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Total War: Shogun 2
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- CONQUER sixteenth-century Japan. Lead massive samurai armies and fleets of warships into sweeping real-time battles.
- BUILD a kingdom in turn-based mode. Wield economic, political, and military power to amass wealth, armies, and influence.
- SCHEME & FIGHT with Sun Tzu's powerful Art of War techniques. Deploy ninjas as either spies or assassins to gather enemy information or perform assassinations before unleashing the army's wrath.
- BATTLE ONLINE in special campaigns. Lead online armies to glory against the community's best Total War generals.
- NEW TOTAL WAR FEATURES
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Shogun 2 is the ultimate refinement of the original formula with a new, cutting-edge AI, more polish and online functionality than ever before. The result is the perfect mix of real-time and turn-based strategy gaming that invites both veterans of Total War and new players to experience the enjoyment and depth of the series.
Shogun 2: Total War is the long-awaited follow-up to the original PC game in the Total War turn-based Strategy franchise, Shogun: Total War. In it players assume the leadership of one of several warring provinces in a historically correct rendition of Medieval Japan simultaneously cursed by warfare and blessed with new wealth following the fall of the Ashikaga Shogunate. Using the natural and political resources available, as well as the strengths of their Samurai and peasant units, players eliminate enemies by all means possible as they seek to become the next shogun and extend their power over the whole of Japan. Additional features include: leveling of the player character, hero units and standard units, realistically varied AI responses and both competitive and cooperative online multiplayer support.
The Total War Franchise
In 2000, The Creative Assembly game development team reinvented the Strategy game genre with Shogun: Total War, an unprecedented blend of 3D real-time battles and turn-based game management that would become the first offering in the multi-award winning Total War series. With over 7 million units sold and universal acclaim from the press and community, The Total War franchise has consistently been at the cutting edge of the genre and is today one of the most successful PC franchises of all time. That success continues with Shogun 2: Total War. Shogun 2: Total War takes longtime veterans and newcomers alike to the next level of strategy gaming on PC. Based on 10 years of experience, Total War, Shogun 2 is the perfection of the series with a new Artificial Intelligence (AI), revolutionary multiplayer modes, brand new campaign map options and epic 3D real-time battles.
Shogun 2: Total War--Limited Edition
Set during the golden age of Samurai warfare, Shogun 2 brings to life the most turbulent period of Japanese history. It is the middle of the 16th century in Medieval Japan. The country, ruled for nearly 200 years by a unified government under the Ashikaga Shogunate, is now split into many warring clans following the shogunate's fall. The player takes on the role of one Daimyo, a feudal clan leader ruling a limited area of the country, and will use military engagements, economics and diplomacy to achieve the ultimate goal: unification of Japan under his supreme command and the title of Shogun - the undisputed ruler of Japan.
Like all Total War games, Shogun 2 is a turn-based Strategy game, featuring real-time tactics. The original Shogun: Total War game was the first in the Total War series, making it the blueprint for those that came after it, but this new game does contain a variety of new notable gameplay features. These features include: the players role as an individual leader on the field instead of an invisible hand guiding combat; improved graphics down to the motion capture techniques used to animate matched combat; a built-in morale system that allows opposing AI to react to the forces you set before them, influencing tactics as well as their willingness to stand and fight; combined naval and land battles; and RPG like leveling of standard units and special Hero units that rise in rank with each successful battle.
Limited Edition Extra Content
- The Total War: SHOGUN 2 Limited Edition delivers instant access to exclusive and free content to both the single player and multiplayer modes of the game.
- Exclusive ninja clan – the Hattori clan are masters of the Iga-ryu ninjutsu - a unique collection of martial skills and guerrilla techniques. This additional in-game faction is only available in the Limited Edition and includes the most powerful battlefield ninja units.
- Extra historical scenario - The Battle of Nagashino saw an alliance between the Oda and Tokugawa clans clashing against the legendary Takeda clan in 1575. Takeda was ultimately defeated but, as in all Total War battles, victory lies in your hands and by playing one of these three factions you can repeat history... or even rewrite it!
- Special armour for your avatar – this complete set of armour will make your General’s avatar stand out on the battlefield and will reward you with the Bad Omen retainer that affects morale to enemy ashigaru (foot soldier) units, giving you a competitive advantage online.
- Bank account of XP for your avatar – only the Limited Edition owners will be able to start their General’s avatar at a higher level, with instant access to one upgrade point to spend on special skills or traits.
Key Game Features
- Total War Redefined - Shogun 2 is the ultimate refinement of the original formula with a new, cutting-edge AI, more polish and online functionality than ever before. The result is the perfect mix of real-time and turn-based strategy gaming that invites both veterans of Total War and new players to experience the enjoyment and depth of the series.
- New Character Progression - Choose from nine different clans and compete for the undisputed supremacy of Medieval Japan. Gain experience to level up your own character-warlord as well as your generals and agents.
- A Complete Single and Multiplayer Offering - Play through the main campaign in single player or invite a friend online to play competitively or cooperatively in Campaign Multiplayer mode. Join 8-player multiplayer battles with your own upgradable avatar and climb the online leaderboard to show the world who reigns supreme. Also including exciting new modes of team play for clans, a first in the Total War series.
