Top positive review
One person found this helpful
A Great Sequel with Two Major Annoyances
on March 20, 2010
My friend and I really enjoyed playing the first Rainbow Six Vegas on our Playstations. So we were really looking forward to playing the sequel, figuring everything would just be better -- because aren't sequels ALWAYS better than the originals? Well, R6V2 has some definite improvements over the original -- most notably the quality of the graphics and the more frequent saving of checkpoints so every time you both get killed you don't have to start over at the beginning of the entire level. And R6V2 is still loads of fun. But we've also got a couple of major gripes, so here they are:
(1) The game may be fun for four players, but for two players it can be really annoying. Why? Because no matter how many actual humans are playing the game, you're always in a team of four characters. That means that the characters that are NOT being played by humans are played by the computer. And most of the time, these "extra" characters just get in the way. These extra characters didn't exist in R6V1 so the two-player gameplay was a lot more fun and a lot less annoying.
(2) The grenade/infrared buttons have been switched. If you're using to playing R6V1, then you're used to pressing the Circle button for infrared and R2 for throwing a grenade. In the sequel, those two buttons are reversed. And so whenever you want to use infrared, you end up throwing a grenade instead. Not sure why the developers thought switching those buttons would make for better gameplay, but my friend and I have "committed suicide" several times because we were TRYING to enter infrared mode.
Other than that, a lot of what made R6V1 so fun can still be found in R6V2, so it's not like the sequel sucks. It's still a great game -- it just falls shy of being on the shortlist for sequels that surpass the originals.