Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Supernatural Role Playing Game Hardcover – February 23, 2010
The Amazon Book Review
Author interviews, book reviews, editors picks, and more. Read it now
Customers who bought this item also bought
What other items do customers buy after viewing this item?
Top customer reviews
Fantastic, fantastic, fantastic!
I'm very satisfied with the design work and layout of the rulebook. It definitely feels like you're looking through hunters' notes. It has some really cool newspaper clippings and random notes.
The rulebook covers all the basic rules including simple/complex actions, combat, and character creation/advancement. You also get your share of optional combat rules and what not.
The gamemastering content is pretty in depth. It's pretty useful, especially if you've never gamemastered before. There's also some great advice for gamemastering in a horror type setting.
The only complaint I've really heard is that there aren't enough monsters in the rulebook. I understand that people want a lot of monsters and that the rulebook doesn't have a ton. The rulebook provides a decent variety of monsters, but not a huge list by any means. When it comes to GMs that don't like to create their own creatures, the rulebook is a bit lacking. On the other hand, there is rules on how to create and develop your own monsters by assigning abilities.
HAUNTED LOCATIONS/SETTING IDEAS
Within the Gamemaster chapters, there's also a list of potential locations for supernatural type scenarios with a few ideas in terms of what could be happening there and even some possible npcs.
I'm very satisfied with the game system and content in the rulebook. I don't really have any complaints aside from the rulebook coming with a starting adventure which would be a great icebreaker for people that have never played a horror rpg or an rpg in general. Some games come with an adventure to start off with, which would have been nice, but I was informed that the adventure will be out very soon.
What it really comes down to is whether or not you're the type of gamer that wants the game to lay everything out and have it cut and dry. There's a bit to be desired if you don't like developing your own monsters and scenarios from scratch. Although, I did hear that a book of monsters will be out as a supplement for this game, which would help out most gamers. There is also a great thread full of information in setting up your own Supernatural campaign. [....]
New/Used each over $400. So I did some research..
Anyone who wants to order a NEW copy of this book for $39.99 (or the bundle of this book = supplements for $69.99) please check out the company that produces this book. [...]
Or if you want the digital version for $14.99 check out [...]
A friend of mine has the RPG. It is a fun game, easy to use. If you are a fan of the show, definitely a good buy, though it is not worth $400. Check it out, have some fun.. save some cash..
Quality: The quality of the product is fantastic. Paper quality and binding are both good. I really enjoyed the look of it...much like John's journal. I do however think some of the pictures were larger than they needed to be and used up space unnecessarily.
System: Well, we are all familiar with the Cortex system. The tweaks in this book do a good job of tuning the system to the setting.
Overall, I like the book.
That said, I do have some issues with it.
1) I do not myself feel that the long list of NPCs was nessary. Stats for a barfly, an evening hook-up, mom and dad are not necessary to me. They are not so much characters as part of the set.
2) Likewise, I feel the list of locations was also longer than it needed to be. I dont see the need for an almost half page write up for a discount store.
I feel both of these are more suited to web-content than being included in the main book. In total they take up 20 single sided pages.
3) I would have like to have seen more creatures than the above information. I have to agree with a reviewer on rpg.net....I don't think the shtriga really has a lot of replay potential. Some of the information is repeated in a few creature write-ups..."dead man's blood" is covered twice in the vampire information (once under the basic and again under "vampires in the game") for two paragraphs each time. Also under exorcism in the demon information there are no system rules for doing an exorcism, nor is it anywhere else in the book.
This also brings up the utter lack of rules for creating your own creatures. So, there is no means of checking balance if you are just assigning abilities to creatures. It may end up being underpowered for your players or it maybe be a total party killer. I know many people who buy this game likely own or could buy the Cortex core book and use those rules, but I really feel this should have been included in the Supernatural Core Book. Perhaps in place of the above mentioned NPC and Location pages.
4) That brings me to the next thing I feel was lacking...information on rituals and amulets. Both are used in various forms by both protagonists and antagonists. Yet information on them is lacking outside of a asset for amulets.
Despite my listed problems, I am happy with game overall. In the end I would give it an overall rating of 3 out of 5. But only a 2 for content...much of it feels like filler material. I don't know if this was because Jamie just wasn't getting support from CW with series information, if it was the pressure of the game already being late or if it was something else. Layout and quality is a solid 5.