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Tomb of Annihilation (Dungeons & Dragons) Hardcover – September 19, 2017
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Want an awesome setting, interesting NPC's, dinosaur racing, jungle goblins, silly murderous grungs (yass), and terrible death and madness in the jungle? You're looking at the best place. Great story hooks, awesome setting, cool ideas, and ways to make this a Playground of Death for your players lie within these pages.
If you're looking for fun, go buy this.
-DINOSAURS IN D&D
-Zombies, and zombie dinosaurs
-2 new character backgrounds - Archaeologist and Anthropologist
-Want to be Indiana Jones and explore ruins and temples and jungle? Get your DM to run this adventure.
-The jungle is brutal. Come prepared and bring supplies or you'll die.
Personal note: I grew up reading the Dinotopia books, and Chult, the setting of Tomb of Annihilation, is more than I could have asked for to relive those adventures with my friends. I'll be running ToA in person at the local game store, as well as online using Roll20. I've set up a Discord server for fellow DMs to chat about the adventure and bounce ideas off of each other. There are over 120 of us in there so far. Add me on Discord, and I'll shoot you an invite. I'm Apollonaut#9012.
This is one of the most interesting and unique campaigns I have seen. Think how many adventurers have been brought back to life via magic. Those people now risk dying. It also brings us somewhere new, namely the island of Chult, and that is always good. Much like how Out of the Abyss opened the Underdark to us or Curse of Strahd brought us to Barorvia, I like a campaign that takes me out of Waterdeep or the Sword Coast.
Outside the walls Port Nyanzaru, the island's only city, Chult is a savage, brutal and violent jungle land filled with ancient ruins of Chult's long ago past, legions of undead, dinosaurs, yuan-ti, strange and exotic beasts and plants and a variety of peoples calling the island home. Inside the walls, players may be safe. Outside, this island will kill you, and the safety net of bringing back a character from the dead will no work this time because it is gone.
As much as this book is about death and trying to avoid it, there is humor. D&D turned to Pendleton Ward, creator of Adventure Time to input humor into this campaign, and he has certainly delivered with a wide array or unusual creatures and situations that will bring humor to a dark campaign. And then, there is the Tomb itself. Acererak, who many know as the lich featured on the cover of the 5th Edition Dungeon Master's Guide, is also the creator of the legendary Tomb of Horrors we saw restored in Tales of the Yawning Portal, so you know this is going to be a death-trap filled murder dungeon, heavy on the death.
And yet, it is as great as the stories of triumphs, of saving the day and killing the monster are, every D&D player has a great death story that has made us laugh, put a smile on our faces or left us amused but scratching our heads.
Even if you do not run the campaign, this book still serves as a great source book for the island of Chult if you want to take your players to somewhere new. We get the Chultan ethnicity for humans, and the Anthropologist and Archeologist backgrounds.
All in all, a really well done book, interesting campaign and a great source book.
Most recent customer reviews
Great sandbox campaign otherwise.