System Shock 2 - PC

4.6 out of 5 stars 82 customer reviews
Rated: Mature
Metascore: 92 / 100
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Platform: Windows 98, Windows Me, Windows 95
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Product Description

This science fiction role-playing game returns players to the battle begun in the original, System Shock. The sequel sets you in the 22nd century, where you can use a multitude of mechanical weapons and Psionic powers to attack and confuse your monster enemies in the universe. As you play, you will discover advances that will allow you to upgrade your weapons systems, uncover alien technology secrets, and hack into critical computers. This game is based around the Dark Engine and offers surreal 3-D graphics, effects, and action.

From the Manufacturer

From deep space comes a terrifying first-person role-playing game from the award-winning creators of System Shock. Developed to appeal to both first-person shooter and role-playing enthusiasts, System Shock 2 capitalizes on the groundbreaking System Shock game design combined with the stunning technology of the new 3-D Shock engine. Create your own persona through a unique 3-D character generation system, and specialize in a variety of the skills, whether that's using hi-tech weapons, computer hacking, or even using paranormal psionic powers. Then once again match wits with the rogue artificial intelligence Shodan as you race to uncover the mysteries of the derelict starship Von Braun. With tremendous gameplay depth and the most atmospheric environment ever seen in a sci-fi role-playing game, System Shock 2 raises the stakes for such games.

Product Information

Release date August 1, 1999
Customer Reviews
4.6 out of 5 stars 82 customer reviews

4.6 out of 5 stars
Best Sellers Rank #28,409 in videogames
#3,914 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 9.9 x 8.3 x 2 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By B. J. Rowan on December 10, 1999
Ever since the original System Shock appeared in 1994, I have wanted a sequel. Despite how antiquated the old game is, I still go back and play it over again to this day. And now, at last, we have System Shock 2 -- about as close to playing the lead role in a sci-fi thriller movie as most people can get.
First off, you'll need a pretty powerful system to play this game at its fullest -- I have a Pentium II 300 MHz with 128 megs of RAM, and a 16 MB Riva TNT video board...SS2 runs fine for me at 640x480, with a little choppiness here and there. My only complaint is that it seems to take a long time (20-30 seconds I guess?) to load a saved game.
But that aside, you'll never notice any choppiness. You'll forget it's even a computer game. You'll be too busy gritting your teeth in terror as you hear the footsteps of someone -- or something -- approaching you, wondering if that one last slug in your shotgun will be enough -- and praying that your badly-damaged weapon won't jam when you pull the trigger. These types of scenarios are common in SS2 -- weapons degrade and misfire, ammunition is at a premium, and the approaching footsteps of the nearby mutated monsters or security robots are ultra-realistic. The only way to play this game is with the lights off, in a quiet room, through a good surround speaker system or headphones. You will come to appreciate the suspense, the atmosphere, and the downright creepiness of the thing that much quicker.
Previous reviewers were right when they said this is a thinking person's 3D shooter. And indeed, it is almost more of an RPG than a pure action game like Quake, et al. There's a wonderful character development system, which is neither too simple nor too complex...
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I can't stress the above statement more. You will never find a better horror game anywhere. A unique blend of sci-fi, first-person shooter action, and pure terror create the world of System Shock 2. You start out simply enough, heading into the Ramnsey Recruitment center on Earth to join the UNN army, getting to choose which branch you want: Marine (weapons), Navy (tech), or OSA (psionic). Then you get to choose 3 missions to take, earning skills that will aid you during the actual game.
Next, you take part in the UNN escort mission of the newly constructed Von Braun faster-than-light space voyage. 5 months into the mission, you wake up to find the ship in chaos: crewmen murdered, some transformed into horrible alien hybrids, and the ship's computer has turned down-right evil. Slowly you realize that the alien force, known as The Many, are somehow connected to the horrific events on Citadel Station and the insane AI, SHODAN. A bloody scrawl on the wall warns you, "Remember Citadel".
I enjoyed this game, but sometimes I was afraid to actually play it; I wasn't sure I wanted to see what horrors awaited me beyond the next door. That isn't to say it isn't fun as well. The audio logs you find scattered around the ship give you a glimpse of what happened here, plus some occasional laughs at what the crew thought of each other.
Have a powerful computer handy for this one, because this thing is a systems hog. Another downside is that the load times are quite tedious; I could make myself a sandwhich while waiting for the next deck of the ship to load. Still, the pros squash the cons. Heavily immersive gameplay, compelling and surprising story, and a fun ride all the way through.
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This is a winner from start to finish. It is just as good as Half-Life, if not better and I could not stop playing it. A wonderful combination of RPG and 3D action comes to together nicely. Plenty of spooky atmoshpere and cool sound effects and great graphics (make sure you have a good video card) adds to it. The storyline is one of the best I've heard, and this is a somewhat realistic game that is a joy to play. It's also very scary at times, so playing it late at night with the lights off and the sound turned up makes a great (and spooky) experience. This is worth the money. Buy it!
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Hmmm... strange. This has never happened to me before. I'm very eagerly attempting to describe and heartily recommend "System Shock 2" to players who appreciate great immersive games, but am having a hard time trying to figure out how to word this. Does it make any sense to say that I love the game dearly, but don't have fun playing it? Maybe if you are a big fan of well-made horror movies you know off the bat what I mean: I don't believe "having fun" was the response LGS had in mind when designing it. **SPOILERS AHEAD. THIS IS THE SORT OF GAME BEST EXPERIENCED BY JUST PUTTING IT IN THE COMPUTER AND TURNING IT ON, GOING THROUGH TRAINING AND THEN PLAYING THE GAME ITSELF. DO >NOT< LOOK AT THE INSTRUCTION MANUAL OR THE DESCRIPTIONS ON THE BOX. DON'T EVEN READ THIS COMMENT ANY FURTHER! THIS WILL GIVE YOU THE BEST AND FULLEST IMPACT DURING GAMEPLAY, I GUARANTEE IT. IF YOU FEEL YOU SIMPLY MUST KNOW WHAT YOU'RE GETTING INTO, CONTINUE READING. YOU HAVE BEEN WARNED.** As always, LGS has designed a unique and realistic title here--like its cousin, the excellent THIEF title, it's not so much a game as it is an ==experience==. You're a highly-trained individual who is a member of one of three branches of the intergalactic military. You have been stationed aboard the Von Braun, the first faster-than-light ship ever devised. This is her maiden voyage. You've also been cryogenetically frozen for an unspecified period of time, conveniently leaving you with a mild form of anmesia so you are unable to recall the events of the past few weeks or so. When the game begins, you have just woken up with an electronic mail message from a top superior instructing you to meet her on a top deck for briefing on your first duties.Read more ›
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