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Ultimate Spider-Man

3.9 out of 5 stars 66 customer reviews
Rated: Teen
Metascore: 74 / 100
$ 44 99
+ $3.99 shipping
Platform: PlayStation 2
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Edition: Standard
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About the Product

  • Experience a living comic-book illustrated with 3D Comic Inking Technology that literally brings the comic to life
  • Massive, free-roaming environments deliver a deep adventure with a variety of challenging missions
  • Two distinct combat systems allow players to defeat enemies differently, using Spider-Man's fluid & acrobatic moves or Venom's brute force

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Product Description

Platform: PlayStation2 | Edition: Standard

In Ultimate Spider-Man you get an incredible opportunity to play both a hero and a villain. Control Spider-Man as he faces criminals with strange abilities to defend New York -- then switch sides and become the deadly villain called Venom, smashing Manhattan and destroying everything in his path. This original storyline picks up right where the "Ultimate Spider-Man" comics left off, for an immersive adventure.

Product Information

Platform:PlayStation2  |  Edition:Standard
Release date September 22, 2005
Customer Reviews
3.9 out of 5 stars 66 customer reviews

3.9 out of 5 stars
Best Sellers Rank #11,029 in videogames
#214 in Video Games > More Systems > PlayStation 2 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.8 x 5.8 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By N. Durham HALL OF FAMEVINE VOICE on November 14, 2005
Platform for Display: PlayStation2Edition: Standard
Last year's Spider-Man 2 was undoubtadly the best super hero game ever made, and the same formula that made that game so great has been applied here to Ultimate Spider-Man. The biggest difference between the two games you will notice immediately: Ultimate Spider-Man boasts some great cell-shaded graphics that make the game look like a living, moving comic book that suit the game very well. Some have argued that the game looks too cartoony, but the graphics are superbly rendered nontheless. You can play as either Spidey or his arch nemesis Venom, and you trek through New York on objective based missions beating up baddies, racing, and there are some nifty boss battles as well to go along with a good story penned by USM comic scribe Brian Michael Bendis. The control is tight and easy to get ahold of, and the audio effects (including voice acting) is pretty spot on for the most part. However, Ultimate Spider-Man is ultimately not as fun or awe-inspiring as Spider-Man 2. Despite the fact the game environment is huge, it doesn't feel or look like the massive playing environment in Spider-Man 2. Also, the game feels incredibly linear and the objectives are pretty repetitive and can get old real quick. Not to mention that playing as Venom isn't as fun as playing as Spidey, and his part of the game just feels sluggish. However, there is still much to admire here, as the boss battles are nicely orchestrated, and there are cameos aplenty from Marvel characters (including Wolverine, the Ultimate version of Nick Fury, the Human Torch, and more) that will keep players and Marvel fans happy. All in all, if you enjoyed Spider-Man 2, you'll dig Ultimate Spider-Man, but don't expect it to top Spider-Man 2.
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Platform for Display: PlayStation2Edition: Standard
This is a very good game! The scale is grand, the graphics are fantastic and the story is great (with a fun script). Unfortunately it has a lot to live up to and falls short on a number of things:

Though the story over-all is better, it's also a lot shorter and should be completed in a coupole of days (if not less).

The graphic style is very different to Spider-Man 2, being the style used for the Ultimate Spider-Man comics (obviously). The character designs are unique and superb - particularly in the cut-sequences. The cityscape - this time incorporating Queens (though no Roosevelt, Ellis or Liberty island) - is also far more detailed than Spider-Man 2, especially at ground level. However it is also more cartoon-like and you don't get the same feel of flying through the city streets as before. The streets are narrower and the buildings shorter, and the swing-speed is also a lot slower making roaming less fun.

The control method is simpler and easier to get to grips with than previously, but the controls are less responsive making the chase/race missions in particular very frustrating at times. And the lack of a charge-jump and aerial acrobatics don't help. Nor does the camera, which has an even worse habit of throwing itself in random directions than the last one did.

The side missions are pretty much the same as before (i.e. break-ins, purse-snatchings, armoured car hold-ups, gang warfare, people falling from buildings or in need of a hospital, etc.) with some missions having two separate aspects (e.g. stopping an assault and then having to get the victim to hospital), but all the missions appear at random - as opposed to some coming from a witness' calls for help - and without any time-limits.

On the whole, this is prettier to look at and has a better story and script than Spider-Man 2, but simply isn't as much fun to play.
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Platform for Display: PlayStation2Edition: Standard
I'll say it up front: I am biased. I'm a big fan of Brian Michael Bendis and an even bigger fan of Spider-Man. A month or so ago I got onto this really big Bendis kick and with that came Ultimate Spider-Man the comic. The book itself was amazing, and before long I'd read all of the 13 graphic novels out so far. Then I saw the ad for the game in one of the other Marvel Comics I subscribe to, and was floored the game needs to be gotten. Period.

So on to the game...

In the past there have been some horrible superhero games...and I mean horrible. Any of you play the X-Men for the original nintendo? Ugh. I know that it's an early game but when you essentially get a graphically ramped up version of that in X-men Legends, it's kinda dissapointing. Now I now everyone raves and loves X-Men Legends, but it wasn't exactly my radioactive cup of tea. With the greater technology coming out, the capabilites of free roaming in hugely expansive enviornments is becoming a mainstay of the video game world.And something like X-men ledgends kinda lacks that, but it's something that spider-man games recently have had in spades.

The game is almost totally immersive. You can go nearly anywhere as the webhead and never really have to run into any invisible walls that take you out of the experience. There is the instances during missions where you can't stray too far, but if that didn't happen people would be flying all over the place trying to keep on track and lose the mission. Anyway, not the point. The point is that the game is an excellent piece technology wise. Aisde from free roaming capability, it retains the TreyArch webswing system from the previous spider-man game which was so popular.
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