Rift [Download]

3.8 out of 5 stars 82 customer reviews
Rated: Teen
Metascore: 84 / 100
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About the Product

  • Full-Featured: Guilds, dungeons, raids, auctions, crafting, a vibrant economy, Player vs. Player combat, and more!
  • World as Your Adversary: Extra-planar creatures surge into the world from rifts, turning bastions of safety into frenzied battlefields.
  • Build Your Class: No other game lets you build your class the way Rift does. Specialize in a single class or pick and choose abilities from many to create a character uniquely suited to your playstyle.
  • PvP Combat: Battle others in exhilarating Player vs. Player combat! Earn PvP ranks, titles, loot, and unique souls to further enhance your character.
  • Choose Your Role: Each character can have up to four different roles, so you can choose different classes for every situation! You might have one for PvP and another for raids; or perhaps you want a high-damage or high-defense build.

Product Information

ASIN B004M191RQ
Release date February 3, 2011
Customer Reviews
3.8 out of 5 stars 82 customer reviews

3.8 out of 5 stars
Best Sellers Rank #28,132 in videogames
#1,760 in Video Games > PC Games > Digital Games & DLC
#3,055 in Video Games > Digital Games
#3,879 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Countries Note: Currently, this item is available only to customers located in the United States.
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This product is non-returnable and non-refundable.
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Product Description

Rift is the complete and full-featured MMO experience you’ve been waiting for! Adventure in the world of Telara as either a noble Guardian or techno-magical Defiant and enter a dynamic fantasy where 8 primal forces battle for control and the landscape is ever-changing. Build your own class using the Ascended Soul system and embark on challenging quests to take your RPG experience to new heights of achievement and excitement!

Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Coming from someone who has been playing all type of MMORPG games from MUD to WoW and all that are in between. RIFT is a great game by its own rights. It's been a long time since the MMO community has a very successful launch. I'm not going to compare features between this game and that game, but here are the good and the bad from my playing experience.

Default UI is a great. Although many of the goodies are turned off by default, you can easily turn them on through the interface setting. No need to go to addon website to install extra stuff. Things like target of target, AoE auto loot, auto sell gray items, etc. The UI layout editor is very easy to use. I'm actually really happy with it out of the box. It's not perfect, but a great starting point.

Public groups. I thought it was dumb when I first saw it, but there's a plus sign above everyone's avatar. You can click this and invite yourself to create an auto-group with the person. This is great when you see someone doing the quest you're looking to do, you can just auto group and you both and help each other. When you're done, just leave and be on your way. You can turn this feature off if you don't like a random stranger joining you. This also works for Public Group when taking down world events, such as RIFTs and Invasions. If there are multiple public groups, it merges them in to one.

Warfronts. Essentially, it's instance battlegrounds. The queues are very quick since its cross-servers. You need to be at least level 10 to do your first Warfront. There are brackets from 10-19, 20-29, and so on. It's pretty much the same old same old here, so nothing exciting about it. The experience gain is enough that you could level from just playing the warfronts if you choose to.
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somehow i felt a lack of cohesion in this game. i got to level 40 and decided the time required to get to 50 isnt worth it any more. They have tried to make public grouping a staple of the game but it ends up being totally random people all the time.
by just clicking 'join group' no real human interaction takes place , even though there is technically another person running around beside you. being in a guild doesnt mean anything because you just click in and out of guilds. all gear is temporary and the next best piece of gear happens in 6 hours after getting the one you just got. so there isnt really any "goal" to work towards. you dont like your character ? fine just pay some chump change and change your entire spec in 2 minutes . nothing is permanent and nothing has consequences. died? oh no problem, just respawn and run back into battle (minus 10% stats per death until you see a healer (who is never really more than a few minutes walk away). this is all just my opinion, the technical aspects of the game are excellent. it doesnt lag, it runs beautifully, servers run excellent. the graphics are brilliant, and the gui rocks. it is my personal feeling tha tit lacks a bit of soul but hey, thats just me! enjoy
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There's a lot to like about Rift:

- Triton is extremely responsive to its customers, providing nearly constant updates
- the user interface is extremely polished - it literally shines
- the graphics are superior for an MMO
- the rift concept is innovative and done fairly well
- focuses strongly on end-game and PvP, so the game doesn't get old

There's a lot to dislike about Rift:

- the world is small and cramped
- character movement speed is extremely slow (related to the small world?)
- the questing in this game is extremely, extremely boring - even WoW has started moving away from pure "kill 10 rats" types of quests
- to my eyes, the art in this game just isn't attractive: the races are ugly, with nothing at all familiar to choose from, the world is pretty drab, the NPCs lack much originality in design, and pets are usually ghoulish and/or hideous
- the story is mediocre at best, and largely non-existent after the early game
- the game feels like a copy in almost every way, lacking its own personality.

Rift is a game I want to like, but I can't. And honestly, I don't dislike it either. Strangely for a game, I have no strong reaction one way or the other to it. Perhaps when the developers come out with their expansion this year, which will hopefully add something in the way of story content, a sprint ability, revamped character artwork, and more dynamic questing options, I'll come back to it. The developer is trying, but it just doesn't click with me - try it to level 20 and judge for yourself, then let me know - because I'm still not sure what to think of Rift.
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The game is fun has lots and lots of things to do. Leveling isn't bad questing is fun though repetitive. Dungeons are fun because unlike some games they are not just zerg tank and spank instances and if you beat them on normal mode at max level you can do them on Expert mode for something new. Lots of content in the game to keep you busy. I only give this 3 stars because end game Rifting gets repetitive quickly and there are just WAY to many daily quest and rep grinds. Leveling alts is extremely painful when it comes to getting them rep so they can get their enchants.
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