Super Smash Bros. Bundle (Wii U Not Included)
- This game bundle includes the Super Smash Brothers Game for the Wii U, GameCube Controller Adapter for Wii U, and Super Smash Brothers Edition of the GameCube Controller.
- Bundle does NOT contain Wii U console.
Customers who viewed this item also viewed
Product information
| ASIN | B00M35YLLY |
|---|---|
| Release date | November 21, 2014 |
| Customer Reviews |
4.0 out of 5 stars |
| Best Sellers Rank | #91,672 in Video Games (See Top 100 in Video Games) #1,559 in Wii U Games, Consoles & Accessories |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.7 x 5.7 x 3.4 inches; 2.2 Pounds |
| Type of item | Video Game |
| Rated | Everyone 10+ |
| Item model number | WUPRAXFE |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.2 pounds |
| Manufacturer | Nintendo |
| Date First Available | June 13, 2014 |
Warranty & Support
Feedback
Product guides and documents
Product Description
Is a code to download super smash bros in wii u, enter code on eshop and see the magic =)
Looking for specific info?
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonReviews with images
Submit a report
- Harassment, profanity
- Spam, advertisement, promotions
- Given in exchange for cash, discounts
Sorry, there was an error
Please try again later.-
Top reviews
Top reviews from the United States
There was a problem filtering reviews right now. Please try again later.
Depending on when you first played Super Smash Bros, this game will be a revelation or a disappointment. Most players will enjoy the differences from Brawl, the prior installment; the game feels faster and more fluid, and extremely defensive play is not quite so rewarded by the engine. Character balance also generally feels better than it did in Brawl. If Brawl was your first Super Smash Bros game, this will feel like a breath of fresh air.
If, however, you were an avid Melee player, this new iteration will still not satisfy your thirst for speed and diversity. Although slightly faster than Brawl, the lack of varied movement options still keeps this game well behind top-level Melee. There are now some opportunities for "true combos", rather than the read-heavy game required by Brawl's defensive engine, but most of these are grossly unsatisfying; the bulk of them are simple launches into multiple up aerials, perhaps concluded by an up special. Mario players enjoy an inescapable 50% combo after learning to down throw into multiple up tilts. Diddy Kong players commonly down throw into an aerial. Zero Suit Samus players often - you guessed it - down throw into up aerials. This is not fun.
However, taking the game less seriously is now more enjoyable than ever. The new items added to this iteration are extremely powerful, which makes this an ideal party game. New modes encourage this style of play, with a "Mario Party" mode to boot. I have had a great time sitting down with two or three others and messing around. Playing alone, there is still a lot of content here. There are more trophies and CDs to collect than ever, and both classic and all-star modes have returned. Because of the strength of some new items, though, high difficulty runs through these single-player campaigns can be frustrating.
Overall, it's clear that this is a very polished game. A lot of work has been put into expanding the potential audience of Super Smash Bros, for better or for worse, and I think that Sakurai was successful.
Pros:
-There's a final destination version of each stage. Thus you get the bare-bones flat platform with no environment hazards, but the theme of any other stage. This is great in combination with turning off all the items. In the future, it would be cool to get the three-platform "Battlefield" version of each stage too.
-8-player mode. This is chaotic but fun. My housemates and I will sometimes do us vs. 4 computer players at level 9, which gives it a fun co-op feel. Another fun thing is to give each person a level-9 ally, so we have four teams of 2.
-Event matches. Boy, this one is under-appreciated. They are fun, and force you to try different play styles and different characters, which helps getting out of the rut of just using a handful of characters. They are also INCREDIBLY CHALLENGING. They had me pulling my hair out, yet I found myself being unable to quit until I'd mastered an event. Also, if you want the extra challenge, they have rewards you can get for meeting extra requirements (ex: beat on normal difficulty in 60 seconds). There is also an entirely separate set of events for co-op playing.
-GameCube support! The controller has the smash bros logo on it. It's cool.
-Amiibos: These actually work pretty well. I got link and made him look like the Fierce Deity from Majora's Mask. They learn how to fight quickly, and are far more formidable than just a level 9 computer player. Also... it ads a certain personal vendetta to playing against them since they feel like an actual human opponently that beats you frequently (well, me, anyway).
Cons:
The one-hit kill items... ugh. The beetle from skyward sword and a ufo that abducts you have been added, and if you get hit by either, you're dead. Thankfully they can be turned off so this is minor. Supposedly you can escape them but I haven't been able to.
Final smashes. These are mostly okay, but far too many characters require precision to hit the other players. While fox, little mac, bowser, etc. get altered by their final smash, many other characters need to be RIGHT NEXT to someone to hit them. One particularly disappointing example of this is kirby, who in brawl cooked everyone nearby into a soup. Now, he swings a sword, and needs to be right next to someone. Again, a minor complaint, and these can be turned off anyway.
Overall, this will entertain for hours. Get it.
Same old formula since the first game. Couple of new faces that rock, such as Lucina from Fire Emblem Awakening, Mega Man and Pac Man, but ultimately it's less of an experience than previous entries. They removed modes that were a major draw for me and many others such as the solo adventure mode from Smash Bros Melee and that fantastic story mode from Smash Bros Brawl. This one is basically a multiplayer game through and through with a few solo offerings that don't really matter.
The eight player brawl seems cool in theory, but once you get in, it's complete chaos and a real challenge to find yourself on the battlefield, especially on the bigger stages.
The old characters do the same old moves too, nothing new there.
They could have added a ton of new folks but dropped the ball on that.
I take away one star for not really having anything new to offer and another for the lack of a real single player experience.
However, the game is still fun just like it always has been, that hasn't changed. So if you're looking to get your Smash rose fix, this is definitely the game to get. And let's admit it, you're going to buy it anyway, so whatever.


