up and gain more health, more damage in attacks, etc. That's it. No, this is more like a classic Mario side-scrolling platformer with the Paper motif and a light dash of RPG concepts. It is mainly 2-D except for one genius addition to the game's formula, and a definite game changer, in that Mario can manipulate the reality around him and go from 2-D perspective into 3-D.
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When I first booted this game up, I was amazed -- the presentation was awesome, the dialogue was funny, and the unique flipping controls were very cool. I made it about halfway through the game, spurred on by the entertaining dialogue that genuinely made me laugh out loud at points. It's clear that the people who translated this game were having fun, and it has a lot of charm in that aspect. But the gameplay can't keep up.

Around halfway through the game is when I tired of it. There was too much backtracking and it became a chore to play. You'll find yourself navigating in 2D for most of the game, which is intended, but the sparsely populated 3D world doesn't offer much of interest when you do switch to it. You have to switch to it mainly to solve really simple puzzles. There's not much thought to it; if you are stuck, just switch to 3D and you'll likely find a solution. The fact that you can only switch to 3D as Mario is a disappointing design choice, because you have to switch so often. Switching involves opening up the start menu and choosing a character, which gets extremely tedious.

Another major issue I have is that a core part of the game, the RPG elements, are extremely poor, because ultimately, they don't matter. The game is easy, and you have very little to no control over your character's development. It's not like the Paper Mario RPGs in which you choose a stat to increase upon leveling. The game itself chooses "power" or "health" for you when you level. For this reason, it feels like the RPG elements are tacked on. Most of the time, you won't even notice when you level up.

Basically, this game is a poor RPG and an average platformer. Would I recommend it? It depends on what you're looking for.
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Love the zany winking at the camera humor here. It's full of self referential, parody. It even makes the bold move of mocking a strong portion of the fan base with a certain "hi-technical" lizard. But underneath all that lies a pretty good problem solving Game with slight RPG elements. It borrows a page from the Metroid playbook in that it gives you a toolbox of tools to solve problems in the form of companions named Pixels as well as character specific abilities in the cadre of teammates you assemble. On top of this it contains traditional Mario platformer elements such as stomping on goombas etc... By the way during the very start of the game a dialogue occurs where Mario is asked to save the day, and you can actually respond "nah I don't feel like it" which I found so amusing I continued to select this option even after being re-asked two more times. Well guess what, three being a sort of magic number, the game over screen appears. No big deal right? Wrong, you have to sit through the 8 minute opening sequence again with no option to skip it. Don't be an jerk like me just accept when They ask you to save the day.
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Format: Video Game
I'll say this right now, Super Paper Mario is NOT an RPG game like the previous games. I think it's odd to slap the Paper Mario title on the game and then make it seem like it's an RPG, but of course, the trailers showed it wasn't an RPG at all. It's like it was trying to combine an RPG and a platformer and you get this weird game that doesn't fit into either category. So expect lots of talking and clicking through dialogue.

Super Paper Mario is not known for its gameplay alas. Rather it's known for its compelling story. The story seems to be similar to the first two games. Peach is kidnapped and the Mario brother assume that Bowser the one to kidnap her...only when they get there, Bowser reveals that he was going to but missed her. It turns out Peach was kidnapped by a mysterious figure named Count Bleck. Count Bleck then decides to kidnap Bowser, his henchman and Luigi leaving Mario in a place called Flipside where he's awoken up by a pixl named Tippi. Mario soon learns that Count Bleck's goal is to destroy everything with the Void that was written in the Dark Prognosticus and that the Light Prognosticus was made to counter the end of the world. To do this, he must find the Pure Hearts of every world.

Meanwhile, Count Bleck forces Bowser and Peach into a marriage to start the end of the world as a forced marriage with no love (on one side) means the end. Peach later escapes after the marriage and joins Mario in the battle to collect the Pure Hearts (thus setting her off in this game as an action girl and the one that needs saving is Luigi). Bowser would soon escape and join Mario and Peach to get back at Count Bleck while Luigi is...
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