Tales to Play - Where The Wild Things are
|Price:||$40.95 + $5.49 shipping|
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- Our Tales to Play line of games brings to life classic and beloved stories for children and families to enjoy
- If you love the book; then you can now live the game with colorful game boards; with 3D accessories and sculpted pawns
- Each game is an adventure; each time you play you'll experience the magic and whimsy of a great story being told
- Includes 4 wild things pawns; 4 max pawns, 4 scepters, 4 dice, 20 cards, game board, rules
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
However, we do really like the main rule of the game where everyone roles their die at the same time and only those with the highest value get to move. More games should take this on, as it keeps all players involved in the game.
All in all, the idea of the game is ok, but the execution is poor.
The kiddos and I hotfoot it home and open it up. The playing pieces are finely detailed and excellently rendered. They look like they have just stepped out of the pages of the book. Better even. We’re excited!
Set-up stymies me momentarily: the directions mention a plastic hill. There is no hill in the box. Maybe it got lost at some point in its lending-library-game past? I shrug. We’ll work around it. The directions also make me think that the scepters belong (until earned) in little holes near the hill. Seeing none, I opt to just pile them in the general vicinity. I later learn these quirks are not exclusive to our copy of the game. Production oversights? I picture the designers originally intending to include a plastic hill and scepter holes, then scrapping that idea (cost-prohibitive? logistically just too darn tricky?) and forgetting to notify the directions-writing department of a needed rewrite. At any rate: No biggie. It doesn’t hinder our gameplay.
The object of the game is to be the first to get your Max around the gameboard. The path takes you from his room, across the ocean, through the woods to where the Wild Things are. There you pick up a Wild Thing “buddy” (your gamepiece attaches to it so you can hitch a ride), continue on to another hill to pick up your scepter (by landing on just the right space). Then you race back to the beach where you [abandon] say good-bye to your buddy & sail back home.
The stand-out novelty of this game—beyond the book tie-in element (arguably incidental/peripheral...but, man, I’m still diggin’ those game pieces!Read more ›
She still likes it, but the way the game works sometimes you have to wait a long time until is your turn to play, so you have to have a lot of patience and be a little older.
Overall is a good game.
Most Recent Customer Reviews
perfect for young boys!! Everyone rolls the dice every turn so there is no waiting for impatient little boys!!Published 18 months ago by Ivy
We just received this as a birthday present for my son as the purchaser thought it went along with the Gruffalo books that my son loves. Read morePublished on August 3, 2013 by UK Mum
This does not come with a hill that is mentioned on box. The game board had to be cut apart and the printed area re-glued in order for the game board to pay flat like its supposed... Read morePublished on August 6, 2012 by M C Lane