Tom Clancy's Splinter Cell Chaos Theory - Xbox

4.6 out of 5 stars 142 customer reviews
Rated: Mature
Metascore: 94 / 100
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About the Product

  • To achieve your mission you'll kill from close-range with your combat knife, shoot with a high-tech rifle, and use radical suppression techniques like the inverted neck break
  • Intelligent enemies making your mission more risky as you have to get much, much closer to them
  • Completely replayable -- Totally open level design with multi-paths and optional secondary objectives
  • Strive for ultimate stealth and rank yourself with the all new post-mission statistics and scoring system
  • Extend the game with intense content you can download through Xbox Live

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Product Description

Platform: Xbox

Product Description

Splinter Cell: Chaos Theory takes you back into the shadowy world of Sam Fisher, a special agent on the front lines of the information war. It's 2008 when we return to the intrigues of the new warfare; The Japanese economy has collapsed and evidence indicates that it was due to a virus originating from South Korea. The Japanese request American assistance - and Sam Fsher is sent deep into hostile territory, to collect critical intelligence just inches from his worst enemies.

Sam Fisher is back for more espionage and intrigue in Splinter Cell: Chaos Theory. All the nail biting about whether to go in "hot" with guns blazing, or to use stealth is back in this new version, plus some amazing improvements. Chaos Theory ups the ante with vastly improved graphics, totally open level design, and coop gameplay.

Fresh from the East Timor operations, Fisher is now put on the front lines of information warfare. The year is 2008 and the world is suffering from citywide blackouts, stock exchange sabotage, and electronic hijacking of national defense systems. The stakes are high and Fisher, as the NSA's most elite black-ops agent, is inserted in operations to aggressively gather intelligence. A wide range of missions call on a lethal mixture of weapons and close range combat. While Chaos Theory demands the same agility and athleticism required in previous Splinter Cell incarnations, some new weapons, gadgets and moves are available, such as the prototype Land Warrior rifle, and the stealthy, but oh-so-deadly inverted neck break.

In addition to an improved graphics engine, physics are enhanced, too. Enhancements like rag doll physics, particle effects, and realistic interaction with the environment make the Splinter Cell experience more immersive than ever. Just as judging your environment was crucial in past Splinter Cell games, Chaos Theory demands that you understand the delicate balance between light and shadow to stay alive.

Chaos Theory offers great replayability in single player mode, thanks to its vast, open level design. There's always more than one way to achieve your objectives. At the beginning of each mission you are given your objectives, but you must choose how to go about completing them. Decisions about stealth versus conflict are yours to make, too. Should you enter a mission with non-lethal weaponry, a host of guns and ammo, or a little bit of both? You decide.

The Splinter Cell franchise is known for its tense, stealth-driven multi-player modes, and Chaos Theory is no exception. This version adds unique cooperative modes where you and your teammates must complete infiltration missions. Try to keep each other alive. Try to thrive in the dark and strike when the moment is right.

Product Information

Release date June 15, 2006
Customer Reviews
4.6 out of 5 stars 142 customer reviews

4.6 out of 5 stars
Best Sellers Rank #14,856 in videogames
#212 in Video Games > More Systems > Xbox > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.2 x 0.8 inches
Media: Video Game
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Customer Reviews

Top Customer Reviews

By Terry Mesnard VINE VOICE on April 28, 2005
Platform for Display: Xbox
When the first Splinter Cell game came out, I immediately bought it for it's blend of cool visuals, shadowy game play and cool spy moves. I didn't like it. I'm not a fan of trial and error gameplay and the game was completely filled with it. And, while realistic I'm sure, setting off alarms was too easy and unforgiving.

Splinter Cell 2 did a better job of smoothing out the problems of the first while including a cool online portion but it still had trial and error gameplay that I couldn't get into.

Finally, Splinter Cell: Chaos Theory is out and it is grand.

When I first started to play the single player game, I was amazed at how much more forgiving the system was. Not to say it was dumbed down or easier, I still got my ass handed to me, but it was more fair. And if I made a mistake it didn't necessarily spell total disaster. Overall, it's still a lot of the same from before, except that in this case you are given much more freedom in how you want to go about your missions and you can, in fact, use those high-powered weapons you were given without worry.

