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About the product
- Play with total freedom of choice in a massive open world.
- Design your attack plan and tackle missions the way you want.
- Brave the elements as weather and terrain impact your gameplay.
- Take down the Santa Blanca cartel and save Bolivia from ruin.
- Experience intense 4v4 tactical matches in Ghost War mode.
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Now includes the 4v4 Ghost War PvP mode! In Tom Clancy's Ghost Recon Wildlands, the Santa Blanca drug cartel has transformed the beautiful country of Bolivia into a perilous narco-state, leading to lawlessness, fear, and rampant violence. With their corrosive influence growing, the cartel is set to bring this entire country to ruin. But all hope is not lost. You and your elite team of Ghosts must infiltrate and destroy the deadly cartel to save Bolivia, and its people, from total collapse. Set in a massive open world, you have total freedom of choice; every decision made affects the world around you. You decide how to play.
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Enter Ghost Recon Wildlands. I didn’t get a chance at the Beta, so I was anxiously awaiting the mailman. I’ve only played on probably 4 or 5 occasions since getting the game but WOW I really think it is amazing. This review only applies to single player mode because if you read the intro, you know I don’t have time for online-don’t even have a headset(!).
*The world is absolutely huge—I’m looking at the map, stuck in Itacua, literally thinking I am still going to be playing this game in 2 years.
*I love the autonomy of choosing missions—I can do what I feel like. Only have half an hour? Maybe I can take care of an antenna or defend a radio. All afternoon?—let’s tackle one of the storyline missions. I like taking it slow, lots of recon, maybe wait for nightfall.
*I think the gameplay is great—not too arcade-like with the gunplay, but I wish I could adjust rate of fire (if I just haven’t found that yet and you have-let me know!). Sync shot is really cool-especially for single player like me; the drone is obviously helpful for recon. I like being able to drive anything & everything. I feel like I’ve barely brushed the surface though.
*The graphics, landscapes and vistas are pretty amazing—very Unchartedesque, and I can’t wait to get out into all the other regions and see them.
*Customization is unreal. If you can’t find a look and/or loadout you like, then I doubt you can ever be pleased.
*Aviation: I do not get the aviation controls—this coming from a former military helicopter pilot. I’m sure lots of folks have figured it out but it does not seem very natural, intuitive, or even arcade style realistic. I think the control layout is spot on, but the aircraft just do not fly the way they should (just my opinion—remember I’m barely into this story). I wish they had just stolen the control code from Birds of Steel or something. In my opinion, the actual act of trying to fly gets in the way of the game, i.e. what you are trying to accomplish, where you are going, and what is happening around you.
*I wish it were a little less GTA. The driving reminds very much of GTA and I’m not sure I buy this team of Ghosts carrying weapons is able to bee-bop around the city streets without drawing way more attention. Maybe that’s how they really do operate in the nether regions these days and if so, I will stand corrected. I just recall the original Ghost Recon (PC) where stealth was everything. I know I can switch it up and hoof it everywhere, but sometimes you are compelled to drive.
For all my part-timers and casual gamers, I’d recommend this if you’re not going to be driven crazy by the scope and amount of time it may take to complete the game. If you don’t mind hanging onto this for the long haul and enjoying the ride—grab this because I think the game is amazing. You prefer run & gun shootouts? You can do it here. You prefer stealth and being inconspicuous? You can do it here. Your choice!
The single player offline option in Wildlands is a great decision by Ubisoft, giving players the ability to revisit this game years into the future, not bound by any servers. Offline, you will be free of cheap camping snipers who often ruin your freedom to explore without hassle. You can also play online with up to 2 to 3 other friends as well and join other groups in combat while completing missions. With a friend, you’ll have to communicate openly to decide your next path. You can select male or female, then customize all of your gear from headsets, glasses, hats, backpacks, shirts, pants and more. Nice selection of colors and styles to pick, and you can change your clothes at any time during the game.
OPEN MASSIVE WORLD:
First thing to take note of in Tom Clancy Wildlands is the very impressive open world and lots of realism. The lightning rain storms and water effects, really atmospheric as the rain pours down, puddles splash and flashes of light crackle in the distance. The foliage of the wooded areas and brush, and just the general realism of the environment, very detailed and simulate nature really well. Open plains, farmland, deserts, saltflats, forests, jungles, towns, mountains, rivers, lakes, skydiving, and more. The visual variety is very impressive from one terrain to another.
There are a few issues with certain graphical effects, like jagged colors in the blue snow distance, water streams that are too gritty looking with the reflections, and some other minor details. Even so, the general realisitic detail and scale of the world is unreal. The graphics look accurate to that first premiere E3 2015 trailer. Beautiful, realistic landscapes and amazingly diverse terrain. It feels like a real world despite a few graphical glitches in rare cases.