- New Generation AI System - Developed according to Sun Tzu's principles in "The Art of War," the game's artificial intelligence constantly analyzes its situation and reacts to your every move with greater precision and variety.
- Improved Land and Naval Battle Gameplay - Land battles never felt so realistic with new multi-staged castle sieges and terrain features changing according to the weather and time of the day - turning each engagement into a tactical challenge. Set buildings on fire to force garrisoned troops out and use your units' special abilities to turn the tide of the battle. Naval combat also offers more variety with the addition of coastal battles. Islands can work as effective cover for your ships, while sand bars and reefs can be used as traps against an enemy fleet.
- Accessible and In-depth Empire-building Gameplay - A streamlined user interface makes management of your kingdom much easier. Build and govern cities, recruit and train troops, conduct diplomacy and manage your agents – each feature is now introduced with comprehensive tutorials, gradually revealing the depth of the Shogun 2 campaign map – the heart and soul of the Total War experience.
Rank heroes & level units.
Huge scale conflicts.
Take control of every unit.
Combined land & sea battles.
Top customer reviews
In order to become Shogun, you'll need to master all of the different facets of ruling. If you are weak in any one of these, completing a campaign will be very difficult. Shogun 2 features Diplomacy, in forming alliances with other Provinces. Managing your Economy. Getting the most out of your Armies on the battlefield. Controlling the seas and trade routes with your Navy. Using special Agents to stealthily tip the scales in your favor. You'll have to do all of these things well in order to win.
Diplomacy is controlled through a simple interface. Click on the clan you wish to negotiate with, and a list of options appears. At the top of the screen, it shows if the other clan seems agreeable with your proposal. Even if they reject, you can try to renegotiate on the same turn. You'll be able to set up trade routes to help each other's economies, offer a military alliance, give royal hostages as insurance, marry into clans, and bribe. Some clans are trustworthy and will honor agreements, while others will take your bribe and stab you in the back. Choose your alliances carefully. You don't want to give an opposing Daimyo a bunch of money and military access to your lands, and then get assassinated by a ninja!
Your armies and navy require constant upkeep every season. Your primary source of income is through taxation of the provinces that you control. You can raise or lower the tax level and if a province is extremely unhappy, you can exempt them from paying until you get them under control. Provinces will accept tax increases if you have armies stationed there to repress them, a Metsuke to manage them, or if they are prosperous and happy. If provinces become unhappy if they are sabotaged by enemy agents, lack food, pay too much in taxes, or are exposed to too many different religions. If you can't control a province, they will rebel against you. A rebel army will appear, attack your soldiers, and even take over your provinces. So, it's best to keep the people happy!
The battlefields are composed of different terrain and weather conditions. When a battle begins, you can see the terrain and randomly generated weather. If you don't like the weather, you can postpone the battle 2 times to try and get weather that is more agreeable. Obviously, if you rely on flaming arrows, you don't want to fight in the rain. The terrain features bottlenecks like bridges and river fords, forests that can hide units as cover, and hills that give you an advantage if you have the high ground. Hide archers and cavalry in the trees to ambush enemy troops. Take the high ground and charge down on enemies. Lure the enemy towards the river, and blow them up with firebomb troops and archers as they try and cross. Using the terrain to your advantage will definitely give you the upper hand!
Different units have a distinct advantage over enemies and it's pretty obvious who beats who.
Archers will wipe out enemy units at a distance, but are weak at close range.
Spearmen can set up defensive formations against charging cavalry. Running horses at full speed into a wall of spears is really bad for the horses... and the riders.
Samurai are the best at close range.
Cavalry is great at flanking enemies, plowing into hapless archers, or running down routing enemies fleeing from the battlefield.
The AI has improved in the Total War series, and the enemy armies try to defend their flanks and attack yours.
Battle and Morale
This isn't a Warcraft / StarCraft type of game where you need to kill everyone. You just need to get enemy units (150 spearmen, 90 samurai, 45 cavalry, etc.) to run from the battlefield. Each unit understands its condition and is sensitive to what is happening on the battlefield. There are factors that boost their morale and factors that lower their morale. If the unit is winning, is fighting alongside tougher units, their side is winning the battle, or there is a general nearby, your units will keep fighting. If your unit is under arrow fire, lost many of their men, their flanks are exposed, there is no general nearby, is getting attacked from the back or sides, or nearby units are running for their lives, this hurts morale. So, timing is everything. Total War isn't about total annihilation, it's about destroying your enemy's morale. When you kill or break the enemy units, you win the battle!
Castle Sieges are different than the Medieval Games in the series. You don't need catapults to break down walls or siege engines to ram doors. In Shogun 2, all infantry can climb the castle walls. Even your cavalry can dismount, and climb the walls. So, success depends on attacking the castles from multiple angles, and forcing the enemy troops to split up and try to defend the castle from all sides. Coordinated attacks will divide the enemy troops and give you a better chance to win!