Then there's the multi-player portion which is amazing. The co-op mode is fully fleshed out, allowing two people to play either split screen, system link or through Live. New moves are given for team attacks and for various ways of solving situations. Gameplay is fun and exciting, it's a natural extension of the single-player experience and makes me wonder why it took for the third game for them to include it. My only complaint is that there aren't many co-op levels but hopefully this will be remedied through downloads through Live.

As if those two modes aren't enough, there's the merc vs. spy multi-player from the second Splinter Cell.
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Platform for Display: Xbox
The Splinter Cell series has been truly amazing, and with #3 they have perfected it. The AI is great, the graphics are stunning, and gameplay is simply fun.

First, if you've never played the Splinter Cell theory, you really have to see these graphics. Curtains ripple in the wind. Candlelight gleams faintly. Streetlights fall through blinds in rippled patterns. It is gorgeous to watch.

The plot feels very real and current. You're a lone spy, sent in to get information and extract hostages. You learn more as you go through the game, finding out who to trust and who not to trust.

All the latest gadgets and techniques are here. You have to use your heat vision, night vision, electronic vision to scan for danger. You have a wireless device to scan laptops from nearby. You can shimmy along pipes, hang by your knees and grab people beneath you. You can slit holes in fabric curtains and grab people through them. You really begin to forget that this is "just" a game.

The enemies have become quite intelligent. If you turn off lights, they wonder who did that. If you open doors that should have been closed, they notice. You really couldn't ask for much more.

But then, it gets even better. The missions offer a number of ways to solve them. There isn't just "one path". And multiplayer is truly phenomonal. You could play multiplayer every day for months and never get bored.

Of course, it needs to be pointed out that, while you can aim for stealth as much as you wish, this is a game involving violence. You are snapping the necks of guards, watching hostages be killed in nasty ways, and generally dealing with adult dangers. This isn't a game for pre-teens.
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Platform for Display: Xbox
Ive played and tremendously enjoyed the first two Splinter Cell series, but this one is far and away the best, in fact its the best game in its genre, no other tatical/action game comes close. These are the best graphics I've seen for the X-Box (and I have Doom 3, Halo 2 and Riddick). The textures look incredible and its incredibly immersive, this game sucks you right in. The enemy AI has drastically improved, the enemy responds to broken lightbulbs and locks the added all round intelligence makes the game extremely believable. The only feature that marred the last 2 Splinter Cells' was the enemies lack of intelligence and common sense, most of this has been corrected.

The 5.1 mix of this game is perhaps the best that I own, you are put right in the middle of the environment, guards walk and talk behind you and sounds swirl around you with great effect, and the ambient sounds are fantastic. Sometimes when dogs are barking or birds chirping, I actually have to put the sound on mute to check if its coming from the game or outside, its that good!

All in all, this is the best game for X-box I've ever played. You wouldnt be disappointed.
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Platform for Display: Xbox
Sam Fisher is back once again. This time he must find the source of the barrage of information attacks causing blackouts and unexplained attacks on US targets.

The first thing you will notice about this game is that it is huge compared to the first two splinter cell's. Look at the manual and you will notice it is unbelievably thick. This is because there is so much things that Sam can do. All of Sam's tools and gadgets carry over to CT, but he now has some new ones. He can use his pistol to disrupt the functionality of most electrical components. No more having to fire your pistol to shoot out lights and making a lot of noise as the glass breaks. With the EV, Sam can just shoot a laser at the light and the light will flicker off within a few seconds. He can also do the same to computer screens, TV's and radios, which drives the enemies mad. Perhaps that coolest new thing he can do in this area is that he can wirelessly hack into PC's even while someone is sitting at the desk. Now is that cool or what?

Sam's SCK-20 has a few upgrades that allow you to use different attachments. In addition to the launcher attachment that allows you to fire camera, shockers, grenades, etc, there is also foregrip, sniper and shotgun attachments. The Foregrip allows Sam to aim the SCK-20 with more accuracy. The sniper attachment turns the gun into a Sniper rifle. I haven't used it yet, but will choose it on my next mission. Finally there is a shotgun attachment for the times when you just want to let the enemies know you mean business. Its very noisy, but if you get to point where you have to use it, you probably don't care anyway. The only drawback to these new attachments is that you can only choose one per mission.
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