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Uncharted 2: Among Thieves - Playstation 3
About this item
- New functionality including the ability to remain with your friends while matchmaking; map customization and the pooling funds gathered in different modes for use in unlocking content and upgrades.
- An game world layout that allows players to take an aggressive or new stealth approach to combat.
- Free-flowing "traversal gunplay" that adds a unique vertical element to standard 3rd-person shooting mechanics.
- Award-winning cinematic storytelling, incorporating new and familiar characters, as well as all new and varied play environments.
- A wide array of gameplay modes including a robust single player campaign and a franchise first online multiplayer modes including competitive and cooperative play options.
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Product information
| ASIN | B001JKTC9A |
|---|---|
| Release date | October 13, 2009 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #39,960 in Video Games (See Top 100 in Video Games) #740 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.75 x 5.39 x 0.59 inches; 2.4 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | 711719812326 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 2.4 ounces |
| Manufacturer | Sony Computer Entertainment |
| Date First Available | September 14, 2004 |
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Product Description
Product Description
Uncharted 2: Among Thieves
Amazon.com
Follow-up game to 2007's critically acclaimed Uncharted: Drake's Fortune, the PlayStation 3 exclusive Uncharted 2: Among Thieves is a continuation of the adventures of Nathan Drake, a fortune-hunter with a shady reputation and an even shadier past. Chock full of all the action, adventure, cinematic story elements and beautiful graphics that set the first game apart, Uncharted 2: Among Thieves adds deep online multiplayer options, including co-op and competitive campaigns, and a whole new supporting cast of characters, making it yet another must-have title for the PlayStation 3 platform. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(https://images-na.ssl-images-amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }
Drake with his crew.
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Online multiplayer modes.
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Cinematic, over-the-top action.
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Varied exotic environments.
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No action-stopping load screens.
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New stealth gameplay.
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In Uncharted 2: Amongst Thieves fortune hunter Nathan Drake embarks on a journey that will push him to his physical, emotional and intellectual limits to discover the real truth behind the lost fleet of Marco Polo and the legendary Himalayan valley of Shambhala, more commonly known in the west as Shangri-La.
In 1292 Marco Polo departed the court of Kublai Khan in China with 14 ships filled with over 600 passengers and crew. Eighteen months later only one ship remained and 18 passengers survived. Marco Polo never revealed what happened to these lost ships. Embarking on a quest to find the lost fleet, fortune hunter Nathan Drake soon realizes Marco Polo was hiding a much bigger secret - he had gone on a secret expedition to find the mythical kingdom of Shambhala and to recover the legendary Cintamani Stone, the "Wish-fulfilling jewel" of Buddhist mythology. With this new information Drake settles on a new course, following Marco Polo's trail through a diverse range of exotic environments. This quest also pits him against a new, more formidable adversary - a ruthless, rogue paramilitary leader with a private army and a relentless ambition to recover the stone for himself.
Gameplay
Although gameplay in Among Thieves is similar to that of the previous game, there are several major differences. The most important of these is the addition of several online multiplayer options. Unfortunately, no offline multiplayer could be included in the game due to the impact local split-screening has on the game's graphical quality. Thankfully though, the online modes included cover both co-op and competitive play. See the feature list below for details on these. In addition to play modes players can also expect a wealth of new gameplay features including a new stealth gameplay mechanic and altered climbing mechanic--both of which are extended to the AI of enemies; the ability to create cover by flipping over certain found items; the use of riot shields for defense and offense; and a complete lack of loading screens.
Key Game Features
- Powered by Naughty Dog’s new 2.0 Engine Technology.
- Open layout allows players to take an aggressive or stealth approach to combat.
- Free-flowing "traversal gunplay" adds a unique vertical element to standard 3rd-person shooting mechanics.
- Award-winning cinematic story presentation.
- A Deep Single Player Campaign
- An expanded cast of characters who reflect different facets of Drake’s character, including Chloe Frazer, Drake’s current partner and new romantic interest.
