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The Ultimate Guide to Video Game Writing and Design
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Top Customer Reviews
Unfortunately, the book is lacking in content on design. I can't really fault the authors on this one... their experience is primarily in writing, not game design.
The final part of the book contains realistic advice on breaking in to the industry and surviving once you get in.
The book also contains several creative exercises (called "Action Items") peppered throughout. Although they weren't the focus of the book, the action items were (in my opinion) one of the best parts of this book. If I buy this book, it will be because of the exercises.
I recommend picking up this book at your local public library if you're looking to break into the game industry and work as a script writer for games. If you're already writing for games, then chances are that you already know most of what this book has to teach.
I believe it helps greatly to have some storytelling experience, preferably screenwriting, to make the most use of this book and to understand it better. Otherwise, you might feel a bit confused and left out if you have never written narrative storytelling before.
A great book for noobs and pros alike!
On a whim I bought this book and have enjoyed it immensely. Both the authors provided much more than I was hoping for. Both are seasoned game writers/designers who have worked on many games you know, and are still working on games. Stuff like UNCHARTED - DRAKE'S FORTUNE, CRIMSON SKIES, PROJECT ORIGIN, and FRANK MILLER'S SIN CITY - THE GAME. These guys know what they are doing.
The book breaks down not only how to write for games, but what that entails, hardships you will find along the way (both with writing and people), they provide sheets you can fill out to create your own game bible to pitch. And as an added bonus they occasionally have writing exercises to help you hone your craft or understnad a point better.
Leave no stone unturned and that's what these two have done. It has my highest regards! Buy it and truly educate yourself.
He gives few examples but confidently explains the basic steps on video game writing. When I started on my project I had a basic idea of how the story would go, this book changed everything! He gives great brainstorming ideas, methods of organizing thoughts, what to write about, what not to write about, how to convey information to the player, and much much more!
Wonderful book! A must buy for your library!!
Most Recent Customer Reviews
It's helpful for writing and design of the story and content. (like it says) However, video games for the most part are very much active...