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The Very Hungry Caterpillar - Game
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- The World of Eric Carle
- A preschool game of counting, colors and contrasts
- No Reading Required
- 2 to 4 Players
- Ages 3 & Up
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
A game of counting, colors and contrasts.
From the Manufacturer
Based on Eric Carle's best-selling book. In this game children go on a journey of learning and transformation seeing their caterpillar develop from an egg to a beautiful butterfly. As children guide their caterpillars through the game, they practice color recognition, counting and fine motor skills Includes game board, four feedable caterpillar pieces, 40 food pieces, spinner, and instructions.
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This item The Very Hungry Caterpillar - Game
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|Sold By||Creekwood Trading Post||Amazon.com||Amazon.com||Amazon.com||Amazon.com||Amazon.com|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||1.97 x 10.63 x 7.87 in||10.5 x 2 x 8 in||10.5 x 15.75 x 2 in||10.5 x 2 x 8 in||8 x 1.5 x 10.5 in||2.25 x 9 x 13.25 in|
|Item Weight||2.25 lbs||1.46 lbs||1.45 lbs||1.5 lbs||0.88 lb||1.15 lbs|
Top Customer Reviews
After playing the game less than one full evening, he is bored of the game. (He did enjoy the game "Ravensburger Snail's Pace Race - Children's Game") I cannot blame him. The books is about a caterpillar that eats food everyday and then turns into a butterfly (oops, spoiler alert). The board game only has two squares where food is eaten. One square you eat five fruits/vegetables and a second square for five pic-nic food. When you "eat the five foods," a flimsy circle is put in a box that broke on the second go-around. This is inconsistent with the book where the caterpillar eats one piece of food everyday. Children board games based on books are typically so easy and enjoyable. I have no idea how this missed the target so bad.
I ended up getting another edition of the book, cutting out the story, and creating our own game. Don't waste your money on this board game.
1. The game pieces are flimsy: four tiny cardboard boxes that fold together. Even before we played the first game, one of them was coming apart. There is no way that these pieces will last more than a couple weeks.
2. The instructions aren't clear. Are players supposed to stop at the "food" spaces no matter what, or only if they land on them? We played both ways.
3. Both ways were dull. It is just not very exciting or imaginitive.
The only good thing is that the game should fall apart quickly, so I'll have an excuse to get rid of it.
The game teaches a number of valuable and useful lessons: counting, taking turns, sharing, fine motor skills (putting the food pieces into the caterpillar boxes), gross motor skills (moving the pieces on the board), nutrition (which picnic food should you eat more of?), number recognition (from the spinning wheel), patience, and conversation skills (whose turn is it? where do you think you'll end next?), as well as colors.
It really is a great game and she loves playing it with anyone who she can rope into it - grandparents, parents, or friends over for play-dates, as well as babysitters (who also enjoy it). I feel that the game has been given unfair poor reviews and want to recommend this game very highly as a first game for a child. This is not the most sophisticated or difficult game to play and you do need to figure out for yourself how you want to best play at certain points; but this invites thinking for oneself, which is a value my family prefers to promote.
I'm sad to see something with Eric Carle's name on it so unimaginative. Shame on University Games for dropping the ball with such a clever book as an inspiration. I also found the instructions confusing and the game play monotonous. I'm not sure what the learning emphasis is here - some counting involved, taking turns. But no real decision making or strategies. I'll return it if the store will take it back opened.
My biggest beef with it is that on almost every turn, if the spinner lands on the "moon" space, you lose your turn. BUT, if your caterpillar is on the moon spot on the board, you have to spin the moon space on the spinner to move on. My son's pretty good with playing games, but this sudden change of rules confuses him every time.
The game pieces are rather flimsy, and are starting to fall apart after just a few times playing. The game really isn't that exciting or fun, and I'm not even sure there's that much education value to it. It's cute, but there are much better games for this age group.