- Varied and exotic locations – from lush, green swamps and dense urban environments, all the way to the ice and snow of the Himalayas.
- Unrestricted combat allows you to take an aggressive or stealthy approach to combat.
- Free-flowing "traversal gunplay" adds a unique vertical element to familiar cover-based third-person shooting mechanics, allowing you to engage in combat from any position in the environment – even while climbing and hanging.
- Introduction of new traversal and free-climbing mechanics allow Drake to navigate through the environments more fluidly and naturally.
- Gunplay and combat enhancements, including an expanded melee system, and a variety of enemy types with advanced AI routines. High-quality cinematic presentation of scenes, characters and dialogue, all rendered within the Naughty Dog Engine 2.0.
- Dramatic in-game events that make you an active participant in the cinematic experience.
- Full character interaction with dynamic geometry.
- Utilizes Naughty Dog Engine 2.0 purpose-built for the PlayStation 3; utilizes the PS3 technology to hit a turning point in technology innovation by recreating reality and capturing human emotion.
- No visible loading – a Naughty Dog hallmark – returns along with technology improvements in major game systems such as lighting, shadows, ambient occlusion, animation technology and physics, among many others.
- A Wide Variety of Online Multiplayer Options.
- Competitive Multiplayer
- Competitive multiplayer gameplay includes up to 10 players in heroes-versus-villains matches.
- Deathmatch: Up to 5 vs. 5 with customizable or pre-set game modes.
- Plunder: Unique style of multiplayer that encourages team work to transport a treasure across terrain horizontally and vertically over obstacles.
- Player boosters give you a variety of options to customize your characters to your play style or to provide an advantage over opponents.
- Co-op Multiplayer
- Up to three players work together in cooperative modes to accomplish set objectives with increasing difficulty and against special enemy characters.
- Combo system encourages further teamwork to increase a point total and currency multiplier.
- Weapon upgrades let you customize your weapons to your play style or provide an advantage over opponents.
- General Multiplayer Features.
- Robust party system allows you to remain with your friends in matchmaking and custom matches.
- Custom matches allow you to customize maps and modes which your party wishes to play.
- Currency gained in multiplayer matches can be combined with currency gained in single player missions to unlock additional content and upgrades.
- Character animations and environments taken from single player campaign maintain visual fidelity with no degradation.
- Gameplay and character mechanics identical from the single-player campaign, ensuring user familiarity and same level of quality.
- Headset support.
- Proprietary Naughty Dog Engine 2.0 network code captures a broad range of gameplay data for statistics reporting on the web and for functionality like Cinema, which allows players to watch replays of matches.
- Cutting edge technology such as cloud-based computing allows for scalable online infrastructure to provide optimal player experience.
Videos
Videos for this product

1:18
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Uncharted 2: Among Thieves - Teaser
Merchant Video
Videos for this product

2:12
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Uncharted 2: Among Thieves - E3 Trailer
Merchant Video
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonReviewed in the United States on July 27, 2014
Top reviews from the United States
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I think Uncharted 2 is a really fun game, but I'm just not as wowed as the hype made me think that'd I be. I think that I had more fun with Infamous ? Sure Uncharted 2 looks 100 times better than Infamous...Infamous was just, well, more fun. And if I had to compare Uncharted 2 to a more linear game, well then Dead Space , a 5-star masterpiece, is way above Uncharted 2 on the fun-O-meter.
Why? Mainly it's just that the Uncharted 2 gunfights with the antagonist's mercenaries are super redundant...even more so than the repetitious gunfights with the pirates in the first one, Uncharted: Drake's Fortune . And some of these mercenaries in Uncharted 2, while 100% human, are virtually bulletproof. Not that I had much of a problem getting through them, but it was a little silly having to empty a clip into a guy--even after knocking off his bulletproof helmet--to take him down. Even more silly was hitting a guy with an RPG only to see him stand back up. The game excelled in beautiful, realistic surroundings and graphics...you never get tired of looking at this game. But some of the invincible human adversaries were just kooky.
