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Trinity Vol. 1 Paperback – June 2, 2009

4.3 out of 5 stars 34

Writer Kurt Busiek (ASTRO CITY, Marvels) and artist Mark Bagley (Ultimate Spider-Man) bring Superman, Batman and Wonder Woman together in the newest weekly book from DC Comics.

The "Big Three" heroes of the DC Universe finally star in their own title side-by-side as they face off against an intergalactic threat no one saw coming!

TRINITY elaborates on what each of these heroes means to the DCU as well what their friendship means to one another

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Product details

  • Publisher ‏ : ‎ DC Comics; First Edition (June 2, 2009)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 416 pages
  • ISBN-10 ‏ : ‎ 1401222773
  • ISBN-13 ‏ : ‎ 978-1401222772
  • Item Weight ‏ : ‎ 1.24 pounds
  • Dimensions ‏ : ‎ 6.63 x 0.5 x 10.19 inches
  • Customer Reviews:
    4.3 out of 5 stars 34

About the author

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Kurt Busiek
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Kurt Busiek is the New York Times bestselling author of ASTRO CITY, MARVELS, ARROWSMITH, SHOCKROCKETS and dozens of other comics, including such well-known titles as SUPERMAN, IRON MAN and AVENGERS, and his own creations, including THUNDERBOLTS, THE WIZARD'S TALE, TOOTH & CLAW, SUPERSTAR and more.

He's won over two dozen industry awards, including the coveted Eisner Award for Best New Series, Best Series, Best Single Issue and more, and the Harvey Award for Best Writer, Best Series and others. He even won Wizard Awards for Comics' Greatest Moment...twice.

Born in Boston, he now makes his home somewhere in the vast Pacific Northwest, with his wife, two children and a Welsh corgi.

On the web:

busiek.com

twitter.com/kurtbusiek

https://www.facebook.com/pages/The-Official-Kurt-Busiek-Page/201264465828

http://kurtbusiek.tumblr.com

Customer reviews

4.3 out of 5 stars
4.3 out of 5
34 global ratings

Top reviews from the United States

Reviewed in the United States on March 14, 2017
Came as advertised and extremely pleased.
One person found this helpful
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Reviewed in the United States on August 25, 2013
The general plot of this volume is actually kinda straight forward: bad guys hatch a world-rewriting level of plot, good guys try to foil their plan. The fun aspect of this simple plot line is the almost game-like plot of device of collecting all the necessary "items" to carry out the plan, and the really interesting plot device is that the bad guys have to use the greatest heroes of all time as some sort of sacrificial lamb pieces for their plan to work.

I thought the story was quite good, captivating and fun. Others complained about it being to long-winded and scattered, but I actually thought it's paced nicely and its spread is great since it incorporated so many interesting characters. It is true that the way the story is told can be a bit scattered, there are just tons of little threads, but things did come together. I feel like all the plot devices have been picked up and developed; there is really no pointless face dropping. But the enormous cast is just so much fun. I really enjoyed seeing the Bat family in this volume! Oracle and Nightwing are simply awesome here.

I am really satisfied with the characterization, generally spot on. The personality and thinking process "bleed" of the Trinity towards the end was so much fun to watch, but also heart warming in a weird way. The side characters are also portrayed well. I do have one gripe, is that the Trinity did talk about themselves an awful lot when they are trying to decipher their connections and significance in the bad guys' plot. I mean, that's fine, but the way they talked about themselves seemed a little pompous and really awkward; the script writer should make some characters do the analysis. Like later on there was a moment when Nightwing and Oracle were deciphering the Devil card's connection to Bruce, and the analysis from them was great and fun to read, not awkward at all. They should done something like that throughout, and don't make the heroes talk about themselves!

The art is generally fine, colorful and clean and pretty to look at. The style is very regular and commercial, and very quickly the art style kind fades to the back of your mind, you don't notice it anymore, which is nice for a more complex story actually.

All in all, I really enjoyed this story and am looking forward to how things develop in vol 2.

