- Paperback: 272 pages
- Publisher: Lone Eagle (January 8, 2008)
- Language: English
- ISBN-10: 9781580650663
- ISBN-13: 978-1580650663
- ASIN: 158065066X
- Product Dimensions: 6 x 0.5 x 9 inches
- Shipping Weight: 11.2 ounces (View shipping rates and policies)
- Average Customer Review: 82 customer reviews
- Amazon Best Sellers Rank: #42,985 in Books (See Top 100 in Books)
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The Ultimate Guide to Video Game Writing and Design
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About the Author
Flint Dille is an American writer and game designer. He is best known for his animated work, including Transformers, G.I. Joe, and An American Tail: Fievel Goes West. He has also written for games, including The Chronicles of Riddick: Escape from Butcher Bay and Dead to Rights. He is the author with John Zuur Platten of The Ultimate Guide to Video Game Writing and Design.
John Zuur Platten began his career at Universal Studios, working as a production coordinator on a number of series including Lassie and Harry and the Hendersons. He currently works in games and interactive media, and was the producer, lead designer, director, and writer for the Eidos video game Fear Effect. He lives in California.
Top customer reviews
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Its was done with passion, you realize that on the first pages.
Its really clear on the obstacles, pleasures and steps they have when creating a game.
It does push you to do some mind exercises so you also expand your creativity and understand the entertainment media.
I really do recommend this book to everyone willing to understand how to create a game.
Not by learning programming code, but the steps needed for it!
I believe it helps greatly to have some storytelling experience, preferably screenwriting, to make the most use of this book and to understand it better. Otherwise, you might feel a bit confused and left out if you have never written narrative storytelling before.
A great book for noobs and pros alike!