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|AMAZON WORLDWIDE EXCLUSIVE|
The most brutal wars are fought from within. Get a look at the inner workings of the Santa Blanca drug cartel. Check out the new promotional live action prequel to Tom Clancy’s Ghost Recon Wildlands.
Watch exclusively on Prime.
About the product
- The Ultimate Military Shooter Set In An Open World - Giving you total freedom of choice to decide how to play.
- You Decide Your Attack Plan - Play every mission the way you want. Utilize stealth, execute tactical plans or come out guns blazing.
- You Decide Where To Explore - the diverse Bolivian weather and terrain will impact your world and gameplay.
- You Decide The Cartel's Fate - Infiltrate enemy territories and take down cartel leaders to break the hostile Santa Blanca organization.
- You Decide Your Ghosts - Lead your Ghost team solo or join friends in seamless drop-in, drop-out co-op.
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Experience total freedom of choice in Tom Clancy's Ghost Recon Wildlands, the ultimate military shooter set in a massive open world setting.
The Santa Blanca drug cartel has transformed the beautiful South American country of Bolivia into a perilous narco-state, leading to lawlessness, fear, and rampant violence. With their corrosive influence growing, the cartel plagues the citizens of Bolivia but all hope is not lost. The Ghosts, an elite US Special Forces team, are tasked to combat the cartel and save the country from collapse.
You decide how to play, and every decision affects the world around you.
Top Customer Reviews
In a lot of other games you run around, kill the bad guys and move on. Here... you WANT to kill the bad guys. The game shows you what this cartel is doing to the people. It shows you the horror of their power and their lack of respect for everyone not them. It makes you WANT to execute the enemies. They aren't just soldiers as can be said for a lot of other genre games. Here you can see even the foot soldiers intimidating the Bolivians. When you get into position for kill shots or stealth extractions, you will find yourself wanting to wipe the whole board of enemies. So.. that was cool.
There is a lot of "world" here to go through, but you will find after a Buchon or two that the game does become a bit rinse and repeat with the side missions. Each area has the same set of side missions to complete so you will find yourself calling for helicopters to quickly get to the next place and calling for armored vehicles to take out the next convoy quite often. While this aspect is pretty formulaic, it exists solely for the purpose of beefing up your skill sets and is not a requirement. The over-arching story line is worth following through each and every Buchon. You will be given the option to end the game early based on intel or to continue to destabilize the cartel. I went with 100% destabilization.
The overall mechanics of the game are pretty good but it is definitely tiresome that the cutscene mechanics for getting in / out of vehicles takes over. If you're in a firefight and need to exit your vehicle, you have to wait for your guy to close the vehicle door... why? These guys also take an eternity to cycle their weapons. I get that the mechanic exists to sow the player down a bit, but this is not a reality of any elite soldier. Additionally, at the higher difficulties, the enemies NEVER miss, even when they are shooting several hundred meters with sub machine guns that are super high rate of fire with crazy recoil. These "street thugs" are all somehow expert marksmen when using garbage weapons at great distance.
You will also likely find that you will only use the rebels for support drops and recon. Their presence on the field is often more a hinderance than anything.
All of that negative stuff out of the way... The game is beautiful. While I feel the cutscenes may have looked a bit cheap, the story progression was very good. You get used to the game's mechanics really fast as well. Likely, you will begin making different determinations on how you want to approach a certain mission. Creating goals for yourself outside those provided in the game, just to see if you can do it. And I cannot say enough how much more fun the game is when you've got other people to play with as your squad. While this may take away from the guaranteed kills with sync shot and rely on your friends to land their shots, it is more "exciting."
The weapon progression, I feel, stops pretty early. You will likely land a weapon set-up and combination pretty early on that you will stick with for the rest of the game. Most weapons didn't differentiate themselves enough to warrant changing them out. Take the MK17 (SCAR variant). Depending on where you go, you could get this weapon early on, get a pretty good set of attachments then never take this weapon off. At no point did I feel the want / need to use a submachine gun, shotgun, or LMG. But this is personal choice and fit my style of play. Your mileage may vary.
Definitely a fun game to play and one that does encourage you to finish it out 100%. You can get out at 75% completion... but why? There are still very bad people wandering the wild lands that need killing.
I've played all the previous Ghost Recon games, I've played Battlefield, I've played Operation Flashpoint, I've played most of the Call of Duty games. I lean toward liking the simulation style games - the Operation Flashpoint and more challenging Ghost Recon games. I like planning the attack and getting in without getting seen or shot.
That said, sometimes those sim games can be pretty unforgiving and frustrating. Trying and failing at the same mission over and over if something goes sideways can be painful.
This is a perfect balance between the sim games and arcade. You can't really just "run and gun" the way you do in Call of Duty, but you don't need to be overly careful, either. You can still "go loud" if you want and succeed - it lets you play the way you want rather than requiring one play style.
The sandbox nature of it just adds to the fun. Take the missions in the order you want, at the speed you want. If you don't want to do missions you can just roam the countryside and have random encounters with the bad guys.
Other reviews have mentioned there's a Grand Theft Auto feel to it, and there is. You can steal cars, planes, helicopters, bikes, and boats. The sandbox aspect and map have a very GTA feel. If you get involved in fighting the local army there's a "wanted level" system like GTA where the local army brings more and more reinforcements until you lose them. All the better - it gives the sandbox a more dynamic feel.
Plus - co-op campaign! That's something so many games miss out on. I play with my friends and family a lot and I don't want to just be playing, like, "Horde Mode" or "Capture the Flag." I want to play with them cooperatively. Even if you've done a mission and one of your co-op folks haven't, you can re-do the mission in co-op with them so it doesn't matter if one person is further in the game than the other. Really well done.
It's been a long time since I've been so excited to get home and play a game. I hope they put out more of these.
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