Total War: Shogun 2 - PC

3.1 out of 5 stars 77 customer reviews
| 5 answered questions
Rated: Teen
Metascore: 90 / 100
$ 19 97
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About the Product

  • Choose from 9 different clans and compete on and offline for the undisputed supremacy of Medieval Japan. Gain experience to level up your own character-warlord as well as your generals and agents.
  • Play through the Main Campaign in single player or invite a friend online to play competitively or cooperatively in Campaign Multiplayer mode.
  • Developed according to Sun Tzu's principles in the Art of War, the Artificial Intelligence constantly analyzes its situation and reacts to your every move with greater precision and variety.
  • A streamlined User Interface makes management of your kingdom much easier. Build and govern cities, recruit and train troops, conduct diplomacy and manage your agents - each feature is now introduced with comprehensive tutorials

Product Description

Platform: PC | Edition: Standard

Shogun 2 is the ultimate refinement of the original formula with a new, cutting-edge AI, more polish and online functionality than ever before. The result is the perfect mix of real-time and turn-based strategy gaming that invites both veterans of Total War and new players to experience the enjoyment and depth of the series.

Product Information

Platform:PC  |  Edition:Standard
Release date March 15, 2011
Customer Reviews
3.1 out of 5 stars 77 customer reviews

3.1 out of 5 stars
Best Sellers Rank #19,438 in videogames
#2,326 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

Platform for Display: PCEdition: Standard Verified Purchase
For me, after a brilliant start with Shogun, Medieval, and Rome, the Total War series got too bogged down with a glut of unit types. What I liked about the first three was that the simplicity of tactical knowledge required - pikemen > horsemen > archers > pikemen - to play the game did not create a simplistic battlefield. In the tutorial for Shogun, when a depleted squad of archers on a hill take out a rushing unit of samurai, the game shows its intention. To me, the Total War series aims to be intuitive wargaming, and Shogun 2 is the best one of those yet.

First, a brief introduction for non Total War players - and this is the first game in the series that they should be picking up. Shogun 2 is three games in 1: a Turn-Based overworld map (Think Civilization), a squad-based Real-Time-Strategy battle system (The best in the business), and a unit-based RTS Naval battle system. You start by picking a clan, your goal is to take over Japan. There are also multiplayer modes, but they are reorganizations of the three basic engines above. It's all very simple, and instead of that being a poor choice for the designer, instead of that making a game without depth, in Shogun 2, that's exactly what they need.

When other game designers say, "We aimed for a streamlined, simplified experience," I groan and take that game off of my Looking Forward To list. But when Creative Assembly said the same, I became more intrigued, having been disappointed in the series' last couple of games. They had become overly-complex with too many units to keep track of, and too much going on for the player to be able to focus on what makes the Total War games great - intuitively building your empire and crushing your enemies.
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Platform for Display: PCEdition: Standard Verified Purchase
I don't know what these clowns are complaining about, but I absolutely love this game. Granted, Steam sucks complete a**. But you know what? If it weren't for Steam, the only PC game you would ever play would be some worthless port. Your first clue in that this might be a decent game is that there is no PS3 or Xbox version. This game was made exclusively for PCs and takes full advantage of my new setup. The direct x 11 graphics are beyond cool; they are, at times at least, absolutely breathtaking. The AI is rather good, especially on the battlefield with the battle difficulty turned up. There is just simply no limit to what you can do as far as recreating famous battle tactics and maneuvers from history. Show me another non-pos, non-port game where you can do that. As for the kid whining about being attacked his first turn, go play COD.
As a Civ IV addict who was absolutely disappointed (and rather nauseated) with what they did to that game, I was excited to see that I had found a worthy supplement (not replacement) in Shogun 2. The diplomatic aspect of the game is not as cool Civ IV (you can't trade tech, people seem to break treaties with impunity, the resource angle is not so clear, etc.), but the battle sequences are flat out badass. And like Civ, it's still extremely fun to vassalize some poor bastard who just happens to be camping out in my favorite spot next to Kyoto. So it goes, and so I play what is an awesome game.
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Platform for Display: PCEdition: Standard Verified Purchase
I got my Total War: Shogun 2 game from Amazon in the mail on Saturday. I loaded it up Saturday night, and it took quite a bit of time. Quite. A. Bit. Of. Time. By late Saturday night, I was too tired to try it out and figure it out. Sunday I told myself to give it a shot. I didn't stop playing until 1:00 Monday morning, even though I had to be up for work at 6:00 am.

It was worth the sleep deprivation.

Shogun 2, after the seemingly interminable wait to load up, lived up to my expectations. The strategies are challenging, and even though the battle sequences visually stuttered--it seemed to keep hanging up every few seconds here and there--I was too engrossed to stop playing. I have a feeling I will be showing up for work with bags under my eyes for a while.
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Platform for Display: PCEdition: Standard
First impressions are very positive - exotic setting, very polished interface, graphics and audio (the music score alone is worth the purchase). The game looks stunning after the DirectX11 patch was released. Battles are quick and deadly, castle sieges are a bit slower but more action packed due to the way they are performed. Strategic part of the game is involved, the expanded (over Medieval) diplomacy and character development trees are a nice feature. Tech tree seems a bit smaller this time around though (might be only my impression). The only gripe that I have with the game is a limited unit selection. The game gets repetitive too quickly. After playing 5+ campaign games I lost a bit of the interest in it. Every clan has access to the same units, the only difference being traits and bonuses added to some units/buildings based on which faction you actually choose. That quickly deteriorates into the game of rock-paper-scissors with all troops being very easily divided into 4 main categories (equivalent of spears, swords, cavalry and archers). Given, same can be said about Medieval, but there at least each category had many units in it, for a total of close to 200 possible fieldable units. Overall though, It is a very enjoyable game, with perhaps a bit less replay value as compared to the older games in the series. It will be interesting to see if there will be any expansion packs in the future.
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