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Talisman: The Magical Quest Game, 4th edition
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- The classic quest game featuring revised rules
- Includes finely detailed miniatures
- For Ages: 9+
- Number of Players: - 6
- Playing Time: 90 min.
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Talisman takes you on a journey through magical lands, as you endeavor to reclaim the Crown of Command. Each turn will see your hero advancing, battling, gaining knowledge and power necessary to defeat the guardians lurking between the Portal of Power and the Valley of Fire.
From the Manufacturer
Talisman takes you on journey through magical lands, as you endeavor to reclaim the Crown of Command. Each turn will see your hero advancing, battling, gaining knowledge and power necessary to defeat the guardians lurking between the Portal of Power and the Valley of Fire. For 2-6 players playable in 1-2 hours. Game includes:Revised Rulebook6-fold game board14 Character Cards with matching plastic character figures Over 100 Adventure cards24 Spell cards28 Purchase cards4 Talisman cards4 Toad cards4 Plastic Toad figures Alignment cards6 Six-sided die40 Strength Counters 40 Craft Counters 40 Life Counters 36 Fate Tokens30 Gold Coins
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This item Talisman: The Magical Quest Game, 4th edition
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|Are Batteries Required||No||No||No||No|
|Item Dimensions||11.75 x 3 x 11.75 in||11.75 x 11.75 x 4.25 in||11.75 x 11.75 x 3 in||6.3 x 2.8 x 9 in|
|Item Weight||0.9 lb||5.42 lbs||4.25 lbs||1.25 lbs|
Top Customer Reviews
Because I love the original so much, (I ignored the Third Edition, which tried to updated things to make the game more in-line with RPGs including things like "Experience Points" and connecting Talisman even further to the Games Workshop "Warhammer Universe.") it took me awhile to give this Fourth Edition of "Talisman" a try. I finally gave it a chance at a local gaming convention and was hooked again.
This Fourth Edition takes a basic "If it ain't broke, don't fix it" approach to this classic boardgame, keeping the Second Edition essentially intact but introducing some of the better fixes from the Third Edition. The board itself is identical, although enlarged and with updated artwork. The card text is almost unchanged (including characters who "plod off to the discard pile") although none of the original art was retained.
Probably the most notable change was making "Life" a variable starting number, just like Strength and Craft. Some of the characters start with five (Warrior) or even six (Troll) life instead of the standard four. The Prophetess, one of the most powerful characters in the Second Edition, has been de-powered a bit. She can now draw one card, and then chose to either keep that card or discard it and draw another, which she must encounter.Read more ›
The players (and you can have loads) take over the role of archetypical fantasy characters (Seer, Elf, Warrior, Wizard, etc. etc.) and meander around the gameboard, fighting beasties and trying to make it to the center of the board to claim the Crown of MacGuffin.
It isn't a particularly competitive game (although my Assassin did lay the smack down on my friend's Troll once), nor is it cooperative. Instead, everyone sort of benignly ignores the other players while on their individual quest for glory. A strange dynamic, but a fun one. The result is a pleasant, surprisingly absorbing, game that will swallow the evening without your noticing...
Your average turn consists of:
1. Roll and move clockwise or counterclockwise
2. Drawing a random card from the deck
3. Fighting a random dice battle with enemies
The players are run around the starting area seeing who can luck into the best items and stats until inevitably someone becomes strong enough, gathers a Talisman, and moves in for the Crown of Command to see if they can win the game. Who becomes the most powerful is very rarely a test a skill, but rather who draws the best items or gets a few lucky rolls. The test of skill in this game is deciding when you are powerful enough to attempt the inner areas of the board.
It's the kind of game that you can spend 5 minutes in between turns that have zero effect on you. The minimal choices and large amounts of downtime make it a social game, but since a slow played six player game can last up to 6-7 HOURS, it is absolutely grueling at times. Never have I seen a board game group more beaten and slumped than at hour 6 in a game of Talisman. It's not at all that the game isn't fun, but in my experience it's a bit of a hassle scheduling time to play such a light game then having to worry about players getting bored with such a light, lengthy game.
There are so many much, much better experiences I've had these days with games similar or otherwise. I just don't think this one aged too well.
The basic premise is to start with a character, roll dice to move around the board, and draw cards to see what you encounter. Maybe a helpful stranger, or maybe a dangerous monster ! Characters use both strength and craft to resolve encounters, and can use fate to improve their die rolls. Some characters are better at sword-wielding combat, while others rely on magic spells to survive and succeed.
The basic game has sufficient characters and adventure cards to keep the game interesting for many playing sessions, but the variety of the expansions is what adds the real flavor. The 4 main expansions that I have acquired are the Dungeon, the City, the Highlands, and the Woodlands. Each comes with an expansion board that fits around 1 corner of the basic game board, and includes many new adventure cards and characters. The Dungeon and Highlands expansions are easy to quickly adapt to, as they add little to the basic rules, but these areas are much more hazardous to the characters and need to be entered after building up your character's stats first.Read more ›
Most Recent Customer Reviews
Great game. I'm not sure who enjoys the game more: me, or my 8 year old son.Published 10 days ago by Amazon Customer
My husband and I are hooked on this game! It's lengthy but so much fun even for two people. It's a role-playing board game so you're assigned a character and work to level them... Read morePublished 11 days ago by Karasu
An amazing game. I played an earlier version many years ago. The new version is every bit as fun as I remembered. The game can take a long time to play but I enjoy every minute!Published 12 days ago by Ceilleigh
Bought as a gift, shipped directly to recipient, easy shipment, shipped fast and no problems. They loved it ! ... I have had this game for years in many additions. Read morePublished 13 days ago by David C Johnson
I got this a gift for my 11 year old son - he LOVES it! He very much wanted a Dungeons and Dragons type game, and this is right at his skill level.Published 17 days ago by Athena the Queena
This game is slow paced and chill. It took us two and a half hours to complete a game with three people, but it was fun overall. Read morePublished 19 days ago by Steven Blair ward
Very easy and fun to play. I definitely will be getting some expansion add ons.Published 20 days ago by Rico