There is also a super nintendo version. Both have some unique elements. The biggest unique element you will find is the sound. The graphics a interesting to look at in this version, because of the limited colors the artist was using.
This version is a direct port of the English PC version, which could run on old dos computers. An old 8086 with EGA would have been good enough for it. There are key differences between Nintendo version and the PC version. The biggest difference is sexual maturity and religion.
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Uncharted Waters - Nintendo NES
Platform : Nintendo NES |
Rated: Everyone
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Product information
| ASIN | B00004SVWD |
|---|---|
| Customer Reviews |
3.9 out of 5 stars |
| Best Sellers Rank | #180,972 in Video Games (See Top 100 in Video Games) #1,157 in NES Games |
| Package Dimensions | 8.8 x 5.8 x 1.1 inches; 6.4 ounces |
| Type of item | Video Game |
| Rated | Everyone |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 6.4 ounces |
| Manufacturer | KOEI Corp |
| Date First Available | January 1, 2000 |
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3.9 out of 5 stars
3.9 out of 5
5 global ratings
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2 Stars
Very boring game.
Maybe I don't understand what I am supposed to do in this game, but it seems like you have a ship and crew, but sail around aimlessly around the oceans where the main map actually shapes Earth which I guess is kind of cool. Many times, you find yourself sailing around and not see anything other than the screen changing colors for night and day and sometimes thunderstorms which causes you to lose control of your ship. I think the idea is supposed to be that you sail to different harbors around the globe and do trade with them and build up your ranking that way. Even with this, the game would seem OK, but the navigation and control is too awkward for me. To move, you have to open a menu then tell it you want to sail. Then you press A. To change direction, you press left or right on the control pad which stops you, then press A again after you decided which direction to sail to. It is really weird. Play Pirates for NES and then play this to see that Pirates controls much better. As far as interacting with other ships at sea goes, I haven't figured out how to do it. I tried crashing into them first, but you just go through them. Then I tried getting close and then selecting the attack option, but your first mate says that it is not a nice idea or something.Since this game saves, obviously there is a main objective that I am not seeing, but I am willing to bet that this game actually requires the instruction manual to figure out what exactly you are supposed to do, otherwise you will just find yourself sailing around with no direction or clue. If you want to play a game where the objective is easier to figure out and want to sail around and conquer harbors or battle other ships, Pirates is a much better choice.
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Reviewed in the United States on January 3, 2019
Reviewed in the United States on February 21, 2014
Since this game saves, obviously there is a main objective that I am not seeing, but I am willing to bet that this game actually requires the instruction manual to figure out what exactly you are supposed to do, otherwise you will just find yourself sailing around with no direction or clue. If you want to play a game where the objective is easier to figure out and want to sail around and conquer harbors or battle other ships, Pirates is a much better choice.
Maybe I don't understand what I am supposed to do in this game, but it seems like you have a ship and crew, but sail around aimlessly around the oceans where the main map actually shapes Earth which I guess is kind of cool. Many times, you find yourself sailing around and not see anything other than the screen changing colors for night and day and sometimes thunderstorms which causes you to lose control of your ship. I think the idea is supposed to be that you sail to different harbors around the globe and do trade with them and build up your ranking that way. Even with this, the game would seem OK, but the navigation and control is too awkward for me. To move, you have to open a menu then tell it you want to sail. Then you press A. To change direction, you press left or right on the control pad which stops you, then press A again after you decided which direction to sail to. It is really weird. Play Pirates for NES and then play this to see that Pirates controls much better. As far as interacting with other ships at sea goes, I haven't figured out how to do it. I tried crashing into them first, but you just go through them. Then I tried getting close and then selecting the attack option, but your first mate says that it is not a nice idea or something.
Since this game saves, obviously there is a main objective that I am not seeing, but I am willing to bet that this game actually requires the instruction manual to figure out what exactly you are supposed to do, otherwise you will just find yourself sailing around with no direction or clue. If you want to play a game where the objective is easier to figure out and want to sail around and conquer harbors or battle other ships, Pirates is a much better choice.
Since this game saves, obviously there is a main objective that I am not seeing, but I am willing to bet that this game actually requires the instruction manual to figure out what exactly you are supposed to do, otherwise you will just find yourself sailing around with no direction or clue. If you want to play a game where the objective is easier to figure out and want to sail around and conquer harbors or battle other ships, Pirates is a much better choice.
2.0 out of 5 stars
Very boring game.
Reviewed in the United States on February 21, 2014
Maybe I don't understand what I am supposed to do in this game, but it seems like you have a ship and crew, but sail around aimlessly around the oceans where the main map actually shapes Earth which I guess is kind of cool. Many times, you find yourself sailing around and not see anything other than the screen changing colors for night and day and sometimes thunderstorms which causes you to lose control of your ship. I think the idea is supposed to be that you sail to different harbors around the globe and do trade with them and build up your ranking that way. Even with this, the game would seem OK, but the navigation and control is too awkward for me. To move, you have to open a menu then tell it you want to sail. Then you press A. To change direction, you press left or right on the control pad which stops you, then press A again after you decided which direction to sail to. It is really weird. Play Pirates for NES and then play this to see that Pirates controls much better. As far as interacting with other ships at sea goes, I haven't figured out how to do it. I tried crashing into them first, but you just go through them. Then I tried getting close and then selecting the attack option, but your first mate says that it is not a nice idea or something.Reviewed in the United States on February 21, 2014
Since this game saves, obviously there is a main objective that I am not seeing, but I am willing to bet that this game actually requires the instruction manual to figure out what exactly you are supposed to do, otherwise you will just find yourself sailing around with no direction or clue. If you want to play a game where the objective is easier to figure out and want to sail around and conquer harbors or battle other ships, Pirates is a much better choice.
