Ticket To Ride India: Map Collection - Volume 2
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- High Quality
- Proprietary design
- Exceptional performance
- This is an expansion to Ticket to Ride, not a standalone game
- Includes a double-sided board map of India, backed with Switzerland, plus Destination Tickets and Rules booklet for each map
- Adds depth and complexity to the base game
- This expansion requires the trains and train cards from an original copy of Ticket to Ride or Ticket to Ride Europe to play
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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From the Manufacturer
Embark on a tour of one of the most densely populated and colorful countries of the world with Ticket to Ride India in Volume 2 of the Ticket to Ride Map Collection. The year is 1911, and the world is changing fast in the British Raj. Will you complete your Grand Tour in time, or lose to more cunning – or simply better connected – opponents? This new map features unique Grand Tour of India bonuses, points awarded for routes with 2 different paths between Destination cities. This volume also includes Alan R. Moon's terrific map of Switzerland, specifically designed for 2 and 3 players. Discover Switzerland's challenging geography with its verdant valleys and mountain passes, as well as the charm of its neighboring countries. Ticket to Ride India - Map Collection Volume 2 includes a double-sided board map of India, backed with Switzerland, plus Destination Tickets and Rules booklet for each map.
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This item Ticket To Ride India: Map Collection - Volume 2
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|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||11.75 x 11.75 x 1.5 in||11.75 x 11.75 x 3 in||11.75 x 11.75 x 3 in||4.25 x 7.75 x 1.2 in||11.8 x 11.8 x 1.5 in||11.75 x 11.75 x 1.5 in|
|Item Weight||2.4 lbs||2.8 lbs||2 lbs||0.75 lb||2.54 lbs||2.43 lbs|
Top customer reviews
The India map is wonderfully creative, with so many different strategies capable of winning. You can go ticket-fishing, you can rack up tons of points with a Mandala bonus, or you can concentrate on claiming the limited long routes and ending the game quickly. No single strategy is a sure bet! In my opinion, this map has the best blend of offense and defense, and also the most striking artwork and colors in the TTR series.
I've been playing Switzerland for a few years now. Prior to India, it was my favorite. The tight map and fewer trains usually make it a fast-paced ticket-drawing contest. If I have a criticism, it's that there are fewer winning formulas. Taking a central path west to east and getting into all four countries is almost always your best bet, no matter what tickets you draw initially. For Switzerland to be really fun, you need to play defensively.
In short, if you like Ticket to Ride but wish it had more player interaction and tension, India and Switzerland will be welcome additions to your game nights.
My fiancé and I like to play games that rely at least a little on luck and aren't too complex (for her), but that also involve some strategy and complexity (for me). We usually play two-player, and we play TTR USA with the 1912 expansion at least a few times a month. So, we decided to give a couple of the expansions a try, and Switzerland and India seemed like it had some nice additions to the game, plus a good amount of bang for the buck. We were not disappointed.
This is a wonderful addition to Ticket to Ride. You get TWO maps / sets of destination tickets, and each map introduces a new way to play vs. the base Ticket to Ride USA game (i.e., Switzerland adds tunnels and India adds ferries). We found this to be a great way to introduce these new mechanics to the game (as opposed to adding both at once as TTR Europe and TTR Nordic Countries do).
Another thing we loved is that TTR Switzerland added two new types of destination ticket:
(1) For City-to-country tickets you have to connect the city in question to one of the four countries on the map. Each country is worth a different number of points, and you get the points for the highest scoring country connection completed (and if you don't connect to any country you lose the lowest points on the ticket).
(2) For Country-to-country tickets you have to connect form the primary country to any of the other three countries. Again, each country is worth a different number of points, and you get the points for the highest scoring country you connect (and if don't connect to any country you lose the lowest points on the ticket).
Finally, for TTR India they added a fun end game bonus for connecting two cities on a destination card using two different routes (the routs can intersect but not overlap or share any trains). These are not always easy to get, and the scoring is reasonable and not game breaking when you do get them.
