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Three (Legends of the Duskwalker) Mass Market Paperback – July 30, 2013
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"Stark and powerful, THREE is a stunning debut. Reinventing the post-apocalyptic western as a journey across interior badlands as dangerous as the cyborg-haunted terrain his hero must cross, Posey has crafted a story that is impossible to put down."
- Richard E. Dansky, author of Snowbird Gothic
"Three feels like the result of tossing Mad Max, Neuromancer and Metal Gear Solid into a blender. If you don't find that combination appealing, then I do not understand you as a human being."
-Anthony Burch, writer for Borderlands 2 and Hey Ash Watcha Playin
"Jay Posey creates a vivid and mesmerizing world whose characters are so real and so flawed that you'll recognize them immediately. An unforgettable read."
-Peter Telep, co-author of the #1 NY Times Bestseller Against All Enemies
"A post-apocalyptic road yarn sure to yank your trigger and tug at your heart."
- Matt Forbeck, author of Amortals and Dangerous Games
"... there’s no doubt that Posey is someone to definitely watch as a rising star with this debut."
About the Author
Jay Posey is a narrative designer, author, and screenwriter. Currently employed as Senior Narrative Designer at Red Storm Entertainment, he's spent about 8 years writing and designing for Tom Clancy's award-winning Ghost Recon and Rainbow Six franchises. He started in the video game industry in 1998, and has been writing professionally for over a decade.
A contributing author to the book Professional Techniques for Video Game Writing, Jay has lectured at conferences, colleges, and universities, on topics ranging from basic creative writing skills to advanced material specific to the video game industry. The author lives in Durham, NC.
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Top Customer Reviews
From the beginning the book does a great job of dropping the reader into the world without stopping to explain the why's and how's. While this may sound bad it's actually done well. I never once felt confused, only interested in drawing my own immediate conclussions to then hear more on them later. This "show don't tell" mentality was one of the strongest elements in the book. The characters are fine. While they don't seem to go through a lot of personal development it is interesting to watch the relationship between the three main characters blossom. The plot itself is nothing special but it is executed rather well. Much of that is tied back to that "show don't tell" approach of the book. All the elements of the book work well together to create an enjoyable reading experience. I found myself captivated every time picked it up.
This all sounds good right? Well unfortunately the last chapter happened.
Without getting into spolier territory a whirlwind of things happen in the last chapter that honestly just felt like Jay Posey got tired of writing book one of this series. Either that or he hit some sort of page limit and had to resolve everything in a couple pages.
Rarely do I feel upset when finishing a book, this was one of those rare occasions. Let me stress that I'm only upset with the slap-dash ending because I was enjoying myself so much up to that point.
All in all an interesting start to a series I will continue at some point.
Cities and wastelands are now hunting grounds for cybernetic zombies that seek - Borg-like - to infest others. Humans hole up in fortified towns like the frontiers of old and farm and scavenge and trade for what they can. What law remains issues from the barrel of a gun, in the form of nuclear bullets or EMP bolts.
We have our protagonist: Three. A lone bounty hunter who lives by the gun and hunts outlaw scum in the poisoned wastes, though his warrior skills and buried sense of honor hint at more lofty origins. His past is a mystery and his future the pathless plain of a ronin, until Cass, a young mother, and her son Wren flee across his path. The pair are pursued by a band of genetically and cybernetically enhanced mercenaries.
Three takes on the role of protector and guide, escorting mother and child to safety even if that means matching his guns with elite killers, one by one. All the while, the mysterious pasts of the characters and the strange history of the world are gradually revealed.
What is the secret of Three's past? Why do monstrous killers hunt this seemingly innocent mother and child? What series of events brought civilization to such technologically heights, and such a crashing fall? Answers await as the action builds toward the final showdown in the near-legendary city of Morningside.
This is one of those rare books that kept me reading long into the night and continually called me back to see what would happen next. Posey's control of the narrative is masterful, the pacing is flawless and the author exerts a maestro's skill with point of view. The reader is fed just enough information to keep them on tenderhooks as they race through the text, and I know this book is due for a re-read. After my completion of the rather grimly-titled second installment.
Definitely give this one a try.
I bought Three as an Amazon timed deal hoping for a page turning adventure and I was not disappointed. There is a man living in a post apocalyptic world traveling from town to town as a somewhat bounty hunter for money. Three opens up after a job completed but not paid entirely which keeps the title character stuck in the city for a few extra days. Three is on his 2nd day when he has a run in with a woman and her child that haunts him. As he seeks to find the couple, he encounters danger and saves the woman and boy from certain death. Three begrudgingly takes the 2 under his wing as he journies with them across the open world hiding from the creatures that lurk in the night and the people sent to hunt the boy down.
The character Three was one I really enjoyed. Sadly, his character development is slow going and at the end you're left with a hole not knowing who he is or what his background was. I also found his death in the end completely silly considering all of the B.A. assassin behavior he had through the entire book. If Three lived, I would have bought the next 2 books but now I don't have much interest. Cass and Wren are pretty ho hum. Wren is presented as a 7 year old but cries as if he were 4. It was hard to imagine him as an older kid and the ending was, once again, totally out of character.
Overall the plot line was really good! The author has background in video game story lines and it read just like one. If you've played any type of survival games, you can get the gist of what different terms are but will be absolutely lost if you don't. The end leaves open with more questions than answers but even some questions should have been answered in Three instead of assumed we'd understand or bother with the next book. If the author were to write a prequel including Three, I would gladly read it but at this point I'm satisfied with not completing the series.
I absolutely hated the ending of this book. It's like Posey just gave up!