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Superdistribution: Objects as Property on the Electronic Frontier 1st Edition
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Top Customer Reviews
Cox's claim can be summarized in four points:
1. The reason that software is costly, of low quality, and difficult to construct is that we build it rather than assemble it from prebuilt components, the way that every other engineered
product is constructed. 2. the reason we build rather than assemble is that there is not a robust market for buying and selling components. 3. The reason there is not a robust market for components is that there is no standard mechanism for pay-per-use of components. 4. The reason there is no standard mechanism has to do with the difference between information and atoms
Get it? Neither did I at first. But I am conviced he is right about all four points.
Cox also offers a solution to this problem, a "superdistribution" mechanism that provides pay-per-use. But I think the real value of the book is its compelling explanation of the problem.