About the Product
- Step back into the shoes of rogue agent Sam Fisher and go deep behind enemy lines and infiltrate a terrorist plot.
- Gameplay, Cinematic, Maps, HUD, Menus, Loading screens, and more are projected in the stereoscopic 3D of the 3DS.
- New button mapping with the Slide Pad and Touch Pad gives the player seamless control to equip weapons and gadgets for more effective mission executions.
- Protagonist Sam Fisher is equipped with enhanced weapons and better gadgets to infiltrate the enemy: new fusion goggles, OCP electronic disabling device, wall mine, more add-ons for the SC-20K rifle and more.
- Lock picking is enhanced by utilizing the new Slide Pad to mimic the realism of lock picking. Hacking has also evolved from numeric codes to solving interactive 3D puzzles.
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Tom Clancy Splinter Cell 3D is a handheld Stealth-Action game coming exclusively to the Nintendo 3DS.* One of the most highly anticipated handheld games of 2011 and timed to release with the new Nintendo 3DS handheld platform, Tom Clancy's Splinter Cell 3D reveals a whole new dimension to the iconic series protagonist, Sam Fisher, as well as the multimillion-selling Splinter Cell series through the advanced stereoscopic 3D functionality of the 3DS. Features include: sharp 3DS graphics in all areas of the game, new button mapping utilizing the Slide and Touch pad, enhanced weapons and improved puzzle-solving abilities.
Sam Fisher is sent behind enemy lines in the Korean Peninsula to prevent WWIII, by investigating the responsible party that sunk the USS Clarence E Walsh, the United States' most advanced cruiser. Through his investigation, Sam learns that the key parties who are planning to use the Masse Kernels to launch WWIII are war comrade Douglas Shetland, Displace International, and Admiral Otomo, the Third Echelon Information Self Defense Force (I-SDF) contact. The cutting edge hardware of the new Nintendo 3DS allows Splinter Cell fans to play in immersive 3D and ability to interact with the game like nothing before.
Nintendo 3DS is a groundbreaking hardware release that brings 3D gaming to the handheld market for the first time. The fourth major release in the DS product line, the Nintendo 3DS utilizes 3D Slider functionality and an improved top LCD display to present a glasses-free 3D effect in compatible games, while giving players the option to moderate the effect as they see fit. Taken together with additional features including full analog control in 3D game environments, motion and gyro sensors that transfer the movements of the handheld into the game, 3D camera functionality, an adjustable stylus and full backwards compatibility and you have not only a must-have system, but a revolution in handheld gaming.
Key Game Features
- The Sam Fisher Saga Continues - Step back into the shoes of rogue agent Sam Fisher and go deep behind enemy lines and infiltrate a terrorist plot.
- Immersive 3D Action - Gameplay, cinematic, maps, HUD, menus, loading screens and more are projected in stereoscopic 3D.
- Optimized Controls - New button mapping with the Slide Pad and Touch Pad gives the player seamless control to equip weapons and gadgets for more effective mission executions.
- Enhanced Weapons - Protagonist Sam Fisher is equipped with enhanced weapons and better gadgets to infiltrate the enemy: new fusion goggles, OCP electronic disabling device, wall mine, more add-ons for the SC-20K rifle, smoke and gas grenades.
- Infiltration Evolved - Lock picking is enhanced by utilizing the new Slide Pad to mimic the realism of lock picking. Hacking has also evolved from numeric codes to solving interactive 3D puzzles.
An enhanced weapons set.
Optimized 3DS controls.
Crisp 3DS graphics.
Classic play and clear goals.
* Nintendo 3DS sold separately.
Top Customer Reviews
I was quickly convinced that there is a lot to like about this series, so I went ahead and got Blacklist, and love it. Meanwhile, I also enjoy having a portable game in the series. It was an early 3DS title, so there is no circle pad pro support. That's fine, but it means that a handful of controls were mapped to the touch screen. It's mainly context-sensitive actions and equipment selection, so it never gets in the way, but it's a little less slick than playing on a dual-analog controller.
This game introduced projecting 3D text onto the game world for quick hints and mission reminders, which works so well that they reused it to great effect in Blacklist. Little details like that pull the game together nicely. It's not always quite as clear how or why you've been spotted, which for me means a lot of restarting from checkpoints, but trial and error is part of the process of a game like this.
The 3D effect is very slight in this game. Some people like that, but I prefer 3D to be "deep", as it is in Ocarina of Time or Snake Eater. Unlike Resident Evil Revelations, there is no option to increase the shallow 3D effect. It's not a big deal, but I thought it was worth mentioning.
Thumbs up on the game, and at the time of writing it's a real bargain!
There are many underwhelming aspects to this game that prevent it from living up to the console/PC version. Graphically, the environments are scaled down a lot, cutting back on lots of details that help you navigate and distinguish one area from another. Since I haven't done any direct comparisons on this, I'll just say that the graphics will leave you wishing they had optimized the port to look at least look as good as MGS3D in replicating the experience of the original. The enemy AI isn't very sophisticated, either. Enemies will listen for you to make noise, but often they ignore you until you're very close or directly exposed.
Since this is a handheld version, it's really hard to optimize the bright/dark ratio for the game. Some people will even be playing this on a sunny day outside, as crazy as that would be given how dark it would look, so I empathize with the devs on this one. Many say it's too dark, some will say too bright in places, but if you put your brightness at level 4 and you're playing indoors, it will look fine and the light levels will be better suited to how the game was designed to look.
The good news is that you can learn to look past the shortcomings and enjoy the mostly intact level structure and the superbly reproduced voice acting and sound.Read more ›
Most Recent Customer Reviews
Nice game but does not utilize the new analog control. If they updated it with a patch, 5 stars.Published 3 months ago by Rick
I saw that bad reviews for this game but decided to buy it because it was cheap and because it still looked pretty fun. Read morePublished 7 months ago by Jedidiah Morden
The jangky controls were not improved on very well but other than that a very solid port.Published 7 months ago by Richard