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About the product
- Four lengthy episodes with outrageous landscapes, dramatic boss battles and secret surprises
- Two-player cooperative mode to double your barbarian brawn
- Bonus game mode “vs. The Horde” plus top-secret unlockable game modes
- Multiple homages to classic 8- and 16-bit action games in each episode
- Hidden health-power-ups, valuable coins and mysterious diamonds to collect as you try to beat your high scores
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Inspired by heroic fantasy fiction, Tiny Barbarian DX is the action-packed adventure of one Barbarian's quest for vengeance. Can you cleave your enemies' skulls, plunder all the booty and rescue the barbarienne of your dreams?
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The game is impressive cause it takes the NES style and improve upon them in every way, stuff moves in the background, which never happened in the NES days, flying apes shooting lasers is cool, I think if you are an indie lover, this should be in your collection, at first I didn't think much of it but after awhile, it's really addicting.
Now with that said I beat this entire game in about 3 hours flat the first time I played it. So in my opinion the price is steep for what you get. I could go back and try to find all the diamonds but really their is no incentive to do so because finding all the diamonds gets you nothing.
Also you only have one basic attack (you can string together a few basic combos) and no other weapons than your basic sword. So your character is as good as he gets right out the gate. No upgrades.... No new moves to learn....no different weapons... Nothing to unlock. Attacking will become boring after about 5 minutes and most of the time feels pointless because the enemies don't drop anything..... So I just avoid them 90% of the time. Also you collect coins in the game but again they are pointless because you don't buy anything
Or get anything for collecting something. Coins equal points to pump up your score which again is pointless.
Also I understand this is a through back to the 8 bit era but why can't we have a 8 bit style platformer game with smooth graphics instead of pixelated?
This game looks and feels like something I could have download for free onto my phone. If I could go back in time I would have waited to purchase it until it comes down in price.
In some ways the story is about revenge as you go after the people who imprisoned you for stealing their food and hitting on their human sacrifice...as I said earlier, crazy humor. Much like Nicalis' previous publishings on the console so far, this game came with an extensive manual and much like the old school manuals, it tells the story of the game's beginnings in the form of a comic book, so cudos for that. Otherwise, the majority of the game is really about jumping around levels, collecting coins and gems, slashing enemies, and defeating boss fights.
This game is probably not going to win any awards, least of all for graphics, but for me it is reminiscent of older NES and pc games. That being said,the art style has a certain charm and animations and backgrounds are more elaborate then games made back in that time so don't be fooled. The levels themselves are quite lovely, and some thought went in to designing them for platforming.
The music is also designed around that retro NES and pc era of gaming, so for those who like those older bit tunes enjoy. I myself like what the recent Wonder Boy remake did as they allowed you to switch between that and a more modern take on the soundtrack, sadly not a feature here.
Gameplay-wise, controls feel simple enough with basic jump and attack buttons, but depending on your movement, you can somewhat change and chain your attacks to give more variety to the basic controls, such as if you jump in the air your attack changes to a spin attack, etc. However, don't go expecting extensive power ups and such giving you super attacks. In that sense, the gameplay may get repetitive for some or even most players (the main reason I can't give this a 5), but honestly that comes as no surprise for a game of this genre. They do change it up a bit with riding sections as you can find a variety of mounts in the game that can add a little more depth to the platforming segments.
For me where this game shines, and especially on the Switch, is the coop, local only as I do feel that needs to be said. I have had a blast playing this with friends and my brother as we grew up playing couch coop. This game delivers on that nostalgic feel in droves. Haven't had this much fun playing a game like this since Guacamelee. Suffice it to say, if your looking for a decent couch coop game for the Switch that's not Metal Slug (good games too), then you'll love this.
As I said earlier, this game isn't groundbreaking and going to win awards for a lot of the things it does, heck it's been out on Steam for a couple years now so it's not even really new, but is it fun? The answer to that is yes, and to Nicalis who's helping to publish games like this I can only say thank you, and I look forward to Blade Strangers next year and possibly Code of Princess ;)
I've heard a lot of comparisons to Donkey Kong Country, but I think the more accurate comparison is to some combo of Ghouls N Ghosts, (classic) Castlevania, Rocket Knight Adventures, Strider, etc. Not to quibble over details, it's just a bit more accurate for the action-oriented gameplay.
To those saying the game is lacking depth - maybe the game isn't for you. That's not what it's supposed to be. What it is: FUN. And a surprising amount of it (4 lengthy and, at times, difficult stages). The game is probably closer to 4.5 stars to be honest, but Nicalis again gets a boost from its phenomenal launch edition packaging. Other companies really should take note, I've pre-ordered most of the games they've announced for the Switch because a.) the games have been good and b.) the packaging is awesome. Job well done!
Most recent customer reviews
TBDX is a very shallow game.Read more