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Tales Of Symphonia: Dawn of the New World

4.0 out of 5 stars 113 customer reviews
| 4 answered questions
Rated: Teen
Metascore: 68 / 100
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Platform: Nintendo Wii
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Condition: Used: Like New
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About the Product

  • Classic Tales - Return to the world of Tales of Symphonia and discover the aftermath of the merging of the two worlds
  • Over 200 unique monsters - Capture, collect, and feed monsters as they grow, gain experience and even evolve into completely new, more powerful beasts
  • Enhanced for the Wii - Environments, characters and effects look better than ever
  • Evolved Battle System - The Tales RPG trademark real-time battle system returns with an all-new free run system, dynamic unison attacks and a strategic elemental system
  • It’s your Party - Customize the party with unlimited combinations of monsters and characters throughout the adventure. A decade of Tales - Celebrating the Tales 10 year anniversary in North America.

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Product Description

A beloved classic returns! Set two years after the events of the original, best selling Gamecube RPG, Tales of Symphonia, embark on a new adventure in the world saved by Lloyd and his friends. Tales of Symphonia: Dawn of the New World follows the journey of two young heroes in a world of chaos as their fates intertwine with Lloyd, Colette, and Ratatosk, a summon spirit rumored to be the lord of all monsters. Retains the award-winning original’s dramatic storytelling, endearing characters and action-packed battle system along with new gameplay elements and functionality designed exclusively for the Wii Console. Tales of Symphonia: Dawn of the New World will sure to be an instant classic.

Product Information

ASIN B0015HZLVK
Release date November 11, 2008
Customer Reviews
4.0 out of 5 stars 113 customer reviews

4.0 out of 5 stars
Best Sellers Rank #11,321 in videogames
#460 in Video Games > Wii > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 0.8 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More

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Customer Reviews

Top Customer Reviews

By Tsanche VINE VOICE on November 11, 2008
Pros:

+Good looking game
+Fun battle system
+Returning characters who do more than simply make an appearance
+For the most part, good voice acting

Cons:

-Battling can be a button mashing affair
-A slow story to start
-Too linear
-If you haven't played the first game the plot becomes harder to understand throughout and it is just harder to appreciate

When Tales of Symphonia debuted on the Gamecube, it became an unprecedented cult classic. Since then there have been several Tales games to come about, but none have hit the spark Tales of Symphonia did on the Gamecube. Fans of Tales of Symphonia will probably come to Dawn of the New World with open arms. Newcomers, however, might do best to play the original first.

Tales of Symphonia: Dawn of the New World takes place two years after the original. The story itself can seem a bit complicated at times. Mostly because there are a lot of things thrown in from the first game. In terms of being a sequel it's not bad in the sense that it brings in familiar faces who do more than just present a cameo, and that it also has you revisiting areas, but it also refers to the first game many times down the road. Needless to say, if you haven't played the first Tales of Symphonia, some of the story just might not click right away and you might even find some of it to be a mess. The original game had a lot to swallow and much of it you'll be expected to remember. It also doesn't help that the story isn't all that well paced. It takes a while for it to jump into things. Tales has never been great about jumping into the story, but for some reason it's a bigger problem with Dawn of the New World.

On the other hand, the characters in and of themselves are interesting.
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By Lexie on January 25, 2009
Verified Purchase
This game is perfect if you are a fan of the first game. The first was better of course, but I still enjoyed this one immensely. I have spent a lot of time playing it with my brother and we both love it. I haven't finished the game yet, but my brother has on his file. So, here I'll go into details about the plot and game play. Then I'll go into some differences from the original.

PLOT:
This game takes place after the original ended. The world is a new place, Tethe'allans and Sylvrantis are now living together in one world. But it's not quite peaceful. Half-elves are hated and feared still and the Tethe'allans look down on the less advanced Sylvrantis.
It follows the story of a Sylvranti boy named Emil. He and Marta join up and go on an adventure to find and hatch the centurion's cores in order to bring balance to the world. Centurions are like the protectors/ stabilizers of the world's mana. You'll learn more about them in the game.
And that's the basic plot, without giving anything away, at least, nothing you don't find out in the first couple minutes of the game anyway.

GAME PLAY:
In some respects it is very similar to the original. In stead of calling moves "techs" though, they are now referred to as "artes." There are the 4 A-moves, and the 4 B-moves. However there are now 8 C-moves. 4 with the control pad on the wii-remote, and 4 that can be used by shaking either the remote or the numchuck.
Sadly, first player can only play as Emil or Marta, but it is possible to switch players during a battle. And only Emil or Marta can be the one shown walking around.
Also, 2nd player can no longer control anything except for during fights.
The characters from the old game come back and some join your team. Usually no more than 2 or 3 at a time.
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Verified Purchase
Symphonia two is one of my favorite games of all time. With a solid story and likable characters, this game will pull you into its world, and make its story a part of you. The combat system is strong and makes sense, with status effects being just the right strength to make them a driving force without making them required.
The ability to make monster foes your allies is a neat touch. The customization options you are given are broad enough for you to cover your flanks without sacrificing raw power. The designs of the monsters are all nice too look at too.
The fighting system in itself is restrained to a circular "battle field", so you don't get trapped between a rock and a hard place and get gummed to death. The real time fighting allows all kind of strategies and counter strategies, and the RPG style will keep you entertained.
All in all, a must try for any action RPG fans.
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If you have played any of the Tales of games or the Previous Tales of Symphonia Game for the Gamecube, then you will be right at home with this game. It continues after the events of the first game and have reoccurring characters as well as many new characters. The story is a great addition to the story and has many familiar elements from the previous game. Overall its a great game but because its on the Wii it sadly comes with its few flaws.

The controls are a little strange at first, but it is easy to get used to ( in my opinion at least) The voice acting is, ok. You will recognize some famous voices from varied anime but the characters compared to the previous installment, in my opinion, are not the best to what they could have been.

Overall this is a game you will want to play if your a fan of the Tales of games or even if you have just played the First symphonia game. I would always recommend this game to others.
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