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|AMAZON WORLDWIDE EXCLUSIVE|
The most brutal wars are fought from within. Get a look at the inner workings of the Santa Blanca drug cartel. Check out the new promotional live action prequel to Tom Clancy’s Ghost Recon Wildlands.
Watch exclusively on Prime.
About the product
- The Ultimate Military Shooter Set In An Open World - Giving you total freedom of choice to decide how to play.
- You Decide Your Attack Plan - Play every mission the way you want. Utilize stealth, execute tactical plans or come out guns blazing.
- You Decide Where To Explore - the diverse Bolivian weather and terrain will impact your world and gameplay.
- You Decide The Cartel's Fate - Infiltrate enemy territories and take down cartel leaders to break the hostile Santa Blanca organization.
- You Decide Your Ghosts - Lead your Ghost team solo or join friends in seamless drop-in, drop-out co-op.
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Experience total freedom of choice in Tom Clancy's Ghost Recon Wildlands, the ultimate military shooter set in a massive open world setting.
The Santa Blanca drug cartel has transformed the beautiful South American country of Bolivia into a perilous narco-state, leading to lawlessness, fear, and rampant violence. With their corrosive influence growing, the cartel plagues the citizens of Bolivia but all hope is not lost. The Ghosts, an elite US Special Forces team, are tasked to combat the cartel and save the country from collapse.
You decide how to play, and every decision affects the world around you.
Top Customer Reviews
In a lot of other games you run around, kill the bad guys and move on. Here... you WANT to kill the bad guys. The game shows you what this cartel is doing to the people. It shows you the horror of their power and their lack of respect for everyone not them. It makes you WANT to execute the enemies. They aren't just soldiers as can be said for a lot of other genre games. Here you can see even the foot soldiers intimidating the Bolivians. When you get into position for kill shots or stealth extractions, you will find yourself wanting to wipe the whole board of enemies. So.. that was cool.
There is a lot of "world" here to go through, but you will find after a Buchon or two that the game does become a bit rinse and repeat with the side missions. Each area has the same set of side missions to complete so you will find yourself calling for helicopters to quickly get to the next place and calling for armored vehicles to take out the next convoy quite often. While this aspect is pretty formulaic, it exists solely for the purpose of beefing up your skill sets and is not a requirement. The over-arching story line is worth following through each and every Buchon. You will be given the option to end the game early based on intel or to continue to destabilize the cartel. I went with 100% destabilization.
The overall mechanics of the game are pretty good but it is definitely tiresome that the cutscene mechanics for getting in / out of vehicles takes over. If you're in a firefight and need to exit your vehicle, you have to wait for your guy to close the vehicle door... why? These guys also take an eternity to cycle their weapons. I get that the mechanic exists to sow the player down a bit, but this is not a reality of any elite soldier. Additionally, at the higher difficulties, the enemies NEVER miss, even when they are shooting several hundred meters with sub machine guns that are super high rate of fire with crazy recoil. These "street thugs" are all somehow expert marksmen when using garbage weapons at great distance.
You will also likely find that you will only use the rebels for support drops and recon. Their presence on the field is often more a hinderance than anything.
All of that negative stuff out of the way... The game is beautiful. While I feel the cutscenes may have looked a bit cheap, the story progression was very good. You get used to the game's mechanics really fast as well. Likely, you will begin making different determinations on how you want to approach a certain mission. Creating goals for yourself outside those provided in the game, just to see if you can do it. And I cannot say enough how much more fun the game is when you've got other people to play with as your squad. While this may take away from the guaranteed kills with sync shot and rely on your friends to land their shots, it is more "exciting."
The weapon progression, I feel, stops pretty early. You will likely land a weapon set-up and combination pretty early on that you will stick with for the rest of the game. Most weapons didn't differentiate themselves enough to warrant changing them out. Take the MK17 (SCAR variant). Depending on where you go, you could get this weapon early on, get a pretty good set of attachments then never take this weapon off. At no point did I feel the want / need to use a submachine gun, shotgun, or LMG. But this is personal choice and fit my style of play. Your mileage may vary.