ON FOOT CONTROLS:
The on foot controls and firing worked really well and you can shoot from a 3rd person view though it's not as accurate as when sighted. You can adjust the sensitivity as you prefer if you want to improve the response to your input.
On foot, you can walk slowly or jog with the analog, or sprint with the analog button press in. You can crouch sneak freely, or go prone by laying on the ground MGSV style which is useful for sneaking. You can climb stairs, but no jump button. You do have a climb button though, for freely ascending up most rocks. No actual rock cliff climbing though where you hang off the edge. If you holster in your weapon and put it away, you’ll auto zoom out a bit, and can freely rotate the camera around to see what your character’s face looks like.
The squad commands are useful, such as hold, go to a position of your choice, and attack. I kept going off on my own on a bike and they got left behind but when you stop, they’ll quickly catch up out of thin air to provide backup. I like how they don't get in the way of your path in this game like some other recent 4 team games. You can shut off the dialog talking of your teammates. Subtitles only without voices if you want, as they talk often and tell random stories.
Stealth is fun, you can take down enemies with a button chokehold, or grab them as a hostage for interrogation targets, go prone where you lay down for cover, sneak, and take cover near buildings. You can also grab and stow away living enemies in the trunk of your vehicle. The RC flying drone is great for surveying the area if you want to attack quietly and fully upgradeable with weapons and better distance, speed, etc.
You can switch between three main firearms. Two backpack rifles or guns of your choice, and a hand gun weapon. The firearms have an expected variety and are mostly effective in the hands of a skilled Ghost like yourself. You can attach a silencer to most guns, rifles, and watch the character add or detach it as you do. They have realistic sounds and echo, and are satisfying. You can pick up enemy weapons freely and refill on ammo as you pass your fallen foes.
The vehicles are bound by physics of weight and gravity, so it takes a bit of a push to get them to react at first, but it does feel realistic in that sense. As a result, there’s a bit of understeering at first, but once the steering kicks in, it’s responsive.
The motorcyle standard bike (the street bike) handles realistically, even to the point you can weave it back and forth like a real motorcycle. Favorite vehicle so far. The dirt bikes are more agile, but also more sensitive to turns.
Yet to discover if there are sportbikes in the game, in addition to the standard and dirtbikes. The lamborgini controlled well enough. No interior views, but if you’re teaming up, you can get some unique gunner view angles.
Was riding a motorcycle and this turret truck passed. Next thing it's firing away and in pursuit. The bike was able to weave back and forth to avoid the shots and lost it in a train tunnel.
The offroad driving is fun. Just earned the sniper rifle and there are plenty of guns to collect and unlock.
The car damage is nicely done in this game, lots of deformation when crashing into other cars.
Tons of options to adjust to your liking, upgrades for your characters, difficulty modes, great camera angles on foot and on the bike, though with helicopters and planes, it's just a default 3rd person view, but still good. No first person view in vehicle. The sound effects of everything, great ambience in the environment.
The ability to lay down and fire is right out of Metal Gear Solid V and a cool ability.
Highlight so far was going into that underground mine shelter, stockpiled with enemy troops. Totally brought me back to the days of playing Syphon Filter 1, as Gabe Logan infiltrated the underground mines.
There is a speeding train, but I don’t believe it can be ridden. The boats control nice. Glad we're able to swim in this game. No underwater diving beyond just skimming under the surface.
The enemy helicopters have major firepower. Best to have good cover. I'll need a rocket launcher to take them down or that sniper rifle which is earned later. I also had no problems with the flying either and landed a copter and plane on the first try. There are planes to fly also, which control responsively. You can do barrel rolls too.
If those features and details appeal to you and you’re a fan of exploring a massive open world with realistic graphics and landscapes, definitely consider playing Wildlands. It’s the game I’ve been waiting for.
Once I actually started playing Wildlands myself though, I found myself honestly blown away; the gameplay was solid and felt good, for sure, but even more than that, I was absolutely astounded by the level of detail and staggering beauty with which its world was rendered. It suffers from the standard criticisms common to many recent Ubisoft titles — “big, beautiful and empty”, being the most valid one — but even in spite of that (and, I should mention, as someone who actually prefers “big, beautiful and empty” open world titles for a variety of reasons), I found Wildlands’ fictionalised rendering of Bolivia to be astonishing and it felt for the first time in a long time that I wasn’t just moving through a liminal game-space populated by arbitrary targets, but that I was actually genuinely exploring a world worthy of being explored.
I personally recommend the following guidelines for the best experience:
- turn off all HUD elements except ammunition, sync shot indicators and objective / communications markers
- set the difficulty to the maximum possible setting (this is mostly to enforce the feeling of a hostile world; if you just want to view the scenery, turn this down all the way)
- explore the world organically, using the map as minimally as possible; allow yourself to stumble upon missions, regions and discoverables naturally
use fast travel as minimally as possible
- do not call in vehicle drops; procure vehicles from the world itself instead