Additional comment: I read a bit of reviews, and it seems most people hated it when they were actually following the series. I can sort of see why; they story would be very scattered and discontinuous if serialized. I read volume one pretty much in three sittings, and it was very enjoyable that way. I guess this is one thing you should only read in trades.
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Reviewed in the United States on July 22, 2016
Very good condition I'm very pleased
Reviewed in the United States on December 1, 2009
Wasn't even able to get through some pieces of this length work by Busiek. I went in with high expectations, and unlike some other reviews I actually found the art passable, although at times it wanes into cartoonish territory (many of Despero's sequences, for instance, look ridiculous). The writing and plot construction was the issue here.

For me, it had all the hallmarks of a disappointing Busiek story.

1) New characters introduced quickly and without a compelling backstory or connection to the title's heroes. Who is Engima? I spent about half the story wondering if I was supposed to remember this guy from DC history, because why would a writer bring in a character like this, give him little-to-no-introduction, and then make him so integral to the story? Reminiscent of Triatholon and The Triune in his Avengers run. New characters are alright, but don't bet the majority of your plot on them, especially if you're not going to take the time to develop them fully. See Morrison's JLA run and Prometheus for a decent example of how to integrate a new outside character into a book. This leads into the next Busiek problem:

2) If your villains aren't compelling, your story isn't going to be very good. Here, we have a completely new villain in Enigma who could have come out of the Marvel handbook of generic bad guys and has NO emotional connection to the book's heroes. We have Morgaine Le Fay, a character who wasn't even very interesting in Busiek's Avengers run years ago when he used her as his debut baddie, and the DC version is even more disappointing. Her dialogue makes her seem like a characiture, and again the heroes have little to no history or personal connection with her. Despero, the third bad guy here, can be a terrific villain who inspires real concern/fear in the reader, but here he is treated as a poor man's Mongul or Terrax. One-dimensional, cartoony, never inspires real fear that the heroes are in danger from him.

3) Convoluted plots with waaaaaay too much going on. For me, Busiek was at his best when he did the Iron Man book in the Heroes Return line. His plots built slowly, issue by issue, he focused on 2-3 main characters and one major threat per issue, and he did not rely on fantastic, difficult-to-decipher galactic plots or mystical events to set up his conflicts and plot events. He fell victim to this problem in his Avengers run a bit, and here it is just off-the-charts bad. There is no clear reason why certain things are happening, characters are written badly out-of-character just so convoluted plot events can flow more conveniently, dialogue becomes clunky in order to explain what's happening, etc. Prepare yourself for lots of splash pages with a dozen different cosmic things going on, which are much more difficult to decipher because you have been so hastily introduced to many of these characters, their motivations, the events that are occurring, etc. In addition, the continuity of the plot is very poor. Batman gets attacked by werewolves at his mansion, a significant plot event, and yet we are whisked away immediately, shown scenes in SIX other simultaneous plotlines, and then finally brought back to the werewolf attack 20+ pages later, when it has all but vanished from our memory.

Overall, this is a textbook example of how you whiff on a story when given a few top tier iconic characters to play with: drown them in a bunch of other characters and superfluous plot confusion. Again, look at Morrison's JLA or Ellis' Authority. They took a small number (~7) of big-time characters and used them as the core of a continuous plot that expanded in a controlled and rational way. You would never see a 10 page sequence in JLA that did not have any of the team members appear even once. Busiek does this multiple times to his three titular characters in Trinity.

For me, Busiek's star has dimmed. His name has become something to avoid rather than seek out.
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Reviewed in the United States on March 16, 2016
Trinity is a series of 52 issues in the vein of the series 52. Trinity functions as Kurt Busiek's magnum opus about the DC universe. Here he is handed every major character and given license to 'go big'. He does that and more. The title, Trinity, refers to Batman Superman and Wonder Woman. The series explores them, who they are and how they relate to one another. It dissects major events in-universe going back to Infinite crisis. And then it puts them back together again, trying to provide a sense of closure for both Busiek's DC work and for the pre-flashpoint DCU.

Of course, Busiek doesn't do this on his own. He is added by his longtime collaborators Fabian Niecza and Mark Bagley. These three are responsible for the Thunderbolts, the New Warriors, and have individually shaped most of the pre Bendis MU. It is therefore even more interesting to witness how these legendary Marvel creators render the DC trinity. I won't spoil the story, as it twists here and there, but it certainly is worth investigating.
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