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About the product
- Advanced, Action-Packed Gameplay - Whether fighting as a Pilot, the apex predators of The Frontier, or as a Titan, 20-foot tall war machines, Titanfall 2 provides an incredibly fun, fluid, and thrilling combat experience that is unmatched.
- Captivating Single Player Campaign - Step on to The Frontier as a Militia rifleman with aspirations of becoming a Pilot. Stranded behind enemy lines, and against overwhelming odds, you must team up with a veteran Vanguard-class Titan and uphold a mission you were never meant to carry out.
- Deeper Multiplayer Action - With six brand-new Titans, a host of deadly new Pilot abilities, an expanded customization system, new modes and much more, Titanfall 2 gives players the deeper MP experience they have been asking for.
- Play with Friends, or Make New Ones - The social tissue of Titanfall 2, Networks makes it fast and easy to play with friends old and new. Whether Social or Competitive, players will be able to create and join a variety of Networks that best suit their play styles and preferences.
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- Supported Platforms: PlayStation 4
PlayStation account required for game activation and installation
From the Manufacturer
Top Customer Reviews
Titanfall 2 is an absolute gem and I haven't had this much fun with any other shooter this console generation. The difference? I will happily tell you. I will review the campaign (At least what I've played of it so far) and the multiplayer as well.
- The campaign started off really strong. A tutorial mode right at the beginning that made me try over and over to beat my record until I finally settled for...I think it was 47 seconds. Couldn't beat the best time. Other than that, the transition from the game title to the campaign was beautiful. I just had to say that real quick. You start, as I'm sure you know, Jack Cooper. A simple rifleman with the dream of being a Pilot one day. Certain "names" and "characters" from Titanfall 2 make a re-appearance. For example, the name of the ship you deploy from at the beginning of the game is called the MCS James Macallan (Hope I spelled the last name right). I remember that name from the first Titanfall when it tried to make a multiplayer/story hybrid. Anyhow, back to the review. The game is beautiful graphically as well as the environments. While not immediately but very much later in the game (talking 5-10 minutes tops) you become a Pilot. Your trainer dies and gives you his Titan as well as his gear. While sadly I can't remember how to spell the Trainer's name and I'd rather not butcher the english language, I felt a bit sad he didn't get that much character development. You get to know him during the training session while he basically teleports around and talks about some of the stuff he went through "back in the day". While it's basically exposition, it's interesting to listen to at least. When you become a Pilot, your immediate goal is to find energy for your Titan, B.T, who you will grow to love more as you play this game. While you two communicate, you get to choose dialogue options that are assigned to UP and DOWN on the D-Pad. While sadly, it's not a branch of many choices like in an RPG, it brings some light to the dialogue between the characters, especially Cooper and B.T. You also get to see cutscenes starting the campaign that explain who the IMC are and why the Militia are fighting them. You even get to see some cinematics of the peaceful life the Militia fight for. You see farm-land and Titans moving stuff around for their human companions. It's very touching and pretty to see. Rather than just HEARING dialogue of what happened and why this and why that, you also get to SEE IT. They SHOW AND TELL rather than just telling without showing which I find A LOT of shooters this generation did. Throughout the campaign, you get to fight a bunch of bosses that are basically other pilots of the IMC faction. While they are given a personality and are indeed interesting, I hated to see them...killed off so quick. Why not make one or two of the most interesting ones survive and give them potential for the next game? However, despite the fact you kill them, the build up to meeting them and fighting them is not at all boring and it doesn't feel like you're fighting someone you no little to nothing about which makes it satisfying. I just feel sad they didn't get to stick around a bit longer. Other than that, the relationship between Cooper and B.T is a one of the highlights of this game. Some of the things B.T. says and what you can say to him as dialogue choices cements this "Robot and Man". Sometimes it just makes me heart melt.
