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|Theme||TV & Movies|
|Item Dimensions LxWxH||16.25 x 11.25 x 11.75 inches|
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- Clue, seinfeld
- At a gathering at jerry’s apartment, newman unveils a homemade newsletter containing embarrassing stories about jerry, elaine, george, kramer, puddy and peterman
- 6 suspects, 1 thief, 9 weapons and newman is out cold
- 9 Locations in New York City where the crime may occur
- Intrigue and Clock cards – new to the Clue brand, they provide directives that add fun and intrigue as well as faster game play
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From the brand
From the manufacturer
“When you control the mail, you control information!” Newman is divulging the dirt on everyone he knows, but someone took him out before his newsletter could get in the hands of the neighborhood. In CLUE: Seinfeld, it's up to you take on the roles of show characters Elaine, Jerry, George, Kramer, Peterman, and Puddy to narrow down WHO knocked out Newman, WHAT weapon they used, and WHERE in the city the tell-all papers were stashed before the postman is able to file a report!
From the Manufacturer
At a gathering at jerry's apartment, newman unveils a homemade newsletter containing embarrassing stories about jerry, elaine, george, kramer, puddy and peterman. he tells everyone that he plans to use his postal route to distribute this newsletter all over new york. Clue, seinfeld. At a gathering at jerry’s apartment, newman unveils a homemade newsletter containing embarrassing stories about jerry, elaine, george, kramer, puddy and peterman. 6 suspects, 1 thief, 9 weapons and newman is out cold.
choking hazard. small pieces. not for children under 3.
Top reviews from the United States
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The premise of Seinfeld Clue is someone has killed Newman. Apparently, he had written an inflammatory newsletter containing embarrassing stories about the Seinfeld gang and is threatening to distribute it on his postal route. BANG! Classic Clue comes into play. Who did it? with what weapon? and where did it take place? These are the answers I wanted to know.
The characters that appear in the game are Elaine, Kramer, Peterman, George, Jerry, and Puddy.
The 9 weapons in the game are Jerry's Microphone, The Cigar Store Indian, Festivus Pole, The Statue, J.F.K Golf Clubs, The Big Salad, Beef-A-Reeno, The Shower Head, and The Label Maker. (Not sure how someone could kill another person with a salad, but I'll just go with it, the episode that featured "The Big Salad" was one of my favorites)
The board locations are Jerry's Apartment, Monk's Restaurant, Soup Kitchen, Elaine's Apartment, Kramer's Apartment, Peterman's Office, Chinese Restaurant, Car Dealership and George's Office.
The board is fairly heavy. The graphics are nice enough if not especially detailed or rich. The character pieces are exemplary representations. The tokens are heavyweight sculpts and only devoted fans will know the origins of every piece without explanation, but the conversations around these alone are worth the $10 price of admission.
There are a few new rules however. When you accuse a character, that character piece automatically gets moved to the room you are in. For example, if you want to accuse Kramer in the Chinese Restaurant, the Kramer piece moves to the Chinese Restaurant room. This can be a good strategy move if you want to block a certain player from getting to a specific room.
The other new addition is Intrigue cards. You can draw an Intrigue card when you land on a spot with a question mark. You can also draw one if your character gets accused and moved into a new room. The intrigue cards can be positive or negative. For example, one of the positive ones is being able to see a card that another player shows to someone else. You can save the card and use it at any time.
Overall, I'd say this is a fun game for Seinfeld and Clue fans. The nice thing is you don't need to know anything about Seinfeld to play. If you want a more Seinfeld-heavy game, I'd instead purchase Scene It? Seinfeld .