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Thief - PlayStation 4
| Price: | $39.95 |
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About this item
- Step into the silent shoes of Garrett, a dark and solitary thief with an unrivaled set of skills
- Explore the sick and troubled City, from its shady back alleys to the heights of its rooftops
- Leverage Garrett's arsenal to take down guards with your blackjack, shoot one of your many arrow types or use your newly acquired focus abilities to manipulate the environment and outsmart your enemies
- Become one with the world thanks to ground-breaking visual elements and a truly tactile and visceral first-person experience
- Through jaw-dropping Next-Gen technical possibilities, Thief delivers unprecedented immersion through sights, sounds and artificial intelligence
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Product Description
Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron's Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best-guarded possessions are not safe from his reach. As an uprising emerges, Garrett finds himself entangled in growing layers of conflict. Lead by Orion, the voice of the people, the tyrannized citizens will do everything they can to claim back the City from the Baron's grasp. The revolution is inevitable. If Garrett doesn't get involved, the streets will run red with blood and the City will tear itself apart.
Product information
| ASIN | B00C27SCC2 |
|---|---|
| Release date | February 25, 2014 |
| Customer Reviews |
4.1 out of 5 stars |
| Best Sellers Rank | #21,712 in Video Games (See Top 100 in Video Games) #1,338 in PlayStation 4 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.6 x 5.4 x 6.7 inches; 2.4 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 91338 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.4 ounces |
| Manufacturer | Square Enix |
| Date First Available | March 26, 2013 |
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Customer reviews
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First, let me say that this is my first stealth game experience - I have never played any of the previous Thief games, nor delved into any stealth type game before this. Therefore, I personally find this game very new, unique and exciting. That may not be true for you if you are familiar with previous stealth games or predecessors of the Thief series.
It's challenging for me to figure out how to move about certain areas w/out arousing the guards attention, or getting to where I need to go without needing to clock one of them in the back of the head. However, when you do that - your "play-style" points at the end of each chapter will suffer, depending on how often you take a guard down. After all - the name of the game here is stealth. Patience and awareness of your environment are your two greatest weapons. You'll need to stay sharp to get past a great many later chapters out there.
One nice feature is that at the end of each chapter - you are shown how your play style is rated & you are given the chance to replay that chapter to improve your performance, should you desire to do so. Else, you can continue on.
Swiping loot is great fun, and also challenging. Trying to avoid alarming dogs, birds, etc who are caged near by as they will alert guards.
Personally, since it's set so long ago, I like the look of the game - to me, they give it an "Old World" charm, however, I have seen better graphics. It's almost always nighttime, which is when a thief can best move about in the shadows. However, there is plenty of lighted areas to give you away if you're not careful.
Yes, the acting can be repetitive - especially from guards and civilians if you linger in a spot for awhile waiting to time guards as they walk their posts, etc, and Garretts' spoken thoughts (and interactions with others) are rather devoid of emotion. Then there is the audio when someone is nearby - it is way too loud & of not much use. You cannot distinguish where someone is in proximity to you as their voices all sound like they're standing right next to you - thus I took off a star for that.
Other than that - I truly am enjoying this game. You must stay sharp to avoid traps, find loot, stay away from prying eyes, etc. So, it keeps you on your toes, or at least it's keeping me on my toes and that's what I like so much about this game.
If you're on the fence about it - why not watch a couple youtube gameplays before purchasing. I don't normally recommend people do that, but since this game gets such a wide array of different reviews and there are several ways of going about accomplishing objectives - you need not follow the gameplay of someone else. For after all - it doesn't matter what anyone else thinks about the game - but you, or how you go about playing it, for that matter.
Some have compared this game to an "Open World" game, and although there are different routes and directions you can take to arrive at your next destination or achieve your next objective - it is by no means an Open World game.
In the end - as with any game - there will be those who will enjoy it and others who don't.
*It's also worthy of note that I never played any of the original Thief games, so I don't really have a reference to how this new installment lives up to the originals. I'm assuming it's not as good though. Also, it's worthy of mention that I do thoroughly enjoy stealth games. I think I killed <5 enemies my whole campaign on Dishonored*
To be fair, Thief does a few things right. The lighting is beautiful, and the enemy AI is actually pretty good. You don't ever feel like you "tricked" the game. It's pretty obvious where you can move and not be seen due to the lighting, which is essential to know for when deciding how to approach your score. The scenery is well done, although the Victorian style/decaying city theme is/gets a little old.
That's where I run out of good things to say about Thief. The script is terribly written in my opinion, and the characters are developed shallowly. The faces look blocky, which is fine for a PS3 game, but I'm expecting the best when I pay $60 for a new game and $500 for a new system. I'm feeling a bit like a snob typing that, but seriously, coming off of Battlefield 4, ACIV, or even Injustice, the graphics can leave a lot to be desired. Sometimes the screen runs at a noticeably low fps too, and is the only game on my PS4 which has that problem.
The story adds next to nothing to the overall game. After a while, I found myself skipping cutscenes and not even bothering to read documents I picked up (which I usually do for most games I buy) because I simply just didn't care. I find myself playing for 40 minutes, and then getting incredibly bored. I usually care most about a games story, just because I like getting sucked into it, but this one had nothing to offer.
The mechanics of the game are fairly smooth with a few exceptions, but after a while these can be EXTREMELY frustrating, especially when you have to time your movements down to the second to avoid detection. The most annoying thing I'd say is Thief is entirely unclear as to what you can climb on and jump off of. Garrett moves with all the ease, agility, and speed. So why can't he climb up a stack of barrels and onto a roof? Why do I have to go through a specific hole in the wall next to three guards that ultimately leads to the exact same direction? I mean, the other way is a stack of barrels that I could climb up with my 230 pound body, personally. That was one of the best things about Dishonored; it not only let you chose your methods, but also your route.
It's also worthy of note that 80% of the stuff you steal is completely boring. Why would you make a video game that's less exciting than shoplifting from a pilot? You steal empty glass containers, pairs of scissors, and silverware. If I were Garrett, realistically I wouldn't bother with stealing 90% of the stuff I was supposed to lift. That being said, all of the "special" loot is pretty underwhelming as well. It could be that I'm just not looking hard enough for the cool stuff, because I'm admittedly not trying very hard, but I haven't found anything that's remotely peaked my interest. ACIV hit the nail on the head by making collectibles actually unlock things, eg. the Mayan tomb/the Templar outfit. I feel like Thief has next to nothing to offer in this category.
I have more grievances, but none you'd understand without playing the game. As a gamer in college who is limited by both time and money, I would advise skipping Thief. It's not worth the effort you have to put in.
Top reviews from other countries
Reviewed in Mexico on April 19, 2017






