on April 24, 2015
First off, I am enjoying my glove immensely! However, there are a couple of sick jokes that need to be gotten out of the way:
1) I can play with my hand in my lap... <drumroll, please> (my sister almost bust a gut when I said this!)
2) It's remarkable how hard it is to re-train your hand to touch yourself... <drumroll, please> (instead of pushing buttons, you touch various parts of your hand)
With that out of the way, do you need this glove?
As with most computer stuff: that is a definite possible maybe. Let me 'splain.
Does this replace a keyboard for typing? No. However, you can type while wearing it.
Does it replace a mouse? No.
What it does replace is the "speedpad" or "gamepad" that you may use. Gamers and many software people use a limited number of keys on their keyboard to perform specialized functions. Gamers will use the WASD keys for movement (among others) while a graphic designer will use modifier keys as they draw. For instance this could be used by Photoshop or Autocad professionals. Especially if they suffer from carpel tunnel or other repetitive action ailments <note that this is a personal opinion, not a professional one). While using this, my hand is either resting on my desk or in my lap in a "natural" position (thumb towards top angled slightly towards my body) allowing me to perform functions without moving or twisting my wrist. Repetitive movement is confined to finger and thumb twitching. If I could get the glove on, I could use this while wearing a cast for a broken arm/wrist, not that a doctor would want me to.
In theory, this is an awesome idea. In practice, this is an awesome idea that is harder to get used to than you'd think! If you play piano or guitar you will probably pick it up fairly fast but for me, it's a chore to retrain myself. It is further compounded by a flaw that is fatal to gamers: it will only send one keystroke at a time. In other words, you will NOT be sending that fireball while backpedaling! You must stop moving to send that fireball. It is quick, which makes it semi usable, but it is a fatal flaw (pun intended) to anybody who kites. They do promise software updates but I'm unsure, at this time, whether the product is still in active development. I'll be sending them an email to find out. They state, on their faq page, that it is usable in games like WoW (specifically mentioned) but, without being able to move AND perform functions, its use is limited, imho. For instance you cannot jump in a direction: jump OR move, not both. I am using it with limited success so far (I'm old and hard to retrain), but the experience would be vastly improved by being able to send more than one keystroke at a time. It also has a limitation with modifier keys like alt, control and shift. While the palm rest can be configured as such, I expect to make use of a free software product called "autohotkey" <recommended by them>. The glove can hold up to 5 keysets and you can make multiple profiles (each has 5 keysets) so my desire for multiple games/uses is satisfied as well.
On to the hardware. The glove is a very nice, very thin glove with plenty of vent panels sewn in. It's comfortable and seems well constructed. Yes, I will have to replace it: it's a glove. They seem to understand this as the glove is available as a replacement item without the pod. The removable pod is a very nice touch as you can connect and disconnect without giving your computer the hickups. The cable connection to the pod is a bit flimsy with a thin cord coming out. I expect problems there, but not deal breaker problems. The configuration software is great: you can set the position and size of the contact pads to your hearts content. I had to calibrate a couple of pads due to the position that I rest my hand in but they were minor and easy to accomplish. The one problem that I've had with the hardware is that the pod mounted to the glove is uncushioned. I have average (medium) American hands, slightly on the bony side and I found that the pad caused weird sensations in my hand. So I inserted a thin piece of cushioning (piece of an ace bandage wrap) and the problem is gone even after hours (most of the weekend) of gaming. If I was going to recommend any other modifications it would be to extend the contact point on the back of the thumb so that I could "swipe n touch" while "pressing" and making the contact point on the front of the thumb a little narrower for more accurate presses. These are just minor things tho.
Overall, I absolutely LOVE my new glove! If they come out with an update that allows multiple keystrokes without ghosting (like my Orbweaver) then this will be a staple part of my life. As it is, it will be heavily used even if I have to use my Orbweaver for some bosses. It's taking me forever to retrain myself but this has some serious possibilities! I suspect that I may be able to overcome the "one keystroke at a time" problem with practice. It's that good!
If you decide to purchase one, only the small size glove was available from Amazon. Make sure that you use the sizing chart: a properly fitting glove is a requirement here. I purchased mine from the developer website because I needed a medium. It was backordered a couple of weeks for unknown reasons, but it was worth the wait. You might want to pm me about layouts. You can configure any of the pads for movement but only a couple of patterns actually work and I've spent hours figuring out something that works for me. Now I just have to learn it, lol! Atm, I'm the toon who's standing there twitching while I'm getting killed! Which one was BACKWARDS, galdangit!?? I'm getting there, tho, and I'm loving it!
<Edit> It can use the modifier "control" and possibly the "alt" (not shift) to a limited degree: http://peregrine.tenderapp.com/kb/so...eysmulti-touch