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About the product
- Classic Dungeons & Dragons adventure module brought to life on the PC
- Expanded and updated with the D&D 3.5 rule set
- Five controllable characters and three followers in each party
- Multiple story paths and multiple endings, with gameplay that truly supports all alignments
- Party-based adventuring and tactical turn-based combat
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Enter into the Realm of Grayhawk to uncover and stop a mysteriously evil force. Using the newly released Dungeons & Dragons 3.5 Edition Rules, assemble your party and embark on an untold adventure with over 50 side-quests, dozens of skills, abilities and feats.
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The pros about ToEE:
-Lots of Fun Combat
-Complex character generation
-Not enough raise dead items/opportunities!
-Combat can be tedious at times
I rate this game about a 3.5/5 stars - mostly because I did get many hours of enjoyment out of it, but I was disappointed I couldn't finish the game. I might load it back up one of these days and play some more - but for now I'm too busy playing the Dungeon Siege expansion which I find to be much more enjoyable. This is not a bad game though, D&D players will probably like it!
I did notice that some of the music sounded a little strange, but after playing with the configuration for 10 or 15 minutes I got that problem solved. So, so far, the game looks fantastic, and it looks like my kind of game (I'm a big fan of NWN 1 and 2 and all their expansions). As an aside, I also like strategy games such as Galctic Civilizations II and Civilization IV.
I'll play around with this game for a week or so and then add an update to this review after I've had a chance to see how well it "holds up" on my computer. But, honestly, I don't anticipate any problems.
Update: After several days of trying to get ToEE to run on my new computer (which is running Vista) I finally gave up. However, I do have another computer which runs Windows XP so I installed the game there. I'm happy to say that it runs fine on that machine, and I'm enjoying the first chapters of this excellent RPG.
One caveat to the "style" of the game -- this is a serious attempt to recreate a Dungeons and Dragons experience using the computer as DM. Those that haven't played D&D (with the books and the many and varied dice) might not appreciate some of the subtleties of this effort by Atari. Not that playing D&D is an absolute must for enjoying this game; it stands on its own pretty well. But, for those of us who have indeed spent many long nights throwing 20-sided dice, this game will definitely bring back memories. And, the graphics (while not state-of-the-art) are eye-catching, the plot is fun, and some of the conversation is a hoot. Where else can you find so many hours of enjoyment for such a small price?
Best Wishes for a Peace Profound,
Abrah Neshamah, F.R.C.
It faithfully follows the rules of the game and is free of the quixotic attempts at realtime combat that plagued earlier titles such as "Baldur's Gate" and the 2002 remake of "Neverwinter Nights"
If they added in higher levels than level tens with subsequent spells and abilities, that would help. There are bugs with enchanted item creation as well, and some of the quests cannot be completed either because of various bugs. There is also the occasional lockup or program crash, so make sure you save your game often.