Images in this review
Reviewed in the United States on May 30, 2015
Oh, did I have fun playing this game! I was fortunate in that we had bought a copy of one of the early-90's video game magazines which had a review of the game or something (helpful hints, that kind of thing). Plus, my children already had a knack for Nintendo and could help Dad with some of the keypad options.
In sum, you--the player--start off with a small Portuguese sailing vessel and a little bit of money. You can earn money (gold) from buying and selling various products in selected locations. True, you would need to more or less "hug" the coastline until you see a port but once you visit the port, you'll never lose sight of it. The magazine suggested you purchase a telescope and eventually a speculum--whatever that was, I don't recall what exactly it did but IIRC it gave kind of an overhead or "bird's eye view" of a large chunk of territory. This helps when you're in the middle of, say, the South Atlantic looking for a port or island or whatever the case may be.
You can, and probably should, invest in larger ships as time and money permit. Some ports will sell you ships or build them but you have no control over how much you'll be charged. Isn't that true even today? Don't forget to hire more sailors, though. The tavern is kind of like a "help wanted" place and you'll get varied results at different ports. Also, find extra navigators because you can only control one ship. BTW, pay your hired navigators to build their loyalty to you. I forgot to do this and when it came time to battle pirates, one of the "skippers" "skipped" on me!
You may, and sometimes do, visit the palace for any number of things. If the King wants you to do something, MAKE HASTE and get there. You will be rewarded in one or more ways. Eventually you can rise in social rank, too, becoming a viscount, baron, and so on--I don't remember the structure or hierarchy.
I don't remember all the ways to steer the ships but keep up the practice. You'll get the hang of it. As far as the pirates, and I mentioned this earlier, wait until you have at least carracks or galleons in your fleet. The magazine said, "otherwise, you'll only get massacred" and it was right. I was ambushed by "Briny Bob" or a similar character (the names are a laugh, but their fighting skills are no laughing matter!). To say the least, I and my fleet were massacred. So, if the "mates" say, "Ah, I don't think so"--HEED the warning!
So yes, I did thoroughly enjoy this game and may invest in a regular NES and cartridge to relive some of the "good old days" of the early to mid 90's. BTW, the game/cartridge I purchased was used and had no instructions or anything else, so it was literally on the fly that I learned this game. I recommend it. Buy it before I do!
In sum, you--the player--start off with a small Portuguese sailing vessel and a little bit of money. You can earn money (gold) from buying and selling various products in selected locations. True, you would need to more or less "hug" the coastline until you see a port but once you visit the port, you'll never lose sight of it. The magazine suggested you purchase a telescope and eventually a speculum--whatever that was, I don't recall what exactly it did but IIRC it gave kind of an overhead or "bird's eye view" of a large chunk of territory. This helps when you're in the middle of, say, the South Atlantic looking for a port or island or whatever the case may be.
You can, and probably should, invest in larger ships as time and money permit. Some ports will sell you ships or build them but you have no control over how much you'll be charged. Isn't that true even today? Don't forget to hire more sailors, though. The tavern is kind of like a "help wanted" place and you'll get varied results at different ports. Also, find extra navigators because you can only control one ship. BTW, pay your hired navigators to build their loyalty to you. I forgot to do this and when it came time to battle pirates, one of the "skippers" "skipped" on me!
You may, and sometimes do, visit the palace for any number of things. If the King wants you to do something, MAKE HASTE and get there. You will be rewarded in one or more ways. Eventually you can rise in social rank, too, becoming a viscount, baron, and so on--I don't remember the structure or hierarchy.
I don't remember all the ways to steer the ships but keep up the practice. You'll get the hang of it. As far as the pirates, and I mentioned this earlier, wait until you have at least carracks or galleons in your fleet. The magazine said, "otherwise, you'll only get massacred" and it was right. I was ambushed by "Briny Bob" or a similar character (the names are a laugh, but their fighting skills are no laughing matter!). To say the least, I and my fleet were massacred. So, if the "mates" say, "Ah, I don't think so"--HEED the warning!
So yes, I did thoroughly enjoy this game and may invest in a regular NES and cartridge to relive some of the "good old days" of the early to mid 90's. BTW, the game/cartridge I purchased was used and had no instructions or anything else, so it was literally on the fly that I learned this game. I recommend it. Buy it before I do!
Reviewed in the United States on June 4, 2018
I owned this game back when the first Nintendo came out. Love the challenge of this game and my kids got a geography lesson playing the game. It was easy to play and learn. They would know the country and the capital along with what continent was where. I give this game a 5 thumbs up. Wish they would bring it back for the newer systems.
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