Top positive review
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Two amazing games, one low price.
on December 19, 2013
Remember back when "Artisic" games involved actual gameplay and not running around a space looking at pretty things?
These two are undying relics of that age.
Ico, more of a puzzle game than a action game, has you literally holding the hand of a blind girl, trying to lead her out of a castle complete with traps, and shadow creatures trying to take her back. If you leave her alone for too long or she's captured, she's wisked back to her cage where you have to start all over again. Your weapon against these shadow creatures? A wooden sword. Puzzles involve both characters sometimes, and are more than often timed, with the setting as a beautifully dark yet crumbling castle.
Shadow of the Colossus is another beautiful game, whose settings are wide expanses of plains, but the plains are the actual setting. The monsters themselves, each Colossus stands more than ten stories, and are a setting within themselves. Playing as a young man trying to wake his beloved from a coma, you're tasked to climb these huge demigod sized beasts, ranging from walking up right, to on all fours, to swimming, and even flying, and attack their weakpoints. It's a platforming game meets rodeo, where you have to hang on to dear life as you climb, the colossuses trying to shake you off the entire time.
Both games came at the beginning and the end of the PS2's lifespan respectfively, however, each game is beautifully designed, with backdrops that will just make you gasp. Cleaned up with extra features on the PS3, both games are must haves for real gamers. Both offer different sorts of challenges than normally seen in current video games, and the feeling of taking down a HUGE monster colossus is reward in itself. The difficulty of both games does ramp up. with Ico and SotC needing a logical eye to sort out some of the tougher parts.
These games are well worth more than $20 in quality, and a must have for anyone's library.