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About the product
- Enlist the help of up to 3 friends to fight by your side!
- Enhanced HD graphics and improved outlining to bring attention to the detailed anime art style by renowned Tales artist Mutsumi Inomata.
- Experience all-new content exclusive to the PlayStation3
- Use the Style Shift - Linear Motion Battle System to freely switch between fighting styles and deftly evade enemy attacks.
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The popular RPG series by Namco Bandai returns to PlayStation 3 with this port of the Wii hit Tales of Graces. In addition to the full game refreshed for this HD console, PS3 owners can look forward to additional costumes, new story elements and new battle skills.
On the planet of Efinea, Asbel Lhant is constantly seeking the strength to protect those he holds dear. Little does he know that he will be drawn into a conflict between three rivaling kingdoms fighting for dominance of the world. Asbel, his childhood friends and the mysterious and innocent Sophie must explore the bonds of friendship while fighting for peace on their home planet.
As the follow-up to the original Tales of Graces, Tales of Graces f features stunning high-definition visuals with improved outlining and the detailed anime art style of Mutsumi Inomata. The gorgeous and spacious environments truly immerse you in the beautiful open world. Master new combat styles to aid you in battle. The Style Shift - Linear Motion Battle System allows you to freely change between fighting styles while evading enemy attacks. Use powerful new techniques and take the fight to your foes like never before with Accelerate mode. Enlist the help of up to three friends to battle enemies side-by-side, and explore more than 10 hours of engaging gameplay in the all-new Lineage & Legacies epilogue that's exclusive to the PlayStation 3. This all-new content features new dungeons, dangerous new monsters and powerful new spells, attacks and techniques. Can you fight to maintain peace on the planet of Efinea?
- Venture to the planet Efinea to become Asbel Lhant as he is joined by his childhood friends and the mysterious Sophie on a journey after becoming drawn into a conflict between three kingdoms vying for control of the planet
- Explore the bonds of friendship between Asbel, Sophie and Asbel's pals
- Freely switch between fighting styles and evade enemy attacks with the Style Shift - Linear Motion Battle System
- Bring the fight to enemies like never before with powerful new techniques when you activate Accelerate mode
- Delve deeper into the Tales of Graces f with the all-new, PlayStation 3-exclusive Lineage & Legacies epilogue that features more than 10 hours of immersive gameplay
- Battle terrifying new monsters, arm yourself with new spells, attacks and techniques and explore new dungeons in the epilogue
- Immerse yourself in the open-world environments that are brought to life with enhanced high-definition visuals that feature improved outlining and stunning anime art by renowned Tales artist, Mutsumi Inomata
- Grab up to three friends and battle side-by-side with the innovative multiplayer system
Top customer reviews
Great game play, story line, and music. If you have enjoyed any other Tales games, you should enjoy this one as well. The characters and story are wonderful. I wish they made a sequel to this game like they have some of the others.
Some people do not like all the cut scenes and the large amount of dialog, but that's part of what I love about this series. They really tell a great story. It's like an interactive movie!
The story is all over the map. In fact, I really like the first 1/4 of the story until around when someone goes off the deep end. Then I kind of get lost with all of the different names and world. The characters are all fun and enjoyable. Nice back stories.
My only gripe is there are too many options for battling and leveling up. For the life of me, I still don't think I understand how to obtain an Artes Chain or the benefit of learning titles. It's all very confusing. And add to that a crafting system that in truth, really isn't necessary to do well in the game, and you're left scratching your head as to why it wasn't dumbed down just a little.
Still, I'm looking forward to my next Grace adventure and did enjoy the time I had playing Tales of Grace F.
I haven't beaten it yet but thus far (25 hours in) the plot hasn't had any major lulls or ambiguity like Vesperia did. There's been a clear antagonist. The playable characters seem to undergo decent character development without seeming like they lack any convictions whatsoever. The skits are often humorous and the dialogue feels almost normal (something JRPG's usually can't say). Most of the playable characters feel like they're there for a reason although I wish Malik (aka Jamie Lannister) had a stronger presence.
This is usual Tales fare. All attacks rely on CC points; there is no distinction between normal attack and artes/spells. You start battle with a certain amount of CC (say 6 or 7) and racking up combos increases your max for that battle. When you use them up, you either guard for a couple seconds or back off to regain them. Hitting a stunned opponent usually yields a large amount of CC back. The good thing about this is a second player on a healing character (as my wife often does) can spam heals all battle, every battle. It also requires planning of combos. All attacks have a certain strength the same way attack colors did in Vesperia. It becomes difficult to remember these and I have to keep going into the menu for it. Boss fights don't seem to require enough thought, although one in particular took forever because I'd gotten so use to the usual success of tank'n'spank. Abilities are learned and enhanced via titles - some story-driven, some achievement driven (like earning a new one for using an ability a certain amount of times). There are numerous titles unique to each character.
This is a PS3 port of a Wii game. While they did make an effort to HD'ize this game, the 3D models are visibly lower in polygon count. Vesperia is graphically superior in just about every respect (polygon count, particle effects, etc). Graces F still makes a solid, visual delivery and the lower quality is only occasionally distracting. The character models are still well done and that's what you spend most of your time looking at anyway. If you like JRPG's, you're used to the fact that they don't look like Skyrim + 50 HD mods added in.
I usually don't care much about music unless it annoys me. It doesn't annoy me.
Replay - I haven't beaten it yet, so I can't comment. The story is enjoyable enough that I'd be willing to do it again. Vesperia was downright painful in parts but Graces doesn't seem to suffer the same ways. Some skits (some of which give titles) are location/timing based, so I suppose that's good motivation to get them all.
All in all, this is a solid game. Unless the ending has some ridiculous deus ex machina, I feel comfortable saying this is my favorite thus far. I paid $60 for this and would do so again.