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Tenchu: Shadow Assassins - Nintendo Wii
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About this item
- From the creators of the original Tenchu
- Fight your way through dangerous territory and complete thrilling missions as the ultimate ninja
- Use the Wii Remote for a complete ninja experience
- Master the art of death
- Experience an epic adventure
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Product information
| ASIN | B001HTFQ0C |
|---|---|
| Release date | February 3, 2009 |
| Customer Reviews |
4.2 out of 5 stars |
| Best Sellers Rank | #84,476 in Video Games (See Top 100 in Video Games) #1,286 in Wii Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.5 x 5.4 x 0.6 inches; 3.2 Ounces |
| Type of item | Video Game |
| Item model number | 008888174905 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 3.2 ounces |
| Manufacturer | Ubisoft |
| Date First Available | October 8, 2008 |
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Product Description
Product description
Tenchu: Shadow Assassins uses the Wii Remote to fight, dash, jump and kill like a true ninja. Players will continue the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan. Playing as both stealthy Rikimaru and aggressive and acrobatic Ayame, players will fight their way through more than 10 missions and 50 side quests and experience the thrilling adventure of being the ultimate ninja.
Amazon.com
From the creators of the original Tenchu, Tenchu: Shadow Assassins lets gamers master the deadly techniques of a real ninja. For the Wii, Tenchu: Shadow Assassins provides an authentic experience by using the Wii Remote to fight, dash, jump and kill like a true ninja.
Tenchu: Shadow Assassins continues the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan. With much blood shed throughout their master’s land, Rikimaru and Ayame must unmask the face of the enemy behind a treacherous kidnapping. Fight your way through dangerous territory and complete thrilling missions as the ultimate ninja.
Features:
Use the Wii Remote for a complete ninja experience:
- Succeed in your adventures by using over 17 historically accurate ninja weapons and tools, each with its own Wii motion.
- Use your Wii remote to dash, jump, attack, and toss projectiles.
- Kill your targets through a wide variety of stealth assassination techniques using your Wii remote.
- Experience Shadow Mode, an advanced level option where you put your Wii ninja skills to the ultimate test.
Master the art of death:
- Fight as both Rikimaru and Ayame, elite ninjas skilled in the art of death. Rikimaru is stealthy and silent, while Ayame is aggressive and acrobatic.
- Move silently and use your environment as a camouflage to sneak in behind your targets and accomplish your missions.
- Battle your enemies with katanas, throwing stars, daggers, smoke bombs and more!
Experience an epic adventure:
- Explore the highly detailed maps of feudal Japan and interact with your environment.
- Unlock hidden levels by collecting special artefacts during your epic adventure.
- Over 10 missions and 50 side quests allow for hours of immersive gameplay in a world of fierce combat and authentic tradition.
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The motion controls are not good and you will feel frsutrated… I bought this because I love Tenchu Z, but the motion controls are not good. This should have been released in PS3 with normal controls. Such a shame!
Cons:
~The controls are very clumsy. It is difficult to look around while moving. Impossible to turn on the spot (which you need since you are frequently on narrow beams over an enemy). While trying to turn to the side you also move forward or backward and therefore you will fall off the narrow ceiling beams.
~When you move in to kill an enemy you have to do a specific move chosen by the game (lack of freedom to choose your kill). You have to use the Wii remote to perform this specific move and there are animated instructions at the bottom of the screen for every kill. One particular move shows you pushing the remote forward as if you were stabbing the guy in the stomache, however if you try to move the remote the way the animation shows you to you will fail in your kill and be instantly sent back to the beggining. With this particular move I have found that snapping your wrist up and down works best.
~The animations are at the bottom of the screen for everything you need to do, it gets very annoying, I feel like the whole game is one big tutorial.
~Fighting with swords is impossibly hard. Again you have the animation at the bottom of the screen, however here you are not told what to do until it is almost too late.
This Tenchu has left out a lot of the good things from the original series.
~Mostly I miss my grapling hook, which was a staple through all the other Tenchus. Your grappling hook pulled you up to roofs and other high places. I am still stunned that they took it away.
~I also miss the jumping from roof to roof, not much of that in this game.
~Though Ayame is in this game, she does not seem the same person at all and therefore I miss her as well (My fav charachter through all Tenchus).
~Rolling was a great way to stealthily move through levels in previous Tenchus, there is no way to roll in this game.
~Lastly you are very limited on the number of items you can carry and even the number you can store for using on other levels. Items are always a big part of the whole Tenchu experience. I always loved luring a stupid guard with some poison rice... no poison rice in this game :(
Pros:
~Night Vision. This is awesome. With your night vision the areas you can hide in are a smokey blue color and the people in the game stand out in bright red. Not only do the people stand out but their line of sight as well. With this you are able to tell if the person around the corner is looking in your direction.
~Straffing. A quick movement from one bush to another. This is a good idea and pretty cool when it works right, however half the time you don't straff at all, instead you take one step and the other half the time you straff in the opposite direction. So not really a pro but could be if done right. Again you have to bee precise with your movement, I guess.
In closing I do not reccomend this game to anyone who has played any other Tenchu, you will be let down. The game doesn't even feel like it was made by the same creators. Actually I do not recommend it to anyone.
Apparently Shadow Assasins was created by the same team that developed the first game. I don't know what they were thinking. The entire game has a feel of being unfinished, especially graphically compared with other next gen games, especially from ubisoft (the makers of Assassins Creed).
The Tenchu game franchise is one of the coolest ever. i would consider this a sub par entry, and a total let down in the next gen age of gaming.
Top reviews from other countries
The levels are fairly limited, and although a few have more than one exit, the gameplay is pretty limited. You will also start to recognize areas, playing a different part of the same area, or with a different set of enemies.
visual: The graphics are not bad, but some of the effects get boring pretty quickly.
sound: The background music is nice, although it gets a bit annoying. Listening to footsteps, and overhearing conversations with enemies could have been a bit more refined.
replay: If you are the type of person to play for perfect, this game has a rating system. Some levels need an item from another level to find the last enemy, etc. The are also a number of short 'challenges' which are awarded after you get a certain rating on a mission. These challenges are rated as well. With the ratings, this game will take some replaying, and will keep you interested while trying to shave a few seconds off your time.
Overall: This game pulls off a decent avoid detection style, but could use a bit more substance, and larger, original levels.
Wii notes: This game is quite good at keeping movement of the wiimote, and nunchuck minimal, and the swordplay uses the wii-mote well. Good job with balance here. Some people may prefer a little more wii-mote action.
It's not simple to make the moves with the Wiimote. It's too bad if the game wasn't on PS3 or PS4.

