Tom Clancy's HAWX - PC

3.8 out of 5 stars 125 customer reviews
| 7 answered questions
Rated: Teen
Metascore: 70 / 100
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About the Product

  • Become a member of the elite HAWX squadron and command more than 50 iconic in-game planes
  • Explore real locations all over the world with photo-realistic environments created using high-end satellite data
  • Use the PVP mode to engage other players in brutal dogfights for bragging rights and in-game rewards
  • Experience the extended campaign as a solo flier or in multiplayer mode with smooth jump in/jump out functionality
  • Let unique E.R.S. technology guide you in evading incoming missiles, avoiding crashes, and controlling weapons

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Product Description

Platform: PC

“Though I Fly Through the Valley of Death, I Shall Fear No Evil. For I am at 80,000 Feet and Climbing.” - SR-71 USAF base (Kadena, Japan)

Product Information

Release date March 10, 2009
Customer Reviews
3.8 out of 5 stars 125 customer reviews

3.8 out of 5 stars
Best Sellers Rank #23,793 in videogames
#1,410 in Video Games > Xbox 360 > Games
#2,677 in Video Games > PlayStation 3
#3,027 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: PC
After Prince of Persia and EndWar, this is the third major Ubisoft retail release to come out protected not by any intrusive yet ineffective DRM scheme but simply by gamers' honor. And, on top of that, it is a very good game.

There hasn't been a similar game released for some time now: simplified arcade-like action with easy controls, breath-taking cinematics and impressive graphics - that will run in full even in mid-range PC systems. My advice: as with any flight combat game, using a joystick will make things so much more enjoyable and intuitive.

If you are more of an authenticity buff (and still have tons of free time to spare) I would advise going with a combat AddOn for Flight Simulator or a good old Jane's title. You will find no realistic cockpit and detailed controls in H.A.W.X. So, is this flight combat game dummied down? Well, yes. But I promise you: you will have FUN like never before!

Hammerheading over cityscapes and coming in from the Sun over the desert has never been more easy to master. The electronic aids and bare-minimum controls will let you enjoy the fights and start mastering them early on.

This is a 4star game but I decided to give it full marks just because the Canadians at UBISOFT keep walking the narrow path towards a DRM-free future. It cannot be easy to take such bold decisions during such a tight economy. They deserve our support.

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Platform for Display: PC
This is a pretty game, lots of action, lots of things to blow up, makes a lot of noise and seems to be a game aimed at kids. It is not in any way a flight sim except that it happens to take place in airplanes. And thats where any similarity to a flight sim ends.

The planes fly like they are on rails, there is no inertia whatsoever. Engines accelerate the planes with vertical climbs not making much difference to speed. You can jerk a high AOA turn and the speed stays pretty much constant. You can go inverted and pull loop a few thousand feet off the ground~ and make it. There is no speed compression, you can turn as sharp as you want at any speed. You can target enemy aircraft and ground targets about 2-3 seconds apart and fire on them from high off angles and speed at close range and still hit.

Not much of a sim, but fun as a game. EZ entry for people with no knowledge of flight sims or desire to learn all the stuff that goes with it. Its a console game adapted to a PC platform~ nuff said.
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Platform for Display: PC
I have to say that I continue to be impressed with this game as I play it more. I may have under appreciated the graphics, I find that the use of the satellite imagery to be a great thing and probably much cheaper than having designers start from scratch in a fictional world like Ace Combat series.

I think the Cape Canaveral map is cool but while playing I was reminded of an Ace Combat 4 map of basically the same thing, the Magellan Straits, Caribbean, Afghanistan, Middle East(Probably Arabia), Central African, and all of the 17 maps are really great. Another thing is that in the first mission, Juarez, Mexico, you support the Ghosts in the earlier GRAW games which is a nice tie in and I'm pretty sure you support the Rainbow Team from Rainbow Six Vegas in the Nevada map. Other noteworthy planes are the YF-23 that lost out to the F-22, the XA-20 Razorback which I've never seen anywhere else, X-29 demostrator, Harrier, EA-6B Prowler, Mig-21, A12 Wing, and other curiosities.

Something I wish was included was fully destructible environments, your missiles splash in the water but don't effect buildings or trees. Another thing that would be great would be add-on maps or a map editor in which we could use google earth imagery or some kind of expansion packs for helos, gunships or even prop planes. All in all I have to update my rating to an 8.5, since I'm a non-console player I can't compare it to the latest Ace Combat but I'm sure it more than holds it's own against it.

Yeah this is a fun game that reminds me very much of the Ace Combat series for consoles of which I have not played since I became a PC only gamer. It's not a sim by any means but if you want that get the Microsoft flight sim or any of the other ones available on PC.
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Platform for Display: PC
First off, I'll admit I'm a simulation type guy. I've played in-depth games like the JANES series, Microsoft FSX, and the sort. However, even I get tired of managing all those switches all the time and I just want to dance around the sky and blow things up. If thats what you want, than HAWX is definitely worth a look.

First off, the graphics are the game's strong attribute. The landscape and the planes are beautifully modeled. The effects however, such as flak, missiles, enemy fire, and certain explosions, seem to be lacking in authenticity when compared to the graphical quality of everything else.

The flight model is obviously very simple and easy to use; I wouldn't recommend hooking up a complex control system to play this game. I tried my Saitek X52 system with rudder pedals, didn't work so well. But a Microsoft Sidewinder with a throttle slider and twist-style stick works outstanding.

The one area that will be a challenge is when the assistence mode (AKA the alpha limiters for those aviation buffs) is turned off. This will allow some very high angle-of-attack manuevering and snap turns. However, the other reason this mode is challenging is because the camera viewpoint in this mode is normally off to the side of your plane, keeping your plane and your target in the same line of sight. But when you get into these close-in tight dogfights, the camera can't seem to keep the enemy plane in view for more than a few moments, and good luck trying to engage with guns in this mode if you run out of your three dozen missiles. Luckily, gun ammo is infinite, and bursts are limited to the gun's heat build-up.
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