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Trip 1907: Interactive Escape The Book Game Paperback – February 2, 2018

4.2 4.2 out of 5 stars 93 ratings

TRIP 1907: Interactive Escape The Book GameGame play: You will NeedA copy of Trip 1907.A pencil.An Internet connected device.Step 1.Solve the riddle on the riddle page.Step 2.Log in and check your answer on line.Step 3.Collect Keywords & Missing Parts of the story.Step 4.Reach the end maintaining your sanity tokens.To solve the riddles you will need to read, think, draw, fold pages, search and combine elements from inside and outside of the book. While the story is a part of a game, only its keywords are needed in order to solve and reach the end of the book.

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Product details

  • Publisher ‏ : ‎ Georgios Kiafas (February 2, 2018)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 132 pages
  • ISBN-10 ‏ : ‎ 0692069747
  • ISBN-13 ‏ : ‎ 978-0692069745
  • Item Weight ‏ : ‎ 6.3 ounces
  • Dimensions ‏ : ‎ 5.5 x 0.33 x 8.5 inches
  • Customer Reviews:
    4.2 4.2 out of 5 stars 93 ratings

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Customer reviews

4.2 out of 5 stars
4.2 out of 5
93 global ratings
All Photos
Mixed Bag at Best
2 Stars
Mixed Bag at Best
Our family is fanatical about puzzles and puzzle rooms, so the prospect of a book that we could do together, in the comfort of our own home, was very intriguing. We got our laptop out, chrome cast to our big screen TV, and settled in to an evening of togetherness and intrigue.Alas, by the12th Chapter, we'd lost both the teenage boys to their electronics, and by Chapter 15, my husband had also thrown in the towel... Mind you, it took us less than 35 minutes to get to get to Chapter 15, and a meaningful percent of that time was spent cutting out pieces to one of the clues.THE GOOD NEWS- the illustrations in this book are quite engaging, creative, and definitely fit the mystery "vintage" of the tale- the concept of the story is interesting (more about the story below)- several of the puzzles are very clever and fun to solve with creative tricks on the eye and/or unique twist of the brain to arrive at the conclusion- there is an online forum on the website where additional questions are answered and sometimes clarifications are supplied.THE BAD NEWS- We didn't want to cheat - so we never looked at the pages throughout the book - we focused on the chapters we'd uncovered. Because the opening instructions are so poor, we completely missed that there are pages in the back of the book that can be used for the "cutting out" clues (don't want to leave any spoilers, so I'll just say that). To the authors - if you are going to provide additional resources in the back of the book - somewhere in the instructions, that'd be great to know.- We also didn't want to cheat by looking things up on the internet, we assumed that we could use the Trip 1907 website, and the book, and we'd have everything we needed. In at least one instance, the website directs you to a YouTube video (it took us a little while to figure out this was on purpose and "legal" - and several chapters later there were other things that, unless you are literally an encyclopedia of all things, you would need to use resources online to assist you with solving the puzzles. This would also be good to include in the opening instructions, that it's Ok to use resources online, or all of the necessary resources could be included in the story or in the "appendix" (again, no spoilers here).- The clues and clueing system - in some instances, the first clue was just a restatement of the information that was obvious in the story, which was frustrating to use "sanity points" to get a clue, and then have it be useless.- The internet component adds some narrative which is riddled with typos and difficult sentence structure making it hard to read. That's too bad. Unfortunately, this narrative is also fully disconnected from the puzzles, after about 5 chapters of reading and searching for clues in the text, we realized we didn't really need to read any of it as everything we needed was in the book, and on the "solve" page of the website.I agree with other reviewers (not on Amazon), that you want to applaud the effort and creativity, and for the price, I might recommend purchasing the book just to see how many of the puzzles you can solve and enjoy the illustrations - but expect to be frustrated and sometimes left bewildered (even after you've solved a puzzle which robs you of the satisfaction that you got it). Perhaps the biggest frustration is that good testing and honest feedback before publication could have resulted in a little editing and a few tweaks and this would have been amazing. Instead, it's just a mixed bag at best.
Mixed Bag at Best
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Reviewed in the United States on January 20, 2022
Reviewed in the United States on February 4, 2019
One person found this helpful
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Reviewed in the United States on July 17, 2018
3 people found this helpful
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Reviewed in the United States on August 9, 2018
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2.0 out of 5 stars Mixed Bag at Best
Reviewed in the United States on August 9, 2018
Our family is fanatical about puzzles and puzzle rooms, so the prospect of a book that we could do together, in the comfort of our own home, was very intriguing. We got our laptop out, chrome cast to our big screen TV, and settled in to an evening of togetherness and intrigue.

