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About the Product
- Select from among the largest character roster in the Tekken series, including familiar faces as well as brand-new fighters
- Employ each character's unique techniques, moves and attack combinations to powerful effect
- Experience an array of gameplay modes, new features and new environments that heighten the fighting intensity
- Savor the realism of bone-jarring punches and gut-wrenching grapples as the fight comes to life around you in dazzling HD
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Top Customer Reviews
For perspective, I fell in love with Tekken with the first in the arcade and it's by far, my favorite fighting franchise. I've played every Tekken to date, and played them to death. Tekken 5 Dark Resurrection is my favorite and I believe the absolute best the series has to offer. So what's wrong with Tekken 6? I'm still not quite sure and that's what's bothering me.
Graphically, it looks very good, in fact the best it's ever looked, but somehow different. The characters have that next gen look about them but may be a little too shiny and bumpy for their own good. I have to admit though, the animations look incredible and very natural and lifelike. The stages are pretty good but nothing spectacular but feature some new break away floors and walls which is pretty cool. The pig sty stage is a real puzzler and is easily my least favorite of the bunch. The soundtrack is also pretty good but I still like Tekken 5 DR's much better. On all fronts though I have a real problem with the the end boss, stage and music. It all just seems so out of place that I have to remind myself I'm playing Tekken. They've tried these type of bosses before and for me, they just don't work. They're much more at home in Soul Calibur than Tekken. After the awesome Jinpachi in Tekken 5, this is a big let down.
Almost every character from the series has returned with a handful of new ones that all play pretty well and aren't totally out of place. I really don't like Lars and Leo though, they look very generic and are the least fun for me to use. I found Zafina to be the most fun of the bunch and the most natural addition with Bob being a close second. All my favorites still play well with some new moves that were fun to discover. The difficulty seems a little ramped up here and I found myself struggling more on medium level than I had in recent memory.
There are a ton of modes including a campaign mode that's like a 3D beat em up, but I personally don't care for it much. It's not fun and doesn't play well, look good and I don't appreciate that I have to go through it to get the characters endings instead of Story Mode which is oddly missing. This is also reminicent of Tekken 3 when they had a similar mode. There's also the standard vs, online, time attack and practice modes.
Like Tekken 5, there's rank promotions and gold to be earned through the campaign and arcade modes that'll enable you to customize your character to your liking. I like this feature in fighting games and I feel it really extends their life.
The oddest thing here is that I should be thrilled to be playing a new Tekken but I'm not. It looks and plays the same but somehow different. I can't quite put my finger on it. The best I can liken it to is when your favorite band comes out with a new album that's just not what you were expecting and your not sure how to feel about it. Tekken 6 is kinda the same and kinda different at the same time but not necessarily in the best way. I'm reminded of Tekken 4, many were put off by it but I didn't have a problem with it and enjoyed it just fine, but like Tekken 6, it was the first on a next generation console. Coincidence? I'm sure the same will be true here as it was with Tekken 4, some will love it while others may feel more like me. Either way, it's still a good game though and I'm gonna play it for a long time and hope it grows on me a little more. I still do recommend it to long time Tekken fans and maybe a rent for newcomers. I invite you to leave any comments on how you feel about it and why.