The story has Drake in search of a Mythical stone that potentially bestows great power to its holder. Of course there are others looking for the stone and its hiding place. Hence, you'll have to battle your way through obstacles, puzzles and worst of all mercenaries...hordes and hordes of mercenaries. There are even a few surprises along the way. One thing that's a little different from the first one is the climbing. Just like in the first game you'll need to navigate yourself through some treacherous territory and perform some death defying balancing acts (and you certainly won't defy death every time). But in Uncharted 2 there are a few climbs where you'd better be precise with the direction that you want Drake to jump or it's a deathly shout of yaaaaaaa as you plummet to your restart checkpoint. Man, I died like a dozen times in one of the early climbs before I realized that I couldn't move the L stick just side-to-side, diagonally or up & down....it had to be a precisely 11 o'clockish move. My bad...silly me. There are a couple of other jumps / climbs that'll have you wondering if you're doing something wrong because you'll die so much before getting through.
Some areas require you to clear the enemies out before you can get through, and some you're better off just running for the exit; and the only way to figure out which way is which is by trial and error...you don't get a map. But not to worry...if the game senses that you're lost it encourages you to press up on the D-pad for a hint. There are about 100 hidden treasures that you can try to find and collect along your way marked by flashes of light.
Speaking of treasures, did anyone get the Digital Trophy map from Amazon for their pre-order bonus? I did, and it's a map to only the first 6 trophies as far as I can tell. So it's either really lame or I can't figure out how to view any of the other trophies on the map other than the first 6. I get too consumed with treasure hunting anyway, so I'm glad that I just played my first playthrough without worrying about the treasures.
You do get some pretty effective weapons that get you through the levels. You're allowed to carry only 2 weapons at a time: a pistol or mini-uzi like gun, or a machine gun or various shotguns and RPGs. You also get to carry up to 4 grenades. And you'll occasionally need to engage in hand-to-hand combat and stealth attacks.
I played my first playthrough on Normal and found it to be very easy. I mean, there were times when I didn't even notice that two enemies were right next to me and I took 'em both out before taking hardly any damage. I should have played on Hard. One thing is for sure, playing Uncharted 2 has me yearning to play Uncharted 1 again to get trophies that only came out as an add on well after the initial game release. And I think that there's some connection where if Uncharted 2 sees that you've got an Uncharted 1 Cleared Game save you get some kind of bonus...I think?
As far as the online aspects go...I've become kind of a story mode / campaigner gamer. Uncharted 2 has multiplayer and co-op modes, but the co-op mode is for missions designed exclusively for co-op...not the ability to play the story with a partner (like Resident Evil 5 ). So I can't say that I've given Uncharted 2's online play a fair enough chance to comment. What with Modern Warfare 2 coming out in a couple of weeks from the time of this writing, I'm not in much need of an online shooter right now anyway.
So is Uncharted 2 a great game? YES! Should you buy it? YES! Even if you haven't played Uncharted 1? YES! YES! YES!
Does Uncharted 2 set the bar for gaming? Well, maybe the graphics, the flow from cutscenes to game, and other technical aspects like that set some kind of bar, but is this the greatest game ever. I don't think that's accurate. It's very fun. And I'll probably give it another playthrough after Modern Warfare 2 and another trip through Uncharted 1. But Uncharted 2 seems to have circulated some "greatest game ever" Kool Aid and everyone's drinking it but me.
Honestly, Uncharted 2 is the closest to all-around perfect for a third person shooter.........ever. Even MGS4 wasn't perfect in that it is an acquired taste with its heavy handed story telling (greatest series in videogame history) and stealth. The campaign is just incredible. Everyone knows by now that Uncharted 2 is the best looking game on the PS3. I have amazon verified purchases of Killzone 2, God of War 3, and MGS4. I'm not going to say those don't come close (GoW 3 actually is on par with it), but this is the most colorful, beautiful, and consistently detailed game available on consoles. Its really amazing and on my Samsung HDTV I pop this one in when I know guests are in our apartment. I leave my door open on purpose. I never had a game look so good that I flaunt it on my HDTV.
