- Paperback: 288 pages
- Publisher: O'Reilly Media; 1 edition (January 31, 2016)
- Language: English
- ISBN-10: 1491920394
- ISBN-13: 978-1491920398
- Product Dimensions: 6 x 0.6 x 9 inches
- Shipping Weight: 12.6 ounces (View shipping rates and policies)
- Average Customer Review: 11 customer reviews
- Amazon Best Sellers Rank: #900,074 in Books (See Top 100 in Books)
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Understanding Industrial Design: Principles for UX and Interaction Design 1st Edition
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From the Publisher
Who Should Read This Book?
The primary audience for this book is interaction designers and UX professionals who find themselves in the overlap between physical and digital products, or foresee their practice involving more collaboration and integration with industrial design. It is written for the thoughtful practitioner, who wants to learn from practical examples and combine those approaches into their own point of view. We hope the reader will bring an open mind, and look for fruitful connections between disciplines while avoiding territorial definitions. The examples in this book may originate primarily from industrial design, but the reader should be prepared to view them through a broad lens of user experience.
Designers who intend to focus purely on screen-based products may find that the principles in this book still provide them with new ways to frame and approach their work. At times, examples from industrial design provide the possibility of relating a principle directly to a screenbased interaction, but translation of physical design solutions to screenbased alternatives is not a primary goal of this book.
Students studying industrial design will find a jumping-off point for further exploration of particular projects and principles, but should look to other texts for instructional or 'how-to' approaches to their discipline.
Finally, anyone who simply wants to learn more about industrial design will also find value in the text. A basic familiarity with design professions in general is assumed, but no specific domain knowledge is expected or required of the reader.
|Design Leadership||Org Design for Design Orgs||Understanding Industrial Design||Tragic Design|
|Further titles from O'Reilly Media Inc.||How Top Design Leaders Build and Grow Successful Organizations||Building and Managing In-House Design Teams||Principles for UX and Interaction Design||The Impact of Bad Product Design and How to Fix It|
About the Author
Simon King is a Design Director at IDEO where he helps organizations launch products and services that make the world more responsive, connected, and humane. He holds a BFA in Graphic Design from Western Michigan and an MDes in Interaction Design from Carnegie Mellon. He advocates for hybrid designers that span traditional disciplines in his book Understanding Industrial Design: Principles for UX and Interaction Design, published on O’Reilly. He’s easily excited by new ways of prototyping, elegant data design, thoughtful storytelling, and nerdy debates.
Kuen Chang is a Design Director at IDEO who has helped clients such as AT&T, Bayer, Delta, Lilly, SC Johnson, and 3M, among many others, develop portfolio-level product innovations that are profitable to companies and memorable to consumers. His name can be found on over 40 design and utility patents. Kuen’s remarkable consumer product and medical device designs have earned him numerous international design awards from the IDSA, ID Magazine, Red Dot, Braun, and the Medical Device Excellence Awards competition. Two of his designs can be found in the permanent collection of the Art Institute of Chicago. He holds a bachelor’s degree in Product Design from the Illinois Institute of Technology’s Institute of Design.
Top customer reviews
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This book is no exception.
If the truth be told, I had no read idea of what UX was before reading this book. I would have thought that "industrial design" concerned with the development of items that were going to be manufactured.
Turns out that industrial design, interactive design, and UX all have to do with creating/designing useful items for consumers that might exist purely in a physical realm, might exist solely in an IT realm, or might be a clever combination of the two.
King and Chang have laid out a classic book on design that ranks with 101 Design Methods: A Structured Approach for Driving Innovation in Your Organization.
They have described the ideal industrial design as embracing seven key aspects: sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful. I largely agree with these. (Sustainable and beautiful are largely in the eyes of the beholder, but the book has a US West Coast perspective embedded in the weave of the text. Reader be aware.)
This book has earned a permanent place in my office bookshelf.
The chapters start with 1. The Revolutions (Industrial, Computing, Information, Smart Everything); 2. Sensorial (Form, Color, Material, Addictive quality, smell & taste); 3. Simple (Tiny Tweaks, Smart Combination); 4. Enduring (Worn in, Adaptable, Repairable); 5. Playful (Delight, Emotional Boost, Encourage Behavior Change); 6. Thoughtful (Observe People’s Struggles, Anticipate the Context of Use, Be All-inclusive); 7. Sustainable (Enable Recycling, Reduce Waste, Provide a Second Life); 8. Beautiful (Everyday, Dignity, Honesty); and finally 9 Conclusion.
I found so much data and information that was, apart from being educational, just plain fascinating. For instance in the chapter dealing with “Worn In” the authors talk about how a leather wallet starts to form to your body after a while; how an oft worn hat molds to your head or how you tend to pick the same comfy pair of jeans that keep getting more comfortable. Comfort in jeans has led to a company in the UK hiring 50 denim breakers to wear-in their product before it’s sold.
In the section with Encouraging Behavior Change the Fun theory experiment addressed the choice between two behaviors. A Piano Staircase was designed to encourage people to walk up a flight of stairs instead of taking the adjacent escalator. This was installed in the Stockholm subway and the entire stairway was transformed into a working piano. Each step looked like a piano key and sensors translated the people’s weight into a note. In the end 66% more people chose to go up the steps.
In the section of Comfort the book looks at airline seats and security at ATMs. I must confess that I have nothing to do with this field but my grandson has chosen industrial design as his vocation. I got this book to try to understand what he finds so fascination and found it absorbing reading for the lay person. The book is succinct, well-structured and speaks to the reader in a tone that can be understood by the professional and lay reader alike. On the other hand when I passed it along to my grandson he said it was greatly informative, enlightening and should be a must read for anyone thinking of entering this field.
The reason I enjoyed it is because it is so illustrative of its principals of design. Yup, those principals hinted at on the front cover and listed on the back cover (sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful). The authors discuss a principal and then show and show and show it in action. The products and designs they use as examples are wonderful. Every other page shows something I want or something I want to buy someone for birthday/Christmas. The umbrella on page 146 is clever. The alarm clock on page 61 - I just want it. Then there are the descriptions such as the shearing design idea illustrated on page 120 with respect to a house and its contents. I’ve tried to describe this as “infrastructure” and blah and blah but my descriptions were always disjointed. Now I have a better way to express it.
The book itself is eight chapters. One chapter for each principal (the seven listed above) and an introductory chapter. I read the chapters out of order (enduring->sensorial->playful…) and nothing seemed amiss. I’m not sure, but the paper feels like higher quality than usual, perhaps because the illustrations require finer rendering. The font is readable but feels ... tighter? than in other O'Reilly books. Odd.
As for the writing, it is good and engaging. It engaged me for many hours and it really was hard to stop reading because the next page might show something really cool or present an eyebrow raising idea. It just flowed.
So, I didn’t get the book I wanted but did get a book I enjoyed and one that I know I’ll be returning to over the years. Especially near Christmas. Some people are getting awesome presents this year.