Definitely a fun game to play and one that does encourage you to finish it out 100%. You can get out at 75% completion... but why? There are still very bad people wandering the wild lands that need killing.
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Best 3rd person shooter emulating a military simulator since ARMA and Operation Flashpoint. GRAW was a semi-military simulator, but this title is a massive, seamless open world with no load times.
There have been other titles like Mercenaries, Just Cause and GTAV with unique game play styles, but I personally think this is far much better.
Wildlands is a widely accepted comeback for the game maker Ubisoft. Now with customization through weapons, clothing, accessories, avatar facial and body features such as being able to choose between male or female, with a variety of hairstyles, tattoos, etc. It's filled the gap shooters have been lacking for a long time.
Being able to collect parts, and FULLY able to customize your weapon from the tip of the barrel, all the way down to the trigger mechanism, is amazing. It also makes a difference.
Ubi also has a store set up that allows players to buy weapons without having to wait, or collect them in game. I for one decided to purchase the “Sniper” load out, that costs about $1.50. But I’ve always thought implementing ways to enjoy a game right away without cheating, even though it costs money, is the best route for game developers.
Wildlands is a truly next-gen title with endless game play. Extremely beautiful and breathtaking graphics that produce jaw dropping ultra realistic scenery. Controls are extremely smooth, fluent and character movement is lifelike. Sound effects are spot on, weapons and vehicles are plentiful, and the overall theme of the game could not be better.
The overall best part is, this game doesn't force people to play online, and can truly be played without an internet connection. With the 3 NPC's that tag along and assist you in combat, it makes the game even more lively and believable. They're not just cannon fodder either. They actually help in combat situations.
The AI is well balance and the game play is semi realistic. One shot from a sniper rifle actually puts the enemy down. Head and body shots from sidearm’s, assault and sub rifles actually take the enemy out with 1-3 bullets. No need to waste your entire stack of ammunition, or an entire clip. Plenty of ammo caches so your player isn't starving for resupplies.
They've even brought back "sync shooting". Awesome! Wildlands may not have door breaching, snake cams, wall scaling, or carpet bombing to flatten your enemy, but it has tons of options to make those things forgettable.
Things like the ability to shoot out lights, generators, alarms and such and completely go stealth. This game fluctuates from day to night also. There might not be any body dragging or hiding. But at least Ubi didn't implement the cheesy "fog of war" syndrome. Enemies can see as far as you can, and they don’t just pop up from around corners, or fall out of the sky like Left for Dead 2.
Enemies don't have super spidey senses or X-ray vision like in Call of Duty, nor do they have on horse blinders like in Metal Gear Solid. No infinite endless wave of soldiers either. However they will pursue you if they know where you are, but lose sight of you if you can evade their detection. Eventually they will stop searching. You can even get the Police and the Cartel to start fighting one another. Well balance, AI.
Maybe gamers are getting tired of taking down enemies in China, Russia and the middle east, and I'm sure those countries are tired of being the bad guys in every game title. But fighting a drug cartel is something truly unique, new and exciting, game wise at least.
This is all done in a completely non linear environment, in an event order gamers can choose at their own discretion. Amazing!!!
This is the first game I've wanted to stay up until dawn and play until my eyes fell out since The original Need for Speed on 3DO :)
What's shocking the most is, this game is really just that good, and it surprises me even more Ubisoft was able to pull it off without massive amounts of glitches this time around. Because Ubisoft's Tom Clancy's The Division, truly was a division that divided gamers that developed a love hate relationship for that title. It was plagued with glitches and cheaters, and was nothing like what the developers originally planned.
This title has been an absolute redemption, and honestly, if not for having access to the early Beta release, I would have never even thought about purchasing this game. I even started to quit the download of the massive 22GB demo file that took 17 hours to retrieve But although I swore I’d never purchase another Ubisoft game, I'm extremely happy Ubi made this available to play beforehand.
Ubi has hit the head on the nail. Unless they release an update that screws up the entire game, or makes game saves go corrupt at 80% game completion, I'm recommending 15 stars!
Most Recent Customer Reviews
Giant open world
Several "avenues of approach"