Top critical review
Fun in Concept, Not in Execution
on November 12, 2013
This game is "decent".
The game concept itself is pretty interesting. You're a blob that gets bigger the more he eats, and you can eat bigger things when you get bigger. It's a concept that took the Katamari series and propelled it to the hearts of many. It's a fun and proven concept. Except here, it's done terribly.
The game itself feels like a generic movie based video game. If you've ever played one, like the Spongebob: The Movie video game, you know that while the concept sounds fun, the execution can be very boring.
On to the game itself. The game runs well on the computer. Immediately apparent are the shaky camera controls: They're annoying. It might be one of those things that could be a deal breaker, but if you think you can deal with them, make sure you see a video of the game being played.
The gameplay for the game is puzzle based. However, the puzzles are extremely simple, and the game ends up being an annoying fetch quest style game. All you do is run across the map and get whatever object is required to pass through whatever obstacle is in your way. And this wouldn't be so tedious were the characters a little faster. The blob is slow, and you have to wait for it to catch up every now and then.
The game isn't too good. If you consider the possibilities of a gigantic, fiery blob wreaking havoc everywhere and think to yourself that it sounds like a great idea, this game isn't what you're expecting.