Alas, by the12th Chapter, we'd lost both the teenage boys to their electronics, and by Chapter 15, my husband had also thrown in the towel... Mind you, it took us less than 35 minutes to get to get to Chapter 15, and a meaningful percent of that time was spent cutting out pieces to one of the clues.

THE GOOD NEWS
- the illustrations in this book are quite engaging, creative, and definitely fit the mystery "vintage" of the tale
- the concept of the story is interesting (more about the story below)
- several of the puzzles are very clever and fun to solve with creative tricks on the eye and/or unique twist of the brain to arrive at the conclusion
- there is an online forum on the website where additional questions are answered and sometimes clarifications are supplied.

THE BAD NEWS
- We didn't want to cheat - so we never looked at the pages throughout the book - we focused on the chapters we'd uncovered. Because the opening instructions are so poor, we completely missed that there are pages in the back of the book that can be used for the "cutting out" clues (don't want to leave any spoilers, so I'll just say that). To the authors - if you are going to provide additional resources in the back of the book - somewhere in the instructions, that'd be great to know.
- We also didn't want to cheat by looking things up on the internet, we assumed that we could use the Trip 1907 website, and the book, and we'd have everything we needed. In at least one instance, the website directs you to a YouTube video (it took us a little while to figure out this was on purpose and "legal" - and several chapters later there were other things that, unless you are literally an encyclopedia of all things, you would need to use resources online to assist you with solving the puzzles. This would also be good to include in the opening instructions, that it's Ok to use resources online, or all of the necessary resources could be included in the story or in the "appendix" (again, no spoilers here).
- The clues and clueing system - in some instances, the first clue was just a restatement of the information that was obvious in the story, which was frustrating to use "sanity points" to get a clue, and then have it be useless.
- The internet component adds some narrative which is riddled with typos and difficult sentence structure making it hard to read. That's too bad. Unfortunately, this narrative is also fully disconnected from the puzzles, after about 5 chapters of reading and searching for clues in the text, we realized we didn't really need to read any of it as everything we needed was in the book, and on the "solve" page of the website.

I agree with other reviewers (not on Amazon), that you want to applaud the effort and creativity, and for the price, I might recommend purchasing the book just to see how many of the puzzles you can solve and enjoy the illustrations - but expect to be frustrated and sometimes left bewildered (even after you've solved a puzzle which robs you of the satisfaction that you got it). Perhaps the biggest frustration is that good testing and honest feedback before publication could have resulted in a little editing and a few tweaks and this would have been amazing. Instead, it's just a mixed bag at best.
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32 people found this helpful
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Reviewed in the United States on September 5, 2018
21 people found this helpful
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Reviewed in the United States on March 4, 2019
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5.0 out of 5 stars Immersive, marvelous, beautiful, interesting
Reviewed in the United States on March 4, 2019
It has a thing for everybody - an amazing and intriguing story, wonderful images, which, honestly, are a piece of art, and last but not least - tuff puzzles, that you need to really think in order to solve them. The book is absolutely stunning. Loved it way more than I thought I will and if you like art, storylines and puzzles combined - it is definitely for you, don't even hesitate!
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One person found this helpful
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Reviewed in the United States on May 30, 2021
One person found this helpful
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Reviewed in the United States on July 18, 2018
6 people found this helpful
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Karina O.
3.0 out of 5 stars Frustrating
Reviewed in Canada on March 29, 2019
4 people found this helpful
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MKU
5.0 out of 5 stars Recommended
Reviewed in the United Kingdom on September 4, 2020
One person found this helpful
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LadyEleanore
5.0 out of 5 stars Richtig gutes Exit-Game-Buch
Reviewed in Germany on September 25, 2018
One person found this helpful
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Elisa
5.0 out of 5 stars Favoloso
Reviewed in Italy on September 22, 2018
2 people found this helpful
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G L
1.0 out of 5 stars Not that great
Reviewed in Canada on June 1, 2019
One person found this helpful
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