11/01/09 Update: After considerable playtime with Tekken 6 I believe the problem is a number of small changes that add up to a big difference for longtime vets. Graphically, I think T6 should look alot better but many of the stages are either very dark or the colors have been cranked up so much that much of the detail is lost. Sound wise, the soundtrack is ok but not among the best in the series. A couple of the tracks just sound weird. The Scenario Campaign, which is the 3D beat-em-up mode, seems to have taken center stage and was probably the focus of way to much time and energy on the part of Namco. After all the effort on their part, it doesn't even play well enough to justify the sacrifice. It's just not fun and it's not why we play Tekken. The biggest omission is the Story Mode that rewarded us with a cool cinematic for each character. Their whole reason for being in the King of Iron Fist Tournament. After too many attempts to beat Azazel, the games disappointing final boss, I was rewarded with end credits. The cinematics are why we play through every character and now there isn't that motivation to do so anymore. The difficulty has been ramped up alot to the point of frustration on anything past "EASY", which isn't all that easy either. The last thing that stands out this year are the loading times. Even though they aren't that long, they've never shown up in previous Tekkens and I don't see the reason for it here. I found that installing the game to the hard drive helps but it takes up alot of memory and we shouldn't have to do it in the first place. We want our fighting games fast and ready to go. So that's it for me. It felt different from the first time I popped it in and played it but now I know why. I've accepted it and I'm gonna keep on playing it but I don't think it'll dethrone Tekken 5 Dark Resurrection as the true King of the Iron Fist. Here's to hoping Namco figures this out and gives us a better Tekken 7.
Upon the game's release I heard rumors that it was full of errors, especially with the online portion of the game, so I held off until they patched it. Finally Namco got a patch out and I made my purchase.
The fighting game action of the previous Tekken games is there and I still love it. Choose your character and go 1 on 1 with your opponents. The new bound system is a bit ridiculous, it allows an enemy to start a combo on you, slam you to the ground, and continue the combo (against a skilled opponent you can lose 60-70% of your health in one combo before you can retalliate). Thankfully it takes some skill to get good at bounds and it's still alot of fun. While nothing much has changed since Tekken 3 there are enough new moves and characters to keep things fresh.
There is so much extra junk that I have no interest in that it's a bit upsetting. I don't understand why Namco decided to make the "Tekken Force" the focus of the game and the arcade section (what the series is all about) the bonus. They can leave Tekken Force completely out of the game for all I care, you don't buy Tekken for Tekken Force. You buy it for 1 on 1 fighting. Tekken Force (now known as Scenario Mode) itself is a bit boring and repetitive, but 75% of the game's achievements are found there so if you're an achievement lover you've got to suffer through it. You run through levels, kill bad guys, collect items which you can customize your character with, rinse, repeat. It plays reasonably well, it's just not very fun.
Now for what most people will buy the game for, online. I didn't start playing online until after the game was patched so I missed out on the majority of latency issues. Overall the experience is pretty great. You choose a character and it finds an opponent. Before accepting the fight with said opponent it tells you their connection speed so you can avoid laggy connections. Anything 3 or higher (out of 5) seems to run quite smooth. The best part of multiplayer is making a public lobby with 4 people and playing an arcade-style round robin. The winner stays, the loser goes to the back of the line. It's alot of fun to make a room with friends and simulate the arcade experience.
Technically the game looks good but not stellar. Textures aren't the sharpest but they're not bad. Animations are pretty good. The sound is top notch though, excellent through our 5.1 system.
Overall I enjoy Tekken 6 despite a few bugs and a few decisions on the part of Namco with the direction of the game. If you are a fan of the series or just of fighting games you'll enjoy the fighting experience althoguh you may want to skip out on the "Scenario Mode" entirely.
-Gameplay is good, although some of the animations seem stiff.
-40 Fighters to choose from. Each fighter has a large move set.
-Stages are very active, but 2 of the stages are ONLY selectable through random select
-There is alot to unlock, but most items are pallete swaps and expense, compared to the money get in scenario mode.
-I would've liked a Costume system, more simliar to Soul Calibur 4. Being able to change colors of all outfits, instead of buying from 10 different colors, would have been nice. Also, would have been nice to allow the customized outfits have their own slot, rather than overriding the existing outfits.
-Scenario mode is addictive and frustrating at same time. You can unlock items without having to purchase, but you get a lot of duplicate items, with just different stats.
-Team Vs mode should have been made to load all of the fighters at once, instead of have to sit through loading screens after each team mate(or opposing team member) loses. Not sure why there isn't a Tag mode this time.