Top critical review
8 people found this helpful
Worth checking out at least for the game design, but combat is super weak.
on December 8, 2014
As a dude who played the original tomb raiders as a kid, I think this latest title is a good example of how the franchise has evolved, and also not evolved. Its evolution is in the design. Graphics are amazing, and most of the environments are so compelling you feel absolutely absorbed by the game...
UNTIL you realize that the combat is so super weak you feel like you beat this game in your sleep. I'm a very casual gamer, and it felt like it required no effort at all to plow through this game on the regular difficulty. I guess you could bump it up to hard, but that wouldn't change the other problem with the combat, which is that the mechanics feel totally outdated. For example, in previous tomb raiders you could do really basic things like shoot while jumping, but not in this one. You just aim boring weapons at super slow moving targets and shoot them from pretty much any range, and that's how you whack mofos. The weapons are kind of like whatever – who really cares about upgrading your rifle since it basically kills everything effortlessly from any distance and you never really run out of ammo. Lastly, there's times where the game feels like some old crappy arcade game, where you have to tap "X" at just the right moment to get through a sequence. I saw that in this game and I was like, really, people still incorporate this into video games... why? No, really, why??
It's all good though. I bought this on Black Friday discount and it was a fun game, even though I plowed through it super fast. I guess there's a bunch of secret tombs you can find here and there, and secret items like relics (like little carved statues, which no sane person would ever really care about)... if any of that floats your boat. I was really impressed by every aspect of the game's design, but found the combat to be whatever. I think the game is worth checking out at least for the design.