- Okay, there's one thing I must point out right away before diving into the Multiplayer. NO MICROTRANSACTIONS! Either I haven't found them yet or they're not in this game. But I looked at the menus for "Buy this" options and unlocking things through other means and they're not anywhere to be seen. EVERYTHING in the game can be earned from leveling up or completing challenges. YES! YES! YES! This is wonderful and makes me very happy. So many shooters have been placing Microtransactions (Destiny, Call of Duty and even Halo) in their games to make more money after the purchase and tempt you as well as take advantage of the younger players. The fact Respawn Entertainment did not follow suit, they must be commended for it. They deserve a round of applause with thundering cheers. To top it all off, I can gladly say I've had more fun with this game's multiplayer than ANY OTHER this generation. This is including every Call of Duty I dared to touch, Destiny AND Halo 5. While Halo 5 was just as much fun with friends, I never had fun playing it by myself (for reasons I will include in my Halo 5 review). It's been a LONG TIME this generation since I had a multiplayer game I can have fun playing WITH PEOPLE and ALONE. I just have to highlight this because it's a big deal. As a PS4 convert, I have to find a game that's fun to play alone so I can meet people and make new friends. Titanfall 2 will definitely do this for me on PS4 and it will for you guys too. The gunplay is fantastic, smooth and fast but not TOO FAST as funny as that might sound. The game runs at a solid 60fps with dips I only find in the campaign but don't break the game itself. The sliding, the gunfights, the wallrunning, it's all done well and fun with the maps being designed well for this traversal system as well as the Titans themselves. The added abilities to the game like the Grappling Hook which you can attach to ANYTHING, Titans and other players included, is a wonderful addition to the system. Abilities from previous Titanfalls like Cloak and the Sonar Radar are all core abilities for different classes of Pilots. Each class has its own unique look so you can tell what the other Pilot may have by literally looking at them. It's a class system that doesn't break the game (Looking at you Call of Duty) and it's balanced very well. Rather than giving the classes their own abilities others can't use, it gives them certain tools like the Sonar Radar or the Grappling Hook, Cloak, etc. I'm also happy to say the Cloak is balanced well, as it's not as OP as being cloaked in Black Ops 3 or Halo 5 (although Halo 5 was balanced through updates but that's another topic) You unlock attachments from leveling up the weapons by simply using them and getting kills with them like in Call of Duty. These attachments can range from different sighs to a bigger magazine, faster reloads or even shoot while sprinting. All of these perks and attachments can be unlocked by leveling up the weapons through using them in multiplayer. Some sights for certain weapons may differ in design but they're all unlock-able the same way. They also give you descriptions on each Titan through a 3 Star Leveling system to show three certain aspects; Damage, Health and Mobility. Each of these attributes are measured from 1 to 3 stars as well as their "Ease Of Use". This is a great way to figure out which Titan to maybe start with. Ion and Ronin are the easiest to build on. Because Titans now have predetermined loadouts that can still be customized to a certain extent, it gets rid of something that's plagued certain shooters for a long time called Loadout Abuse. It's when someone finds out the most effective class loadout/s that will beat all others in almost any situation. This balance ensures this NEVER happens. Instead, you need to use different stratigies depending on which Titan you're using and which Titan your enemy is using. You'll need to figure out it's strengths, weaknesses and how to best counter-attack. This adds a lot of depth to Titan vs Titan gameplay. Also, Pilots can no longer "Rodeo" your Titan until it's basically dead. Instead, you either take one of its energy packs out to give to a friendly Titan or you throw a grenade in a certain opening to do damdage to it. If you want to keep damaging the Titan, you'll have to keep Rodeoing the Titan or use your Anti-Titan weapon. This is another great balance to the gameplay. A few weapons in particular in PvP feel very overpowered (Looking at two shotguns in particular that have one-shot kills at impressive range). Hopefully problems like this can easily be addressed...or maybe the people using them are just using them affectively. Not to mention that Respawn is following Halo 5 with the Free DLC. While this is also something that should be commended, we'll have to see how they handle it. Halo 5 did the same thing and it turns out this "Free DLC" was nothing more than stuff that should have been in the game Day 1 and was in previous Halo games on Day 1. We'll have to see what this "Free DLC" is so we can judge it for ourselves and make sure it isn't the same thing.
My Summary - Why 5 Stars and how does it put other shooters to shame?
- For those who love multiplayer, Titanfall 2 is a must own. It isn't futuristic because it's following the "futuristic trend" and the game is handled with love and care. I could feel that while playing this game and I know you will too. It's a multiplayer shooter without Microtransactions, and even though that should be THE STANDARD, among so many others that are doing this horrible practice it must be commended. Everything from Camos to Attachments and Guns and Titans can be unlocked through leveling up and completing challenges. While Call of Duty does the same leveling system, they still push Microtransactions in their games which is something ANY game should be shamed for. It's anti-consumer and it's nothing more than a dirty mobile-gaming business practice that is littering Console and PC Gaming. While many other shooters had stories and campaigns that people got hyped for like Black Ops 3 and especially Destiny and Halo 5, they were very poorly handled, under-delivered and content that was shown never appeared in the game. While the advertising was wonderful for those shooters, they ultimately did not deliver on their promise. Titanfall 2 does NOT do this. While I did give this game 5 Stars, it's still not 100% perfect. I pointed out a few flaws here and there with both Multiplayer AND Campaign but it's overall beautiful and highly enjoyable. You will not regret buying this game. If you don't like it, that's okay, but I have to say YOU'RE MISSING OUT BUD. Titanfall 2 is an example of how Multiplayer Shooters should be made. No Microtransactions, so much love put into the game that you can FEEL IT and gameplay so fun and smooth that it makes you come back for more with a campaign you'll enjoy. It's not an average campaign nor is it the best but it is GOOD. The DLC will be free, so what you pay for this game is all you'll ever need to pay for. Respawn Entertainment has earned a loyal gaming customer and I hope they gain many more. This game deserves a high population and high praise and it makes me a happy gamer. It gives me hope too and I hope it does the same for all of you. :D