- Mass Market Paperback: 272 pages
- Publisher: Del Rey (July 12, 1986)
- Language: English
- ISBN-10: 0345341015
- ISBN-13: 978-0345341013
- Product Dimensions: 6.8 x 4.1 x 0.9 inches
- Shipping Weight: 5.6 ounces
- Average Customer Review: 4.8 out of 5 stars See all reviews (4 customer reviews)
- Amazon Best Sellers Rank: #6,406,852 in Books (See Top 100 in Books)
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The Sword of Bheleu (The Lords of Dus, Book 3) Mass Market Paperback – July 12, 1986
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Top Customer Reviews
For many years now, I have been a great fan of Lawrence Watt-Evans’ wonderful Ethshar series. Having finished all of the Ethshar books currently available, I moved on to his Lords of Dus series, and must say that I am quite happy! This book makes an excellent sequel to The Seven Altars of Dusarra, and is every bit as good as that one. This is a great fantasy story, complete with wizards, gods, and lots of swordplay. In particular, I found the author’s use of a non-human as the protagonist to be quite intriguing and masterfully done.
So, if you are a fan of fantasy literature, then you must get this book. You will not be disappointed.
In the previous volume, three months later, Garth came back to Skelleth with three companions. They entered in the night and set up the trading goods on the town square. Despite their fear of overmen, the villagers were soon trading for the furs and carved ivory.
The Forgotten King sent Saram to fetch Garth. So Garth walked to the King's Inn and told the Forgotten King that he wanted nothing to do with him. Despite his reluctance, the Forgotten King made an unappealing offer for further services.
Later the Baron's guards opened his front door. Herrenmer set a guard on each side of the door and then noticed the overmen. He went over to ask Garth why he has returned,
The baron agreed to let the overmen trade with his villagers if Garth would swear fealty to him. Garth was very angry, but vowed to present the offer to his City Council after returning to Ordunin. Then he returned to the King's Inn and accepted the task proposed by the Forgotten King.
In this novel, Garth is an overman. He is a humanoid taller and stronger than a man. He is the Prince of Ordunin -- a port city in the far north -- and Lord of the Overmen of the Northern Waste. He is married to three overwomen and has many children.
Kyrith is Garth's senior wife. They have no children.
The Forgotten King is an immortal man from long ago.Read more ›
The sword has a nasty habit of taking over Garth's mind and inciting him to violence. Having barely managed to keep his temper during the long trip back from Dusarra to Skelleth he finds that his wife has laid siege to Skelleth (suspecting that Garth was being held captive. Far from straightening thing out, his arrival inflames a conflict that results in Skelleth becoming the spoils of a war that no sane overman would want to start. Gerth is now faced with trying to find a way to undo the disaster at Skelleth and rid himself of the sword - without asking the King in Yellow for help.
Others have noticed that Bheleu now has a avatar. The priesthood of Aghad would like nothing better than to torture Garth to death for desecrating their temple. And the council of wizard has reconvened to stop Garth before the world has to deal with 30 years of increasing destruction. Needless to say, our overman is in hot water, and wherever he turns, someone is turning up the heat. If he doesn't find a solution he is slated to live a short life for an on of his kind.
At this point it is unclear whether Garth is hero or anti-hero.Read more ›
While Garth has become involved through the wish to achieve fame, he does not want fame through destruction. This pits Garth as an individual against the will of a god, and the twists of fate. Plucky to the end, Garth wrestles through this series with destiny, struggling to bring good out of evil, life out of destruction.
Garth makes a completely atypical hero. He is hideously ugly, not an idealist, and far from being above the temptation of evil power. But he is game! He is determined to maintain his individuality and will in the face of one trial after the next.
These books are filled with imaginative scenarios, wryly humorous developments, and lots of action, details, and surprises. But, beyond being engrossing and enjoyable, they will make you think. This isn't just good fantasy; this is good writing!