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Titanfall - Xbox 360

3.9 out of 5 stars 643 customer reviews
| 31 answered questions
Rated: Mature
Metascore: 83 / 100
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About the Product

  • Note: Titanfall is multiplayer only and requires an Xbox Live Gold membership
  • Note: Titanfall requires an Xbox 360 hard disk drive with 1.2GB available storage space. You cannot play with flash memory sticks or internal flash memory such as the memory on the Xbox 360 4GB models.

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Platform: Xbox 360 | Edition: Standard

WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Platform: Xbox 360 | Edition: Standard

Prepare for Titanfall. Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is an all-new universe juxtaposing small vs. giant, natural vs. industrial and man vs. machine. The visionaries at Respawn have drawn inspiration from their proven experiences in first-person action and with Titanfall are focused on bringing something exciting to the next generation of multiplayer gaming. KEY FEATURES Fast-Paced Future Warfare - In Titanfall the advanced warfare of tomorrow gives you the freedom to fight your way as both elite assault Pilot and agile, heavily armored 24' tall Titans. Titanfall rethinks fundamental combat and movement giving players the ability to change tactics on the fly, attacking or escaping depending on the situation. The Future of Online Multiplayer Action - The game is entirely multiplayer, in a new experience that combines fast-paced online action with the heroic set piece moments traditionally found in campaign mode. The intersection of the two is a big part of what gives Titanfall its iconic identity. The Visionaries that Defined Gaming for a Generation are back! - Founded in 2010, Respawn Entertainment was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Duty They are building on their pedigree and taking a new approach to game design and creating an all new universe with Titanfall

Product Information

Platform:Xbox 360  |  Edition:Standard
ASIN B00DC9SWWE
Release date April 8, 2014
Customer Reviews
3.9 out of 5 stars 643 customer reviews

3.9 out of 5 stars
Best Sellers Rank #1,270 in videogames
#79 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360Edition: Standard
As an owner of the XB1 version, I got a chance to play the X360 version, and it is surprisingly not a whole lot different from the XB1 version. I mean the resolution and texture detail is noticeably lower on X360, but the XB1 has 6-8x the resources and yet it doesn't look that much better. It is basically the same game. Blueprint (the team that ported it to X360) did a very good job.

Performance wise, it's even more similar. If you watch Digital Foundry's performance analysis at eurogamer, the X360 version's framerate is a bit lower overall, but I'd say it's actually more consistent. XB1 runs at 60fps when nothing is going on, but dips to the 40s and sometimes the 30s when titans are on screen. The X360 version runs 40-50fps for the most part, always staying above 30fps. And for those who prefer a more consistent framerate, there's an option to lock it to 30fps, which also pretty much eliminates the screen tearing. This option is not available on XB1.

Anyone looking to buy Titanfall probably already know what it's about, so I won't talk about the game itself. I'll just say that it's a fun game. Revolutionary? Not in my opinion, but it's definitely good.

While Titanfall looks noticeably better on XB1, it is not a looker on any platform, and it is basically the same game. So if you already own an X360 and are still considering buying an XB1 for Titanfall, I would take a good look at both versions before you decide. You could possibly save $450-$500.
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Platform for Display: Xbox 360Edition: Standard
Extremely pleased with the 360 version. Bluepoint did an amazing job with this port. It plays identical to the Xbox One version, the only drawback is reduced resolution (obviously). The graphics look perfectly fine and the gameplay is very fluid. I'm giving this 5 stars to let 360 owners know that this is the full experience. No need to spend $500+ to play this game. Titanfall on Xbox 360 rocks!!
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
I don't know. I got the game. I played it for a few hours. I don't know. I'm not disappointed. I'm not pumped either. I would have given it 2.5 stars, right in the middle, if that was an option.
I love multi-player games. I really do. But I don't like NOT having the option of when I don't want to get my butt kicked around by a 12 year old kid across the country, that I can flip over to story-mode or campaign mode and have a modest mind numbing experience. I was a gamer before the majority of my fellow gamers even had a gaming system or a PC. Their baby-fingers weren't working like they would have hoped yet.
I know why they build games like this. It's a consistent money suck. I get that. But what worries me is when this game fades into obscurity.....Do you just trash it, because no one is playing it anymore? I mean, every once in a while I can sometimes find some honest nimrod standing alone on some map in the original Call of Duty and queue up for a few frags. But by and large all I find is heavily modded, God-mode punks, seeing how many points they can accumulate with as little skill that they can muster, but with what they can tack onto their systems and equipment. Must be a hoot for them. Point is....I can go to the story mode and have a reunion tour if I don't want to participate in the "fist-fight in the phone booth". I was a bit put off getting thrown into a room with people vastly out-levelling me right from the get-go, but breathed a little easier when I realized how large the maps are, so I could ease into the water.
Anyway, this game will "do". Was it worth the 60.00 bucks, or so, that I paid for it? Probably not.
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
There's no single player. I knew this going in and it was well advertised. Don't know why some reviewers were shocked. I actually like single player FPS so I'm knocking off a star just for that.

The multiplayer is ok. There aren't too many multiplayer modes. Attrition is the team deathmatch mode. I found it to be a frenetic mess and probably won't be playing it much. There is CTF which is fun. There is Last Titan Standing which is my favorite mode. Everyone gets a titan. It plays like a mech game more or less. A mode they don't have would be the opposite of Last Titan Standing which would involve no titans, just pilots. A mode like that would be more like typical COD. That's a mode I wish they had.

All in all, the game is part your average FPS and part mediocre mech game. Playing Titanfall really made me miss MechWarrior on the PC and MechAssault on the Xbox.
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
BEWARE GAME IS ONLINE ONLY. There is no single player mode. Cheap budget and high priced excuses from the developers. Packaging is misleading. Can't comment on the game because I don't play online. I wonder what percentage of sales screws the purchaser because of inability to online access?
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
Personally didn't care for it. they have an interesting game concept, but needs a lot of work in other areas. Takes more than giant robots and par-cor to get me excited about a game. Map designs lead to camper's delight, and are big enough to encourage that practice.

Campaign was one of the worst I've ever played - no offline, true single player campaign, and the campaign advanced whether you won or lose the respective mission. Campaign consists of playing the "story" for one side, and then playing it from the other perspective. Cutscenes were absolutely boring.

Weapons were ok - robots were actually mildly fun at first, but got kind of repetitive. The human weapons were pretty similar to the Call of Duty mold, and there wasn't a very broad selection.
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