New to the series are Naval Units. You recruit ships to fight for you and each one has archers and infantry on them. Some also have different speeds and hull strength (Hit Points). On the campaign map, you can move your ships around the seas, but they must stay relatively close to the land masses. Your navy is used to sink other ships, guard and invade trade routes, or prevent enemy armies from beach invasions. When two Clans trade, a dotted line appears on seas. A friendly trade route is gold, while an enemy's is red. If you park a ship, and right click on a route, you take a portion of the goods being traded on that route. Enemies can do this to you as well, so you must drive them off to protect your trade routes. Ships can also blockade a port, which shuts down the trade completely. If an enemy ship has an army aboard it, you can click on it and see how powerful it is. If you can sink the ships holding an invading army, the army is lost at sea. Sinking an enemy fleet with 1700 soldiers on board is incredibly satisfying! On the flip side, having an enemy ship sneak past your guard and invade your province with 2000 men can ruin your plans for world domination!
The ships steer somewhat realistically (bad for a game) and it takes some getting used to. Basically, when two opposing ships are near each other, they fire arrows back and forth. So small fast ships can whittle away at the larger ones. The larger ships can throw grappling hooks at the smaller ones and board them with swordsmen, slaying everyone on board. Some advanced ships have cannons which have a longer range and more powerful than the archers. At the end of the battle, you can even capture enemy ships, fix them up and use them as your own!
Shogun 2 features Monks, which can baffle enemy agents with their wisdom and convert their religions. Metsuke's which are great at running towns and arresting enemy agents. And Ninja are great at spying, sabotaging enemy armies (So 120 spearmen becomes 110) or assassinating other generals and agents. If you see an enemy army approaching with 3 Generals, your ninja can take them out before they even get to you.
All Agents and Generals have a Skill Tree. Performing key actions increases their XP. When they gain enough, they level up. Gaining a level allows you to place points on a skill tree to improve the character. You will unlock new attacks, new combat formations, new skills, or increase chance of a mission success or reducing the chance of that character getting assassinated or killed. This allows you to specialize their abilities. You many want a ninja who excels at sabotaging buildings. You may want a ninja who specializes in assassinations. You many want a ninja who can move fast and cover a large area on the map. Or you may want a ninja with balanced abilities, but is adept at escaping capture. How you upgrade your characters is completely up to you.
When you get too powerful, you become a threat to the current Shogun and he will order ALL of Japan to attack you. On your first try in the campaign, you will probably give up when this happens. Even your most trusted allies will turn on you and stab you in the back. It's frustrating and many people have complained... or modded it out. Once you understand the tactics of the game, you can appreciate it. Before you trigger the Realm Divide, you're going to want to station your armies at choke points on the map, and use your navy to block invasions by sea. If another clan has been your ally from the beginning, they may still be willing to take bribes to join your cause for a short time. So, the Realm Divide really forces you to use everything you've learned in the game... kind of like a Final Exam. If you can complete the Campaign and survive the Realm Divide, Japan truly has a Shogun worthy of ruling!
The graphics are great, the music is exciting and thematic, and the game is structured so you really care about your soldiers, generals, towns, and agents. It's easy to get sucked into this game and play it for 4-6 hours without realizing it.
There are three campaigns, a short, long, and domination campaign where you rule every province on the world map. There are classic battles and a multiplayer mode. There's 50-500 hours of fun here.
There isn't any sex, swearing, or graphic violence. There are some large scale sword, arrow, and spear battles that you watch from afar. That's about it.
Warning! Even though this game comes on 2 DVD's, it still requires an extensive Steam download that can take up to 3 days! I was pretty upset about this, but once I started playing, I forgave SEGA.
This is a great game for all fans of Strategy. Remember, this isn't Risk or StarCraft. The point is not to create a massive army and rampage through the map. The point is to rule as Shogun. Form alliances, grow your economy, remain honorable, and fight only when you must! The tactics, AI, atmosphere, all come together to create a memorable experience. If you've read Sun Tzu's The Art of War, the tactics actually apply to this game.
My best memory: I was defending my castle against an army twice my size. On the west side of my castle, I hid 2 units of heavy cavalry in a nearby forest. I had archers defending the walls, reinforced by samurai. The enemy attack was fierce and sudden. There were 500 enemy archers raining arrows on my men, and they were guarded by spearmen, who would have easily slain my cavalry if I charged. Before I sprung my ambush, I had to wait for the spearmen to expose the flanks of the archers. Waiting was excruciating because my samurai were under a constant rain of arrows. The enemy spearman charged the wall and began climbing. One third of the enemy spearmen had been killed by my archers as they climbed the walls. Just when they were about to reach the top, my cavalry charged from the trees and trampled the enemy archers. Within minutes, all 500 archers were either dead or running for their lives. The spearmen climbed down from my castle wall to try and defend the archers, under a hailstorm of my arrows and they lost another third of their men. My cavalry escaped to safety. With the enemy archers dead, most of the spearmen dead and at the bottom of the castle wall again, they had no choice but to run for their lives. In this game, tactics, formations, and timing all come into play!