We have played TTR USA with the 1912 expansion, TTR Europe, TTR Nordic Countries, TTR Nederlands, and this one... I would pick up whatever TTR base set you like best (because the base set is still needed to play), and if you could only pick up one more expansion I would definitely recommend this one.
Welcome players to all new worlds with totally new customs and ways to succeed! Ticket To Ride is a game that transforms you into the proud entrepreneur of your very own fledgling railroad, and in order to snuff out your competition, you have to start laying down tracks in all the right places in order to win and keep your customers happy. To do this, you will be commissioned to complete various tickets, which tell you where to build and what cities you will need to connect. Be careful to complete as many tickets as you can so that you get the bonus points on each, otherwise those points will count against you instead of for you.
That being said, the original Ticket To Ride is a big hit with my family and friends, so it was only a matter of time until I purchased these expansion maps. Immediately after opening the box I knew that I hadn't made a mistake. These maps come with their own unique set of elegantly designed ticket or destination cards, so no worries about buying more stuff unless you don’t have the original game. NOTE: You MUST have the original Ticket To Ride or Ticket To Ride Europe to use these maps. This is not a standalone game. Also, this is one board with two sides. In order to use one map, the other is face down on the surface you are playing on, so be careful not to put your board down anywhere wet, grimy, or too rough else you might take home a ruined map by accident.
Now let's talk about the Swiss map. This map is small and quaintly beautiful, but it doesn't leave a lot of room for well-planned railroads like yours. Due to this, only about 2-3 players can get on the map at a time. Additionally, instead of just going from city to city, this map also throws in the element of the four surrounding countries that land-lock the Swiss. What this means is that some tickets will connect cities as in the original game, but others will include country destinations that ask you to connect different surrounding countries to certain cities on the map. The more countries you connect, the higher your points will be for that ticket! Furthermore, some routes are harder to claim than others because you have to literally move mountains to get where you are going. If you have Ticket To Ride Europe, you already know what I'm talking about. If not, then you need to be prepared to break out the shovels in this game because there are tunnels to be built! And when you build tunnels, all kinds of nasty accidents can happen, so be ready to help your miners out with some extra cards from your hand because those nasty things can stop you from getting the route you need. So get out your pickaxe equipped Swiss army knives and set to work to build the perfect international railroad in ticket to ride Switzerland!
Now let’s head south to India! This country doesn't work like Europe or America, so get ready for the culture shock of changing around the way your railroad earns end-game bonuses. Now, India is a land of beauty, and it has a lot of cities to connect. Therefore, it’s not how many routes you can get put together that counts, but the amount of routes you can manage to string together into one large loop instead. This bonus gives you extra points for creating a circular route that includes multiple completed tickets within that same route. The more tickets you complete while making a big loop on the map, the more points you will earn! This map also has water routes like the Europe map does. These are basically ferries routes; and these routes require that at least one wild or engine card be used to build them. Be sure to strategize appropriately as you build your railroad empire and keep the new twists in mind as you aim to Tour India in Ticket To Ride India!
GAME FEATURES AND PACKAGING:
This expansion is beautiful and just as hearty in design as the original game. The art work is detailed and unique for each country, which is highly refreshing. The box is sturdy and designed with the same feel as the originals, but it is thinner overall. The ticket cards are “full-sized” and of similar card stock as the originals, so they are not flimsy at all. Card sleeves should not HAVE to be used unless you see a ton of game play.
This is an excellent expansion for an excellent game. The twists will keep you engaged and entertained as you learn your way around foreign countries and their cities. Frustrations will be inflamed and temporary rivalries are as easily come by as truces, but nothing can stop the unrelenting advance of progress! Throw your top hat into the ring, play your cards right, and you too might be the master of the rails as you play Ticket To Ride!
Most recent customer reviews
This is an expansion version, so you will need a base version of the game (US or Europe, or maybe Nordic) in order to play this one,...Read more