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Super Scribblenauts
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About this item
- Create your own level layout with the tile painting tools or quickly create from easy to use templates. These can then be shared online
- A blend of 120 puzzle and action-platforming levels with more lengthy and in-depth experiences and scenarios
- Super Scribblenauts recognizes tens of thousands of words/objects includes hundreds of new ones
- New Adjective System allows for object modification creating real life behaviors, personalities and characteristics of the objects applied to
- Use the D-pad or DS/DSi stylus touch controls to move Maxwell throughout the game world
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Product information
| ASIN | B003BMJKI2 |
|---|---|
| Release date | October 12, 2010 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank | #56,578 in Video Games (See Top 100 in Video Games) #595 in Nintendo DS Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.44 x 0.63 x 5.31 inches; 0.01 Ounces |
| Binding | Video Game |
| Rated | Everyone 10+ |
| Item model number | 137138 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.01 ounces |
| Manufacturer | Warner Bros |
| Date First Available | March 8, 2010 |
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Product Description
Product Description
In Super Scribblenauts, the follow up to the critically acclaimed Scribblenauts players now have the ability to write any object that comes to mind and modify it in any way they desire using adjectives to reach the specified goal in each level. Adjectives can change the color, size, elements, behaviors and many other aspects of the object they are describing. Multple adjectives can be combined together to produce incredibly creative objects, allowing the player's imagination to run wild for a truly unique and individualistic experience.
Amazon.com
Super Scribblenauts is a unique puzzle/action-platforming game for Nintendo DS/DSi in which solutions to challenges faced in-game literally take shape out of the words and phrases that the player spells out. Loaded with a memory of tens of thousands of nouns/objects, that can now be modified via a new adjective system, the game allows players to bring to life virtually any physical solution that they can represent in words, making for a creative gameplay experience not to be missed. Additional features include: 120 new levels, new optional D-pad controls, a new level editor and more.
Lend you words to Maxwell in 120 all-new puzzle and action platforming levels.
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Cultivate the Power of Your Words
Our hero, the Starite collecting Maxwell, returns in Super Scribblenauts, the word-driven puzzle and action platformer that allows you to succeed in off-the-wall scenarios using solutions that are as weird, wacky and varied as your vocabulary. The game contains 120 brand-new levels, which like its predecessor are filled with either puzzle-solving or action-oriented challenges which are solved/survived by players who utilize their vocabularies to conjure up usable objects that appear as they are typed out on the DS' lower screen. Super Scribblenauts, recognizes the tens of thousands of words/objects that the original game could, as well as hundreds more on top of that. In addition, it now also recognizes adjectives, which makes for a myriad number of word combinations that translate to many, many, many more possible combinations of all shapes, sizes, color and condition related solutions usable in-game. Additional features include: a new hint system that allows hints to be purchased in-game, a new optional D-pad driven control system for Maxwell, an improved level editor, and more.
Key Game Features
- Adjective System – Along with tens of thousands of nouns/objects that the game recognizes, the new Adjective System allows players to modify objects in-game reflecting real life behaviors, personalities and characteristics of the objects they are applied to.
- 120 brand new levels – A blend of puzzle and action-platforming levels with more lengthy and in-depth experiences and scenarios.
- Updated Dictionary - Super Scribblenauts contains hundreds of new objects.
- Multi Layered Hints – Can't figure that puzzle out? Now you have an option to purchase more explicit hints with "Ollars," the in-game currency within the Scribblenauts universe.
- Dynamic Merit System – Dynamic merits during gameplay awarded upon the satisfaction of their criteria.
- Immediate Feedback System – See your progress as it happens throughout each level.
- New Controls – Use the D-pad or DS/DSi stylus touch controls to move Maxwell throughout the game world.
- New Level Editor – Create your own level layout with the tile painting tools or quickly create from easy to use templates. These can then be shared online.
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Videos
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Super Scribblenauts E3 Trailer
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Super Scribblenauts - HD Trailer
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Customer reviews
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Learn more how customers reviews work on AmazonReviewed in the United States on August 3, 2016
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Basically the idea is that for each puzzle, you have to create objects to accomplish a certain task. For instance, you might have to come up with something that will put an angry lion to sleep, cause a dinosaur extinction, or appease a hungry bear. You may also have to conjure objects that you can perform actions with, like a car to drive or a shovel to dig with. You also might have to use adjectives to complete a puzzle, like populating a scene with scary horror monsters by creating an "evil puppy" or a "zombie giraffe." The game will produce (nearly) anything your brain can come up with, so you can go as mundane or wild as you want with it. This is strictly a puzzle game, so if you're looking for heavy action, look elsewhere.
