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About the product
- Go anywhere in Metropolis right away, exploring the first open-world game that extends from the street all the way into the atmosphere
- Non-linear gameplay and innovative flight, rescue, and combat mechanics let you create your own experience
- Play through missions inspired by over 6 decades of Superman stories, plus film-inspired events with voiceovers by Brandon Routh, Kate Bosworth and Kevin Spacey
- Master and Upgrade Superman's unique powers - Flight, X-Ray Vision, Heat Vision, Super Hearing, Super Strength, Super Speed, Super Breath, and Freeze Breath are all available to you, so get creative
- Superman's success depends on Metropolis' health - Will you stop pursuing a super villain to prevent a tornado from wreaking havoc? Make critical decisions to save the city, but choose wisely or its citizens could pay the ultimate price
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Superman Returns was inspired by the hit film & tries to recreate the wonder ofbeing the legendary superhero. Explore the game environment not only horizontally but vertically as well: Revolutionary new flight mechanics give you full command of your aerial maneuvers. Use them to explore a Metropolis that is not only expansive (80 sq. miles and more than 7,000 buildings), but also changes dynamically based on how you play. Experience what it's like to be Superman, like never before! Protect Metropolis from seven of the most notorious villains in the world, like Metallo and Bizarro Conquer more than 40 monstrous missions only Superman can overcome
Top customer reviews
The Bad - the actual gameplay is bad and boring after a while, you fly around and pretty much wait for bad guys to show up then fight them. In a game like Arkham City that's fine because the combat is fun but here the combat is boring. I really just button mashed, the game has a combo system but I never managed to pull anything off and the one time I did, the moron civilian npc ran in front of the enemy and took the whole super attack (I accidentally attacked civilians a lot in this game because they don't run away from danger, they run in random directions)
In games like the Arkham series you can ignore minor crimes and stuff if you want, but here Metropolis is your lifebar. I liked that they tried something different but I hate losing life if their are no enemies around me.
The story is forgettable ... I literally remember almost nothing from it.
It's not the worst superman game ever made (Superman 64 still holds that title in my opinion) but it's really not worth most people's time and money unless you just want to fly around and chill.
Most gamers hold a certain prejudice against movie games. Games like Superman Returns supports the assumption they are all bad. This may be better than Superman 64, but it still feals like a half hearted no-effort attempt. Its been a few months since I've played it and I've done my best to forget everything about it, but what I do remember is that 1) it's awful and 2) its really weird.
Everything in Superman Returns is mediocre and repetitive. Graphically. As a game. Its a lot of cut and paste. You'll find yourself doing the same missions over and over no matter what chapter you're on. Fighting the same enemies. In a city populated with buildings that have been shamelessly copied and pasted everywhere. Trying to do mundane tasks like grabbing the hidden kittens is a nightmare because the city all looks the same and missions will randomly decide to start just as you're about to grab a cat. It makes for a very miserable not fun experience. Superman says it best himself when he delivers a 'here kitty, kitty' in the most lethargic somebody put me out of my misery expression possible.
the other really weird thing about Superman Returns is its a movie tie in. As in it should be based on the movie? Strangely, as you play and advance the story you're occasionally treated to a cut-scene with Lex Luthor following the exact same plot as it exists in the movie. Outside of that? Nothing at all to do with the movie. NOTHING. So what does the game have you do? Fight robots. Metallo is featured a lot in the game. Put out burning buildings. Fight dragons (dragons? WHAT?) Fight aliens. And that's about it. Repeating ad nauseum until you reach the chapter finale mission only to have it start all over again for the next chapter. It makes playing Superman Returns difficult. There are games that are difficult because they are hard. Then there are games that are difficult because they do such a good job of making you hate playing it so much you want to stop which is what Superman Returns does so well. I was nearly in tears begging for the game to end six hours in. There's no fun to be found in this game. Not even if you want to try and grief citizens.
If you're thinking about buying this game because, hey! easy achievements! Forget it. It takes effort for them. There's an achievement for playing a certain number of hours. You may think that would be the last one to get, right? Nope. Took me 8 more hours of flying around in a circle for the distance flown achievement. Made me thankful for the invention of tape and rubberbands. I should also mention the game is buggy. Kinda good and kinda bad. My first time playing I had a few cats disappear on me and I was absolutely dreading the thought of playing the game AGAIN (not kidding, I'm not easily frightened, but the prospect of playing through again had me terrified), but thankfully progress is shared between game saves.