No one seems to notice the physics on display in the gameplay. If I BARELY make a jump over a gap it'll show in the animation. If I fall from a height and then try to dart off in another direction, Drake's legs will buckle, then he'll move. This isn't God of War 3 where Kratos' jumps are flawless. Drake seems more human because he will stumble, grunt (Kratos grunts too), and land imperfectly at times. All this platforming also helps to remind me that I'm alone. Drake has no army and (most of the time) no friends to back him up. As Drake, I'm an explorer on my own and will do what I can to achieve my goal if it means climbing up a mountain, on the side of a moving train, or jumping on loose ice on the edge of a cliff.
Another thing some people won't see are the times where you can use stealth. Some enemy soldiers have patrol routes and if you sit back and be patient, you can learn them. Sneaking up on an enemy will reward you with a stealth kill. There should have been more stealth kill animations...MUCH MORE. But the few there are very rewarding. The sneaking was so well suited to the game that I hope with U3 there are entire levels that require complete stealth. And please give us more silenced weaponry to get the job done.
People can really make the story seem like its groundbreaking, but its not. That's not to say that its bad, but coming from a hardcore MGS fan, its great, not superb. You, know the National Treasure type. What's groundbreaking is the voice acting. Nothing else even comes close. Uncharted is far and away the best voiced game in existence, period. The story is great. Its very focused and doesn't offer a whole lot of twists and turns, but its really like an action movie. The action and set pieces are also the best I've ever seen. Some parts can even rival God of War's awesome quicktime events. While the story is nowhere near MGS caliber, its a great action adventure with tons of set pieces and FLAWLESS FLAWLESS voice acting. Its an very entertaining story, unlike Killzone 2 where the story is kill everyone and come home.
MP is a blast. This and LBP are the only games that I play MP ALL THE TIME on. Its balanced, fun and the amount of modes is just staggering. While SP is worth the price tag alone, MP just takes this game to 11/10.
I have 3 problems with U2. First of all, the shooting in Uncharted 2 is entirely different from Uncharted 1. In U1, you could not see your bullet travel through the air and stream into the enemy. Wherever you aimed at on the enemy is where the bullet entered. In this game you can actually see the bullet flying through the air, which took a lot of getting used to for me, and to this day it still bothers me.
My second gripe, albeit minor, is that at times, you feel like there are too many locations in the game. This problem can be entirely ignored however, because the first Uncharted is focused on a single location-the jungle. In this wonderful game you will travel to the mountains, a (better) jungle, an arctic environment (and leave tracks and kick up the snow!), temples, and even a residential town in Nepal! If you were fresh off of beating U1, then this may seem a bit overwhelming:)
My third problem that I have with all shooting games besides MW2 is that in the campaign it takes too many shots to kill your enemy. Its not half as severe as Killzone 2 though. KZ2 requires almost half a clip!
Overall this is a buy. Don't rent it cause you won't want to give it back. KILLER APP! If you still aren't convinced, are there any games this gen on Amazon that have over 690 reviews with a 5 star average?
FEEL FREE TO ASK ANYTHING ABOUT UNCHARTED 2! THANKS FOR READING! PSN: I-Am-theIRONMAN
Top reviews from other countries
The only problem if there is one to be found with the game is that it is quite short - about ten hours, which is at least slightly longer than the first Uncharted (Drake's Fortune) which was about eight hours. It's not surprising that these games are quite short, however, since everything in the game is highly polished - the graphics are truly amazing, even more pristine, crisp, and detailed than the first game. The story, and especially the characterization are excellent for an adventure title, bearing in mind of course that it isn't an RPG. Drake is back along with old faces and new characters, so if you liked the characters of the first, you will really like the second which further expands them, but more so takes them on another, slightly more epic ride than the first. The action is also a bit more worked out and polished than the first game; even if you don't notice the improved gameplay at first, you will tell the difference as you play the game - the controls are more smooth and less clunky. So all things considered, an excellent game.









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