Pros:
-Super creative gameplay makes this a nice change from typical puzzle games that only have one correct answer to each puzzle
-Most levels can be replayed in "challenge" mode where you have to solve the same puzzle with three different solutions. Most puzzles have one obvious solution, but coming up with three is a real challenge in some cases.
-Different types of levels keeps gameplay diverse enough to be interesting. Some levels may require you to analyze similarities between objects to come up with parallel objects, some levels require you to navigate an obstacle course, and some require you to interact with other characters or creatures in some way. Some are extremely easy while some truly stretch your imagination!
-The "hints" system is just right, giving you a few nudges in the right direction when you need them without actually solving the puzzles for you
-Most of the puzzles are untimed, so you're limited only by your own creativity!
Cons:
-While you can conjure anything you want, the objects don't always behave in the way you expect. I conjured up a hypnotist to put a lion to sleep, but he just wandered around aimlessly.
-The game is strangely picky about which solutions it will accept sometimes. Occasionally it will accept one phrase, but not another that means exactly the same thing.
-The keyboard you use to name objects is over-sensitive. I was constantly having to backspace when it entered a letter twice.
-A lot of the puzzles have very similar solutions. A lot of them can be solved through a combination of jet packs, potions, and explosives.
-Like I said, this game is just a series of short puzzles with nothing really tying them together. This makes it a great game to just pick up and play for a few minutes here and there, but it also means it can tend to get dull quickly.
-The game doesn't seem to get progressively difficult. I would have liked it better if it started easy and got harder as you went along instead of hard and easy puzzles just being all mixed up together.
Overall, this game was a lot of fun and I can see myself going back to replay it many times. It's a must-buy for everyone who adores puzzle games!
I am extremely pleased to report that 5th Cell seems to have learned from their mistakes and have fixed all those issues with their sequel, Super Scribblenauts.
The game physics have been greatly improved. In the original, connected objects tended to flail around. If you attached a chain to a stick, your character would thrash about like he was insane. Placing a magnet on top of a car would cause the car to fly off the screen and disappear. These flaws have been fixed in Super Scribblenauts. Gravity behaves more normally and things no longer float around when attached to each other.
Even more important, the controls have been fixed. You now have the option of using the stylus or the D-pad. If you decide to use the touch screen to move, you'll find that Maxwell isn't jumpy like in the original game. He keeps his feet on the ground unless he needs to jump and he doesn't run off if you accidentally tap the wrong place on the screen. You also can no longer accidentally drop objects; tapping on yourself brings up a menu instead. You can now take objects away from NPCs, something you couldn't easily do in the original. The camera also stays wherever you put it, instead of returning to Maxwell automatically.
The new version of the game adds adjectives to its already enormous dictionary. So now instead of merely summoning a "car", you can be specific and summon a "blue car", a "small car" or a "wooden car". You can use multiple adjectives, so you can even summon a "small blue wooden car". On one puzzle, I tried summoning a "romantic dinner" and ended up with a steak with heart thought balloons.
The hint system has also been improved. Hints cost money, but the amount required decreases the longer you keep trying at the level. Eventually the game will provide the hints for free if you try long enough.
In the original game, there wasn't much incentive to be creative with the objects you summon; I ended up using "wings" on almost every single level that required flying or climbing. Super Scribblenauts on the other hand rewards originality. Each new word you use gets you money, so it pays to break out the thesaurus.
Super Scribblenauts is everything Scribblenauts should have been. It's a shame the designers didn't get it right the first time, but at least they learned from their mistakes and got the sequel right.
Top reviews from other countries
If you are familiar with the original Scribblenauts (also a great game!), there are the same style of levels where you need to figure out what kinds of objects you can use to achieve a specific task (any tools, vehicles, creatures you may need), but there are also several levels that are more brain-teaser puzzle style where you need to find the right "thing" to fit some criteria such as the the "find an object that has characteristics of these items" which often requires finding the right combination of adjective and noun. For example you may need to find something that is similar to a tree and a dog, so a possible solution is a wooden dog.
As for educational, we found this a great game for helping our 8 year old learn to read better and to improve his spelling. He would happily spend hours playing this - spelling and reading the different words that he wants to use. And when he asks us how to spell a word, we get him to sound it out and spell it himself so hopefully it will sink in.
Great fun for everyone!














