Reach out into the Game World!
UnlimitedHand simulates “a sense of touch” for virtual reality gamers by a combination of motion tracking and haptic feedback technologies. Granting wearers intuitive control over virtual environments, virtual objects can now be felt and characters interacted with. The device tracks arm, hand and finger movements as input, while passing functional electrical stimulus and vibrations as output. This exchange of data is done wirelessly through bluetooth, allowing in-game maneuvers to be performed without restraints.
Describe your product in 3 words.
Feel the Gameworld!
How did you come up with the idea for this product?
In virtual reality, we believe there is more to immersion than being a mere spectator. The idea for UnlimitedHand came about when we decided to introduce a dimension of “touch” to VR with our expertise in Functional Electrical Stimulus.
What makes your product special?
Not only is the device capable of tracking hand movements, it also triggers them by exerting mild electrical stimulus to the wearer’s forearm. The wearable also features a strap-on-and-play design leaving the inherent dexterity of the hand undisturbed.
What has been the best part of your startup experience?
In our demonstrations, we literally pass current into our guest’s forearms to trigger involuntary movements. From time to time, these stimulations would bring about sudden epiphanies for our guests, and they would begin ideating on the spot. As a technology startup, to be consistently inspiring developers who are passionate about their projects is where we want to be.